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Found 10 results

  1. Hi, I am curious of the supplements for legend, specially the arcane and blood magic, does they contain spells for summoning demons, elementals? And what does equipment book contain? Rules for henchmen?
  2. Hi! So, I'm looking to start of campaign for this with some of my friends, we have all only played Dungeons and Dragons before. A couple of questions: 1. What's the easiest way of understanding difficulty of encountered creatures? Is there some equivalent of a "challenge rating" for this? I get that this game is a lot less combat focused, but I also want to avoid having my players run into an enemy that just squishes them immediately. 2. As far as I can tell, there isn't supplemental material devoted entirely to new monster stats like a "monster manual." Do any of the supplements I'm seeing for sale have a lot more monsters in them? Thanks for the help!
  3. Alex Greene

    Tumblr Monster Blog

    Just stumbled across a tumblr blog, Librum Prodigiosum, which contains a most comprehensive list of monsters, creatures and beasties, just begging to be statted up. Librum Prodigiosum I have only started looking at it, and found myself thinking "Can I fit this into an adventure? How about this one?" Tumblr. THE new place to go when you're window shopping for monsters.
  4. seneschal

    Denizens of Barsoom beta

    Version 1.0.0

    62 downloads

    This project, still incomplete, is a labor of love done over the past five or so years. It contains write-ups for assorted creatures from Edgar Rice Burroughs' Barsoom novels. Here's what I've got so far ...
  5. Ben Monroe's job description at Chaosium includes the subtitle "Earth Ro-Man." I knew that mighty Voltron fought Ro-Beasts, but "Ro-Man" didn't sound like something from Alephtar Games. I had to find out what it was. Some things man was not meant to know ... https://www.youtube.com/watch?v=mI60-9DWuIQ And yes, I am working on a write-up!
  6. seneschal

    Robot-Monster.jpg

    Still from the 1953 science fiction film Robot Monster, considered one of the world's worst movies.
  7. tooley1chris

    Manual of Monsters

    Version 1.2a

    632 downloads

    This is a conversion from the old-school 1st edition MM to be compatible with BRP/MM/CF. I didn't include any common races like human/elf/dwarf as those are readily available in the other books, but did include almost all the creatures in that book. Some are also featured in other compatible works and I copied most of this information (that I agreed with) to maintain consistency. As it says on the first page of this book, "This book is not, in any way, a product of my artistic or writing ability. Every bit of art and most of the descriptions were “borrowed” from many other, much more talented people from other books and around the internet." All I did was throw together a manual for easy reference, quicker adventure building, and smoother encounter generation. Created by tooley1chris. 199 pages, 32 Mb.
  8. Every Legendary game requires new Legendary Monsters for players to fight or befriend. you do not have time to come up with them all. Book of Beasts: Legendary Monsters 1 bring you 7 fully fleshed out monsters that you can torture your players with. These monsters, initially posted free on JonBrazer.com are bundled up together for easy reference for your and your players. Each includes strategies and unique abilities for you to surprise and challenge. Download Book of Beasts: Legendary Monsters 1 today and make your game Legendary.
  9. If you haven't seen, we just released the 5 cults that I published on my website for free in a single downloadable PDF: Legendary Factions: Common Factions 1. If you like this kind of "try before you buy" style of publishing, be sure to pick up these cults. If this first publication is a success, we'd like to continue the free item a week and bundle it up into a new product. We've got a number of ideas: New Monsters: I've published 2 monster books for Pathfinder and I am thinking about converting them over to Legend. NPCs: Would you like to see a book of NPCs? My thought would be start off with common NPCs like a town guard, captain of the guard, beggar, thief, black smith, nobleman, etc and then later publish a villain and his/her henchmen. How does that sound? Cults: As you've seen but with more customization. Spells: Common, divine, arcane, blood, etc. 2-3/week. Traps/Poisons/Diseases: This is more of a miscellaneous category of dangers. Magical and mundane. Other: Please share your thoughts.
  10. Trifletraxor

    MONSTERS OF LEGEND

    Foes, beasts and creatures from every corner of the world can be found in this tome, ready to use in your games of Legend! Whether you are looking to populate your world with rare and exotic fiends to foil your players, or simply provide them with some gladiatorial entertainment, this book contains just what you need for the new Legend rules. Like the Legend Core Rulebook, Monsters of Legend is released under the Open Game Licence. By Lawrence Whitaker. 118 Pages. Published by Mongoose Publishing January 2012.
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