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Showing results for tags 'pow'.
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I'm planning to get some RPG writing done and would like a little guidance from more experienced BRP/d100 gamemasters on how POW is gained and expended. The reason I ask is that some forms of magic and psionics are so demanding that even to learn the technique requires the character to sacrifice a point of POW or even more. There are many places that POW can come from depending on the setting, but let's assume it's the user's own POW. IIRC, that POW can eventually be regained and even improved, though that might not happen for quite a while. But how does that work in-story? And are there stories where a magic user sacrifices enough POW that he dies to achieve a particularly potent effect (assuming one dies when they reach 0 POW, which is not a given).
While trying out my social conflict rules I started thinking about introducing a Willpower skill in BRP. I see it in RQ6 and wonder how well it works in play? Is it a good idea to have this as a trainable ability? Or do you feel POW x5 is sufficient, modelling it as a more static talent? I really can't decide which way to turn here - I can see merits in both.