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Showing results for tags 'passion'.
Here's a Passion mechanic I'm trying out at the moment. The idea is to make a character's Passions a bit more active in play. Does anyone else have house rules for this? Let me know what you think. Passions All characters and important NPCs has 1-3 Passions. They should describe a strong connection the character has with: - a person - a circle* or location - an idea Passions range between 1-100%. Whenever a character persues a Passion, s/he can receive a +20% skill bonus. A Passion can only be used this way once per gaming session. In a scene where a character is likely to act according