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Showing results for tags 'old bones publishing'.
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We are participating in DriveThruRPG's annual sale, so stock up now and save 25%. Hey, only two products are behind a paywall anyhow, but now's your chance. http://www.drivethrurpg.com/browse/pub/10499/Old-Bones-Publishing I regret that the timing was not better for the release of Savage Swords Against the Necromancer. We are still on track for the end of the month, though. It won't be too much, I promise.
SAVAGE SWORDS AGAINST THE NECROMANCER is here!http://www.drivethrurpg.com/product/225 ... ecromancerhttp://www.drivethrurpg.com/product/225 ... REE-TASTERGet it now, while it's on sale for Halloween! One hot night in the City of a Thousand Vices, the fates of three strangers become intertwined, as two chases, a kidnapping, and a hunt for fabled treasure fuse and transform into a mission to save...everyone. For as wicked as the denizens of Tozer may be, they pale in comparison to the sorcerer Oto Xar and the disciples of Gish. Come, weave a tale of blood-spattered heroes who pit rippling muscles and keen blades against otherworldly vengeance an eon in the making! SAVAGE SWORDS AGAINST THE NECROMANCER is a reverent homage, meant to recreate the wonder and excitement of the weird tales that became popular in the pulp magazines of the 1930s. These stories of brawny warriors, black magic, and terrible monsters established the genre that later was dubbed Sword and Sorcery. Definitive examples of this literary style are the tales of Conan the Barbarian by Robert E. Howard. Considering the zeitgeist and Howard’s relationship with H. P. Lovecraft, it is not surprising that elements of Cosmic Horror sometimes appear in Sword and Sorcery fiction, and likewise in this adventure. SAVAGE SWORDS AGAINST THE NECROMANCER has been designed as a one-shot adventure full of danger and mayhem, for a long weekend or perhaps tournament play, but also should be easy to integrate into an existing campaign. It is intended for three or four player characters; three sample adventurers are included, for an instant start. Mechanical details have been constructed using the MYTHRAS game system from The Design Mechanism, and the write-up should translate well to other d100-style rules. This adventure should be suitable for players of any experience level, including those trying MYTHRAS for the first time. OLD BONES PUBLISHING strives to provide high-quality writing in a stylish, minimalistic presentation. Thanks for your interest!
http://www.drivethrurpg.com/product/201171/Interludes--Stalked-on-the-Mountainside Interludes: Stalked on the Mountainside This game aid presents a few linked scenes to spice up or round out a larger scenario of yours, to serve as a centerpiece or inspiration for your own full adventure, or to fill in a sundry night’s gaming between “real” episodes in your story arc. It could also help in cases where your players zig instead of zagging. The supplement is shorter than a full adventure, but its scenes do offer a beginning, middle, and end, with a clearly defined setting, sample characters, traps, an adversarial creature, and brutal action. This interlude is an unanticipated “monster hunt", in which the characters’ abilities in fighting, tactics, stealth, and outdoorsmanship are tested. From a horror perspective, it fits the “slasher" genre. Stalked on the Mountainside has been crafted for the MYTHRAS gaming system, and should be rather compatible with other d100 systems as well. You are free to use this material in your own game world, for fun. If you are interested in doing more than that, such as incorporating it into a scenario or campaign setting for publication, please contact us. Interludes: Stalked on the Mountainside is offered as Pay What You Want. If you like it, please consider leaving a tip, but in any case it's yours for the taking. Happy gaming!
Peoples and Paths: The Travelers This game aid presents a sketch of a Nomadic people who practice a Mystic tradition, with three sample characters and flavor text to illustrate how they think and behave. The supplement has been excerpted from Secrets of Blood Rock, an upcoming adventure that takes place in The Realm, the setting featured also in The Design Mechanism’s Book of Quests and Hessaret’s Treasure. The material has been written for MYTHRAS, and should be fairly compatible with other d100 systems, too. The basic ideas are independent of system and meant to be broadly useful. You are free to use this material in your own game world, for fun. If you are interested in doing more than that, such as incorporating it into a scenario or campaign setting for publication, please contact us. Happy gaming! It will be available as soon as the devoted minions over there have signed off on it ("1--5 business days"). http://www.drivethrurpg.com/browse/pub/ ... Publishing Note also the shameless plug for my next creation...soon...