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Found 23 results

  1. Started a new campaign set in Ashfar using Classic Fantasy Story of first session here https://chrisbrann.wordpress.com/2016/12/20/the-stories-of-errath-the-bard-chapter-1/
  2. I read some unhappiness on DTRPG with the print on demand versions of the Mythras core rule book. Are there other options? I’m thinking of getting physical copies, but if I am going to spend the money on an object vs a pdf... Also what about print runs for the German editions? Are they using the same printer the DTRPG customers complained about? Is there a difference between the print quality from the US, UK or Europe printers? I have an APO so my options are a bit flexible without crazy shipping cost differences.
  3. Hi I have been running a campaign set in the 3rd century BC the time of the DIADOCHI Details here along with the stories of the adventurers. https://chrisbrann.wordpress.com/role-playing-games/diadochi-warlords-campaign/
  4. One of the things I like about the Mythras Ruleset is how there was not a huge list of magical items which players can find in chests and hordes of treasure. I run a human only campaign as well, I like the idea that simple factors such as lack of light really gets the players to think (love dynamic lighting on Roll20 too) I was wondering, how do you deal with magical items in your campaigns? I am not sure whether I want to start putting it into the campaign although I have seen some people do this successfully. Do people go down the 'better quality' idea? or the u
  5. I'm continuing to make videos about the RPG game of Mythras. In this video, I tackle character generation (chargen). Sorry about the mistake - 2D6+6 Feel free to share with anyone who might find it helpful
  6. Now that Agony and Ecstasy is out, I wanted to talk a little bit about how the superpower mechanics came to be. When I was working on them, I had two primary goals in mind. Supers should always be super: You never see the panel of a comic where Superman can't use his heat vision because he fails an activation check or runs out of power points. Superheroes with powers should always have access to those powers, barring unusual circumstances or glowing green rocks from the remains of their home world. So at the core, the system had to have base abilities the characters always had access
  7. We are participating in DriveThruRPG's annual sale, so stock up now and save 25%. Hey, only two products are behind a paywall anyhow, but now's your chance. http://www.drivethrurpg.com/browse/pub/10499/Old-Bones-Publishing I regret that the timing was not better for the release of Savage Swords Against the Necromancer. We are still on track for the end of the month, though. It won't be too much, I promise.
  8. Hi All I've just posted a RuneQuest Podcast to theGROGNARDfiles.com which features an interview with Rick Meints, president of Chaosium talking about how he started in RPGs and how his love of playing developed into running the company. There's also coverage of the RuneRites department in White Dwarf and an examination of the rules of Mythras. In the next part I'll be selecting 5 items from Rick's collection he played back in the day to discuss his experiences. I'll also be looking at Borderlands, which we played twice, 33 years apart. In other RuneQuest news, I also appear
  9. Well, it's been years since I was a bit more active on these forums. Life kinda got in the way, and while I've been keeping up with gaming news and books (especially d100), I have barely been doing much gaming at all, getting my fix from Critical Role and the rare D&D 5E Curse of Strahd session I get to run for my longtime group once every 2.5 to 3 months. That being said: I'm going crazy with a need for some creative output (if you're reading this, Rod, don't worry: I'll have those adventures I mentioned months ago finished up for you at some point... I hope), and although I've been tryin
  10. We are delighted to announce the Lyonesse roleplaying game.Jack Vance’s high fantasy masterpiece, Lyonesse, is to be brought to life in a new roleplaying game by The Design Mechanism. Licensed and approved by Spatterlight Press, Lyonesse is a standalone game based on the acclaimed Mythras system. The Lyonesse trilogy – Suldrun’s Garden, The Green Pearl, and Madouc – tells the story of the Elder Isles, and the ambitions of King Casmir of Lyonesse to bring its fractious kingdoms under his sole rule. Casmir is opposed by Aillas of Troicinet, the lover of Casmir’s daughter, Suldrun, and father of
  11. Belgath

    GenCon 2018

    We’ll jest picked up my family’s tickets for GenCon we had a great time last year and are looking forward to this year. Will be running some games agin this year I was wondering if anyone had any requests for adventure they would like to see available? Classic fantasy always works out well as it is a name that People search for when they’re looking for a event to get a ticket for. When I ran classic fantasy all the slots were gone within the first 15 minutes so it is a wonderful product to use to introduce people to Mythras.
  12. I was holding on to this as I don't like releasing something that isn't finished. But seeing as it will be a while until I can get back to it again, and there are people that can benefit from it now. Here is a Worksheet that will do all the calculations for you when creating a Classic Fantasy character. I want to greatly expand upon it in the future, but for now, here are some functions and omissions... All cells are locked so you don't have to worry about deleting key data. Fill in the light blue cells and the sheet will do the rest. I do not use Random Gen,
  13. Greetings, I've started my Mythras/RQ6 game set in Nochet back up again, surrounding an up-and-coming Lanbril initiate. I've kicked it off and would love to add a second character to the mix, and my curiosity of Animism/Shamanism is very high up on my list. I've been doing some reading and am struggling to find connections between an appropriate spirit society that could work in concert with a Lanbril initiate set in Nochet. All of the logical spirit societies seem to be largely based in or around Prax from my readings. Being that Glorantha is still fairly new to me, I wanted to see if so
  14. For your delectation... http://www.drivethrurpg.com/product/235 ... Homecoming Some notes: * As mentioned, this is nearly a scenario, depending on how much work you have already done in establishing backstories and world building. * Beyond base Mythras, for gameplay this is nearly totally compatible with Classic Fantasy, I think. The only things missing are the Class aspects of the NPCs, but they should be fairly obvious.
  15. The Rod of Sekhmet, a Mythras adventure module run at Dundracon 42, on February 17, 2018, has been posted in the "downloads" section.
  16. Is there more Information for the world of Gremoor. Looking for a map and general info?
  17. Hi Everybody I saw Mythic Constantinople: Life's Long Consequences on DriveThru and I was wondering how many pages the adventure is? I am looking for something to fill two three or four hour sessions - will this work or is it for shorter sessions. Note I don't have Mythic Constantinople but if the module is intriguing I would probably buy a copy. Thanks!
  18. Hey guys, I got an email from DriveThruRPG about the TDM scenario The Lonely Lighthouse but when I go to the site the picture of the product (the front cover) seems very stretched. Somebody might want to check it out! Also can anyone share any further details about the scenario?
  19. Betrayal at Shadewood Keep, a 68-page adventure for the Mythras roleplaying game with the Classic Fantasy supplement, is now available at and RPGNow.Raiding parties have been emerging from the dark Shadewood Forest to attack local villages. The paladin responsible for protecting the area is unable to stem the tide of destruction. Can you protect the helpless villages while uncovering the mastermind behind the attacks? Or will you fall prey to Betrayal at Shadewood Keep?This 68-page adventure is designed for Classic Fantasy characters of Rank 3 and can be dropped into practically any existing c
  20. SAVAGE SWORDS AGAINST THE NECROMANCER is here!http://www.drivethrurpg.com/product/225 ... ecromancerhttp://www.drivethrurpg.com/product/225 ... REE-TASTERGet it now, while it's on sale for Halloween! One hot night in the City of a Thousand Vices, the fates of three strangers become intertwined, as two chases, a kidnapping, and a hunt for fabled treasure fuse and transform into a mission to save...everyone. For as wicked as the denizens of Tozer may be, they pale in comparison to the sorcerer Oto Xar and the disciples of Gish. Come, weave a tale of blood-spattered heroes who pit rippling m
  21. This coming Saturday- 30th November, the Newport Centre is hosting Dragondaze, a convention celebrating gaming, comics and other bits of geek culture for local charities. My friend John, a fine GM, is running the "Caves of Circind" Mythic Britain scenario. The convention runs from 10-5 and the session will run from 1 to 5 . So, if you're in the area, feel free to join the game. Andrew
  22. I am running a Mythras game set in early 16th century Central Europe, and have made some modifications and additions to suit the setting and my tastes. I've already posted some of these on the Design Mechanism forum, but I thought I'd share them here too. House Rules - Alternate Download Link Here I redefine SIZ to be a direct measure of mass, correlate SIZ to STR, define how MP are regained, make some changes to the Damage Modifier rules, and introduce a different way of using XP rolls to increase characteristics. Currency - Alternate Download Link A quick summary cur
  23. Version 1.0.0

    54 downloads

    NPC character sheet for Mythras (RQ6). Room for six npc's. Mythras NPC Sheet.pdf
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