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Ok, this is kind of a weird post. As a gamer I tend towards more realism and less fantastical elements in my games. I'm not a big fan of bikini armors and one-handed swords large enough to row a trireme, for example. A million years ago, before the advent of the internet, I played a Praxian Rhino Rider and decided to do some research into rhinos, their habits and so on. While I'm in no way an expert [I've only seen a rhino twice and I've never touched one], the research did give me some valuable insight on the breed and, by extension, the people who might use it as their totem animal.
An alternative to the Nomadic Voice from the Core Rulebook. The Land moves. We feel it in the air. We see it in the waters. We see the Sun and the Moon and the wandering bright dots of light that change places every night, and the tides which come and go, as we come and go. The Land moves. We also move, as a tribe. There are towns, and we love their coin; but we don't want the Stay-at-homes trying to tell us that we have to respect them, and then try and take our kids from us to bring them up to be like them, full of lies and secrets. We have our way, and our way is right for us
Been around a while. Read a lot. Here's what I know about Jaldon: He hates cities. He has a weird mount, a weird sword, weird spirits. He might be Waha. He can unite the tribes. He learned how to magically make teeth, and has some magic that let him (or was it Jorbal Rhino-khan?) chew through the walls of Pavis. And that's it. I think he's a sub-spirit/hero cult of Storm Bull, that his followers tattoo their faces into skulls, and they're berserks. But maybe not. Has there ever been a writeup? And I'm not asking for anyone to quote chapter & verse of the 300 w