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Found 3 results

  1. Version 1.0.0

    82 downloads

    Ok this is my set of hazards rules: hazards. Lava, toxic waste, radioactive waste, steam, earthquakes, electrical, laser fence, force fields, electric fences, kv power lines. This most likely will be updated some, I most likely will add more hazards, if you have a suggestion for a hazard let me know. If you find a mistake let me know! Nothing here is written in stone, so use what parts you like, ignore the rest. If you think my values are to high or to low then change them till it feels right to you! I forgot to mention this is in .odt format so you will need microso
  2. 58 downloads

    Actions/Round and new movement system This is some more optional rules i am working on, I am interested in what others think, especial on the movement rules. Hopefully my calculations are correct on the movement rules Let me know what you think, i am sure they need refining. Course if the new COC 7e movement rules are good we may not need mine, but i have not see the new COC 7e rules for movement . Thanks in advance.
  3. Version PDF

    117 downloads

    Yes it is back Conflict hit location tables and critical effects!
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