Jump to content

Search the Community

Showing results for tags 'mythras'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • The Chaosium Forums
    • Basic Roleplaying
    • Glorantha
    • RuneQuest
    • Call of Cthulhu
    • HeroQuest
    • Mythic Worlds
    • Cult of Chaos
  • The D100 Family
    • Mythras
    • OpenQuest
    • Renaissance
    • Revolution D100
    • Legend
    • Quest21
    • Upcoming Games
  • Other Stuff
    • Alastor's Skull Inn
    • Inactive forums

Blogs

  • Blog Trifletraxor
  • Notes from Underground
  • Blog Chaot
  • Blog soltakss
  • Blog RosenMcStern
  • Blog threedeesix
  • Blog Triff
  • Blog Aycorn
  • Blog tzunder
  • Blog PZiviani
  • Blog Conrad
  • Mos Eisley Cantina
  • Blog alexraccoon
  • Blog raymond_turney
  • Blog Merak Gren
  • Blog rleduc
  • Dark moon Chronicles- setting and info
  • Blog threshold
  • Blog skull
  • Blog rpgstarwizard
  • Blog Vorax Transtellaris
  • Blog travellingbeetle
  • Blog Bleddyn
  • Blog kevinhun
  • Blog jagerfury
  • Blog coyote
  • Blog Dryhad
  • Blog Peter K.
  • Blog Robar
  • Blog Tester
  • Blog ptingler
  • Blog nerdvana
  • Blog Old Timer
  • Blog smjn
  • Blog Stoatbringer
  • Blog Target
  • Blog Moonowol67
  • Sunwolfe's Blog of Holding
  • The Reign of Dragons
  • Sparrowhawk's Roost

Categories

  • Generic
    • GORE
    • Alternate rules
    • GM Resources
    • Character sheets
  • Fantasy/Historic
    • Magic World
    • Mongoose RuneQuest
    • Middle Earth
    • Vhraeden
    • Warlords of Alexander
    • Classic RuneQuest
    • Ancient Rome
    • Fire and Sword
    • The Green
    • Other
  • Modern
    • Old West
    • Call of Cthulhu
    • Other
  • Science Fiction
    • Star Wars
    • Terminator
    • Halo
    • Other
  • Super Hero
    • City of Heroes
    • Superhero Characters
    • Other
  • Mythras
    • Classic Fantasy
  • Revolution D100

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests


RPG Biography


Current games


Location


Blurb

Found 70 results

  1. Dirk_the_Dice

    RuneQuest Podcast

    Hi All I've just posted a RuneQuest Podcast to theGROGNARDfiles.com which features an interview with Rick Meints, president of Chaosium talking about how he started in RPGs and how his love of playing developed into running the company. There's also coverage of the RuneRites department in White Dwarf and an examination of the rules of Mythras. In the next part I'll be selecting 5 items from Rick's collection he played back in the day to discuss his experiences. I'll also be looking at Borderlands, which we played twice, 33 years apart. In other RuneQuest news, I also appeared on the Dissecting Worlds Podcast and ran an actual play of Gringle's Pawnshop for the RPG Academy, as part of their 'Trial' Series (coming soon - you can see a recording of the Twitch broadcast on their YouTube channel). Thanks, Dirk the Dice
  2. Started a new campaign set in Ashfar using Classic Fantasy Story of first session here https://chrisbrann.wordpress.com/2016/12/20/the-stories-of-errath-the-bard-chapter-1/
  3. Lord Sephleon

    Mythras: Dark Souls

    Well, it's been years since I was a bit more active on these forums. Life kinda got in the way, and while I've been keeping up with gaming news and books (especially d100), I have barely been doing much gaming at all, getting my fix from Critical Role and the rare D&D 5E Curse of Strahd session I get to run for my longtime group once every 2.5 to 3 months. That being said: I'm going crazy with a need for some creative output (if you're reading this, Rod, don't worry: I'll have those adventures I mentioned months ago finished up for you at some point... I hope), and although I've been trying on-and-off for over a year to figure out a good way to insert the Dark Souls setting into Mythras, I think I may have finally landed on that beachhead with something tangible, even if I'm far from being done. I want to share what I have so far (well, the basics, anyway) with this wonderful community in the hopes that someone can maybe give it a quick lookover, possibly playtesting or even becoming inspired to add to it. Magic will take the longest to convert over, although admittedly the first progress I ever made was with Pyromancy many months ago (treating it as a sort of bastardized Sorcery/Mysticism hybrid Cult thing using skills and spells unique to it, though now that I am getting the basic setting rules down, that is most likely going to be modified). Please remember that it's still essentially an untested draft, and that I only just had the breakthrough for the setting rules a couple of days ago. Anyway, glad to be back, even if life decides to snatch me away again soon. Be safe, everyone, and game on! ----------------------------------------------------------------------------------------------------- Mythras Order of Pyromancy v0.1.doc MYTHRAS Dark Souls Setting Rulesv 0.2.doc Mythras Dark Souls Level Progression (1-100).xls
  4. lawrence.whitaker

    Announcement: Lyonesse

    We are delighted to announce the Lyonesse roleplaying game.Jack Vance’s high fantasy masterpiece, Lyonesse, is to be brought to life in a new roleplaying game by The Design Mechanism. Licensed and approved by Spatterlight Press, Lyonesse is a standalone game based on the acclaimed Mythras system. The Lyonesse trilogy – Suldrun’s Garden, The Green Pearl, and Madouc – tells the story of the Elder Isles, and the ambitions of King Casmir of Lyonesse to bring its fractious kingdoms under his sole rule. Casmir is opposed by Aillas of Troicinet, the lover of Casmir’s daughter, Suldrun, and father of Dhrun, a child raised among the fairies of Thripsey Shee and destined to sit on the throne Evandig, which King Casmir believes to be his own destiny.You can read the full press release here: http://thedesignmechanism.com/resources/Press_Releases/Lyonesse%20RPG%20Press%20Release.pdf. More information will be available via:The Design Mechanism Forum: https://www.tapatalk.com/groups/designmechanism/Facebookhttps://www.facebook.com/designmechanism/G+ Communityhttps://plus.google.com/communities/113034383032729983266MeWe Grouphttps://mewe.com/group/5ac55e9da40f3052f33afe3bJack Vance Websitehttps://jackvance.com
  5. Belgath

    GenCon 2018

    We’ll jest picked up my family’s tickets for GenCon we had a great time last year and are looking forward to this year. Will be running some games agin this year I was wondering if anyone had any requests for adventure they would like to see available? Classic fantasy always works out well as it is a name that People search for when they’re looking for a event to get a ticket for. When I ran classic fantasy all the slots were gone within the first 15 minutes so it is a wonderful product to use to introduce people to Mythras.
  6. threedeesix

    Classic Fantasy Excel Worksheet

    I was holding on to this as I don't like releasing something that isn't finished. But seeing as it will be a while until I can get back to it again, and there are people that can benefit from it now. Here is a Worksheet that will do all the calculations for you when creating a Classic Fantasy character. I want to greatly expand upon it in the future, but for now, here are some functions and omissions... All cells are locked so you don't have to worry about deleting key data. Fill in the light blue cells and the sheet will do the rest. I do not use Random Gen, so the sheet is set up for Point Buy. However, feel free to roll the dice and enter the data in the Point Buy cells so the final scores equal the rolled results if you wish. When a race is chosen, the worksheet will provide a list of allowed classes. When class and race are chosen, the worksheet will provide a list of general and professional skills for both to reduce having to refer to the book. All Attributes are calculated for you, modified for race and class; age, hit points per location, luck points, etc. However take into account that random numbers such as age will recalculate whenever the sheet is refreshed, so I just use the last value generated when I finish. Height and weight are not yet included. Characteristics and Attributes are on the first Tab, Skills are on the second Tab As far as I know, all of the little modifiers, such as fighters, barbarians, monks, etc. getting a +5 bonus to Combat Style are included as well. At this time, the sheet isn't set up for multi-class characters. But you may still be able to use it for such by simply ignoring the running totals for Skill Points and using the info provided in Classic Fantasy. I have been using the sheet for about eight months or so, and with it I can create a Classic Fantasy character in about 5 minutes. If any errors are found, please double check them, and if they are legitimate errors, let me know and I'll update the sheet. I do not have time to expand on the sheet at this time beyond 'simple' corrections. It can be found in the Downloads section here... Enjoy, Rod
  7. Greetings, I've started my Mythras/RQ6 game set in Nochet back up again, surrounding an up-and-coming Lanbril initiate. I've kicked it off and would love to add a second character to the mix, and my curiosity of Animism/Shamanism is very high up on my list. I've been doing some reading and am struggling to find connections between an appropriate spirit society that could work in concert with a Lanbril initiate set in Nochet. All of the logical spirit societies seem to be largely based in or around Prax from my readings. Being that Glorantha is still fairly new to me, I wanted to see if someone could set me in the right direction. If it isn't plausible, I'll just roll something up from Prax and possibly try to conclude the Lanbril storyline in Nochet earlier than I had intended to tie it in but would prefer to keep things centered in Nochet for the time being as I feel there is so much to explore there. Thanks!
  8. Matt_E

    Interludes: Homecoming

    For your delectation... http://www.drivethrurpg.com/product/235 ... Homecoming Some notes: * As mentioned, this is nearly a scenario, depending on how much work you have already done in establishing backstories and world building. * Beyond base Mythras, for gameplay this is nearly totally compatible with Classic Fantasy, I think. The only things missing are the Class aspects of the NPCs, but they should be fairly obvious.
  9. pachristian

    Rod of Sekhmet

    The Rod of Sekhmet, a Mythras adventure module run at Dundracon 42, on February 17, 2018, has been posted in the "downloads" section.
  10. Belgath

    Classic Fantasy Greymoor

    Is there more Information for the world of Gremoor. Looking for a map and general info?
  11. Hi Everybody I saw Mythic Constantinople: Life's Long Consequences on DriveThru and I was wondering how many pages the adventure is? I am looking for something to fill two three or four hour sessions - will this work or is it for shorter sessions. Note I don't have Mythic Constantinople but if the module is intriguing I would probably buy a copy. Thanks!
  12. rsanford

    The Lonely Lighthouse

    Hey guys, I got an email from DriveThruRPG about the TDM scenario The Lonely Lighthouse but when I go to the site the picture of the product (the front cover) seems very stretched. Somebody might want to check it out! Also can anyone share any further details about the scenario?
  13. Betrayal at Shadewood Keep, a 68-page adventure for the Mythras roleplaying game with the Classic Fantasy supplement, is now available at and RPGNow.Raiding parties have been emerging from the dark Shadewood Forest to attack local villages. The paladin responsible for protecting the area is unable to stem the tide of destruction. Can you protect the helpless villages while uncovering the mastermind behind the attacks? Or will you fall prey to Betrayal at Shadewood Keep?This 68-page adventure is designed for Classic Fantasy characters of Rank 3 and can be dropped into practically any existing campaign. This primarily wilderness-based adventure will give your druids and rangers a chance to shine, while still providing plenty of adventure for all character classes.Betrayal at Shadewood Keep includes detailed descriptions of Kewin Town and Shadewood Keep, and all maps needed for play. Full monster and NPC statistics are provided, as well as two new gods—one good, one evil—that you can use to supplement your existing campaign pantheon.For more information, see the official announcement.
  14. SAVAGE SWORDS AGAINST THE NECROMANCER is here!http://www.drivethrurpg.com/product/225 ... ecromancerhttp://www.drivethrurpg.com/product/225 ... REE-TASTERGet it now, while it's on sale for Halloween! One hot night in the City of a Thousand Vices, the fates of three strangers become intertwined, as two chases, a kidnapping, and a hunt for fabled treasure fuse and transform into a mission to save...everyone. For as wicked as the denizens of Tozer may be, they pale in comparison to the sorcerer Oto Xar and the disciples of Gish. Come, weave a tale of blood-spattered heroes who pit rippling muscles and keen blades against otherworldly vengeance an eon in the making! SAVAGE SWORDS AGAINST THE NECROMANCER is a reverent homage, meant to recreate the wonder and excitement of the weird tales that became popular in the pulp magazines of the 1930s. These stories of brawny warriors, black magic, and terrible monsters established the genre that later was dubbed Sword and Sorcery. Definitive examples of this literary style are the tales of Conan the Barbarian by Robert E. Howard. Considering the zeitgeist and Howard’s relationship with H. P. Lovecraft, it is not surprising that elements of Cosmic Horror sometimes appear in Sword and Sorcery fiction, and likewise in this adventure. SAVAGE SWORDS AGAINST THE NECROMANCER has been designed as a one-shot adventure full of danger and mayhem, for a long weekend or perhaps tournament play, but also should be easy to integrate into an existing campaign. It is intended for three or four player characters; three sample adventurers are included, for an instant start. Mechanical details have been constructed using the MYTHRAS game system from The Design Mechanism, and the write-up should translate well to other d100-style rules. This adventure should be suitable for players of any experience level, including those trying MYTHRAS for the first time. OLD BONES PUBLISHING strives to provide high-quality writing in a stylish, minimalistic presentation. Thanks for your interest!
  15. This coming Saturday- 30th November, the Newport Centre is hosting Dragondaze, a convention celebrating gaming, comics and other bits of geek culture for local charities. My friend John, a fine GM, is running the "Caves of Circind" Mythic Britain scenario. The convention runs from 10-5 and the session will run from 1 to 5 . So, if you're in the area, feel free to join the game. Andrew
  16. Mjollnir

    16th century Europe campaign

    I am running a Mythras game set in early 16th century Central Europe, and have made some modifications and additions to suit the setting and my tastes. I've already posted some of these on the Design Mechanism forum, but I thought I'd share them here too. House Rules - Alternate Download Link Here I redefine SIZ to be a direct measure of mass, correlate SIZ to STR, define how MP are regained, make some changes to the Damage Modifier rules, and introduce a different way of using XP rolls to increase characteristics. Currency - Alternate Download Link A quick summary currency for the setting, rules agnostic. Equipment Costs - Alternate Download Link A list of setting appropriate equipment, priced in pounds, shillings and pence, with ENC values. Equipment Descriptions - Alternate Download Link Descriptions of select aforementioned equipment, with necessary stats. Armor - Alternate Download Link Charts of armor appropriate to the setting, what they protect, and their ENC values. Weapons - Alternate Download Link Charts of weapons appropriate to the settings, and all their stats.
  17. heathd666

    Needing some help with a career build

    so i am wanting to build a couple of modern day careers. one would be a average college student, and the second would be your day to day convenience store clerk. would the scholat fit for a college student? and the closest thing i can find for the clerk would be a servant? any ideas?
  18. heathd666

    Makeshift Weapons

    a question came up last night during our M-space game and i didnt know the answer even after a quick search through m-space, mythras core, and mythras imperative. are there any rules for using things for weapons that wasnt intended to be used for weapons. for example using a trash can lid as a shield against a baseball bat? or a lamp as a blunt weapon etc. thanks in advance for any ideas.
  19. heathd666

    Size Comparison chart

    I have been going through the mythras core book and mythras imperative and was wondering if anyone had put together a size comparison chart. something like size 1 = a fly, size 2 equals a large beetle, size 3 equals a field mouse etc etc. is there any around and if so where would i find it. thanks in advance for any help.
  20. lawrence.whitaker

    Mythras Monthly Scenario: The Arakuline Tribute

    The Arakuline Tribute is a Mythras fantasy scenario for Thennla (but easily usable in any fantasy world) involving the characters in the hunt for the fabled tribute of the Arakuline tribe, stolen by outlaws many years before. The tribute included the prized King Boar Shield, war totem of the Arakuline, and still sought after by many. The Boromog tribe believe the shield and tribute have been found in the Tumbrian Forest, and a party is sent to investigate. But the Tumbrian Forest belongs to three powerful supernatural entities and the robber god Landano. Can the characters negotiate these hazards and recover the shield and rest of the treasure?$4.99 PDF only, $9.99 POD. http://thedesignmechanism.com/store.php#!/The-Arakuline-Tribute-PDF-only/p/90579401/category=24197110 http://www.lulu.com/shop/bruce-turner/the-arakuline-tribute/paperback/product-23309431.html
  21. With an exciting year of Classic Fantasy adventures underway, its time to start taking submissions for 2018 to keep the momentum moving. Therefore, we’re putting out another call for writers familiar with both Mythras, Classic Fantasy, and Old School dungeon adventure. Prior writing experience isn’t necessary, if you have some awesome ideas and know how to put them on paper. We’re looking for adventure modules similar to (but not copies of) the classics of old, both in tone and feel, starting and mid-rank adventures are still the most desirable. So, think in terms of Ranks 1 to 2 being low rank, and 3 to 4 being mid. All our Classic Fantasy adventures take place in the World of Greymoor, however, no prior experience with the setting is necessary. You only have to worry about writing an adventure that can be slotted into any high fantasy setting, and I’ll work with you making it fit. The submission should center on a dungeon, tomb, or other ruins, but can feature a significant overland journey if desired. Feel free to include one or two new monsters, magic items, or spells if needed; however, most should be pulled from Classic Fantasy. New monsters, spells, etc., should be fitting of the genre. Finished modules should preferably be 16 or 32 pages. Writers will be paid for their work for submissions that are accepted and published. If any of this sounds interesting to you, feel free to send your proposals to rod.leary -at- thedesignmechanism -dot- com. We’ll send out writer’s guidelines to those proposals that interest us, including a primer for the World of Greymoor. However, we’ll freely answer any comments and general questions in this thread. Rodney Leary
  22. July's scenario is for Classic Fantasy - this month, N1: Tomb of the Mad Wizard, by Ian Fletcher Even to this day, the bards sing of the rise and fall of the wizard Darksong. Said to have fallen in love with a dark elf in youth, he scoured the world for the secrets of immortality, refusing to leave her side. His quest led him into darkness, and his spirit withered while his power grew. He became a tyrant, and his tower became a den of evil and hedonism. Far and wide was Darksong feared, and his armies ravaged the land in their hunt for his artefacts of power. Trapped in a mountain vale as the winter snows bite deep, Intuosa the Elven scholar talks of Guenever, her bloodline, and how he intends to trace her lineage through the village of Rovsgood. And he whispers the name Darksong, a wizard in search of immortality who became a tyrant and paid a dreadful price. Will the adventurers aid Intuosa? What of the legends of the Mad Wizard? The bitter snows are, perhaps, the least of their worries. Tomb of the Mad Wizard is for Ranks 2-3 and provides a complete environment for adventure, offering many hours of exploration in the Mad Wizard’s Vale and beyond. $4.99 PDF, $9.99 Lulu POD, and available from the following fine sites: http://www.drivethrurpg.com/product/217172/N1-Tomb-of-the-Mad-Wizard?src=newest http://www.lulu.com/shop/ian-fletcher/classic-fantasy-n1-tomb-of-the-mad-wizard/paperback/product-23267797.html http://thedesignmechanism.com/products.php#!/N1-Tomb-of-the-Mad-Wizard/p/88446235/category=23403107 http://www.aeongamespublishing.co.uk/product/tomb-of-the-mad-wizard-classic-fantasy-adventure-module-n1/40825/
  23. tobarstep

    Pretty sneaky, guys

    Popped in to the TDM site to check something and it's all shiny and new looking. Then I noticed the lower right corner of this page: http://thedesignmechanism.com/Mythic-Earth.php Of course, now I can't get They Might Be Giants out of my head.
  24. Matt_E

    Christmas in July at Old Bones

    We are participating in DriveThruRPG's annual sale, so stock up now and save 25%. Hey, only two products are behind a paywall anyhow, but now's your chance. http://www.drivethrurpg.com/browse/pub/10499/Old-Bones-Publishing I regret that the timing was not better for the release of Savage Swords Against the Necromancer. We are still on track for the end of the month, though. It won't be too much, I promise.
  25. Hey Guys, So, I've decided to resurrect my childhood German, and I thought, what better way to do this than to find things I know deeply and think about more than perhaps is sensible, but to do those things in another language! yay. I know there's a body of RuneQuest material out there in German, and Call of Cthulhu as well. How many forum members are German speakers? Are there German forums? I'd appreciate a gatekeeper to point me in some useful directions. CP
×