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Showing results for tags 'pulp cthulhu'.
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I would like to start a Masks campaign on Roll 20 using Pulp rules. I'd love for the campaign to be character/story driven for 4-5 investigators. Due to the length of it, we would meet weekly on Roll 20/Discord. If you're interested then sign up using the questionnaire below (all times are EST) https://docs.google.com/forms/d/e/1FAIpQLSd6gSXHZ2t1BThvrmJpIvkdk71WgsaJFN4wBKxNC5DeVvT_QA/viewform
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Hi Just to let you know that corrected PDFs for the following books have been uploaded to the Chaosium website (go via your Completed Orders), DriveThru RPG, and Bits & Mortar. Call of Cthulhu Rulebook Investigator Handbook (well, this will be uploaded within the next 3-4 hours) Keeper Screen Pack (Keeper Reference Booklet) Doors to Darkness Pulp Cthulhu The Two-Headed Serpent The Grand Grimire of Cthulhu Mythos Magic.
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I'm starting a modern day campaign planning to use the pulp rules for a more action oriented game. Using the standard modern character sheet really isn't a big problem, as the differences are not that great, but it would be neat to have a sheet that lists the pulp rules in the summary, has space for archetype etc. This would be nice for all the periods listed in "Through the ages", actually, though right now, for my part, it's the modern one I need. Does anyone know if someone has made something like this or if we could expect to see official ones from Chaosium?
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Facing down the darkness with guns drawn and teeth bared (DDT)
MOB posted a topic in Call of Cthulhu
Over on the Chaosium news blog... Facing down the darkness with guns drawn and teeth bared - Mike Mason looks beneath the covers of Down Darker Trails and the "pulp soul" of the Old West: https://www.chaosium.com/blog/facing-down-the-darkness-with-guns-drawn-and-teeth-bared-down-darker-trails/-
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Free Downloadable Resources for The Two-Headed Serpent: a 42 page Keeper Resource Pack, with all the Maps, Handouts and Diagrams from the campaign. http://www.chaosium.com/blog/free-downloadable-resources-for-the-twoheaded-serpent/ You can also download free Pulp Cthulhu Character sheets from the CoC character sheets page too: http://www.chaosium.com/cthulhu-character-sheets
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James Lowder, our Fiction Line Editor, knows a thing or two about horror in gaming. That's why he's the special guest in BAMF podcast's Talking Horror in RPGs discussion: https://youtu.be/V4QwszuRhCc
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Great news - Chaosium's Pulp Cthulhu has been nominated in the 2017 Dragon Awards in the Best Science Fiction or Fantasy Miniatures / Collectible Card / Role-Playing Game category. If you voted in the 2016 Dragon Awards, you will get your ballot by email. If you didn't take part last year, you can sign up to vote until Sunday, August 28th at 11:59PM (EDT): The winners will be announced at Dragon Con 2017 in Atlanta, September 1 - 4. Thanks to support of Call of Cthulhu fans, last year, Call of Cthulhu 7th Edition won the inaugural Dragon Award in this category. It would be
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The Two-Headed Serpent is available now in hardback, direct from Chaosium.com! (If you previously bought the PDF, you'll receive a discount coupon by email). http://www.chaosium.com/the-two-headed-serpent-hardcover/ Should add—Availability Notice: The Two-Headed Serpent will be arriving in Australia on or around June 24th. Australian orders received prior to its availability will be flagged as pre-orders. The Grand Grimoire will go on sale at Chaosium.com in the first week of July.
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I have a quick question relating to the optional rules regarding alcohol (pp72/73): I don't know if it's just my misreading but I feel there is some missing text or similar. The rule says that an inebriated character is temporarily immune to San loss, then states if a roll is below a certain amount, it is ignored, but if higher the result is recorded but loss applied after the alcohol effects wear off; the next section details the use of an INT roll to see if full or partial SAN loss occurs (upon sobering up). From the order of the rules it appears that a drunk character could "ignore"
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I'm reading through Pulp Cthulhu in preparation for running a low pulp MoN. I noticed two different explainations of the pulp talent: Resilient From the Talent list: (p25) Resilient: may spend Luck points to shrug off sanity loss, on a one-for-one basis. From the Luck Spend to Reduce Sanity Loss Example: (p61) Dirk also has the Resilient Talent; his player decides to spend 10 further luck to reduce sanity loss by 5. Not to be a stickler, as I could make the call based on what works best for my game but was this intentional or is there a specific intent for the
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Mike Mason discusses what Pulp Cthulhu is all about in this informative Q&A from The Hardboiled GMshoe: https://gmshoe.wordpress.com/2016/11/30/qa-mike-mason-pulp-cthulhu
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Kickstarter backers! We've just sent you your PDF copy of Pulp Cthulhu via Backerkit. In one week, Pulp Cthulhu will be going to the printer... ...so if you notice any typos, goofs or issues with the PDF, please note them here on this thread. (No need to email Rick directly or post them on the Kickstarter page or elsewhere: here is the place) Note: all corrections need to be received by 12 noon on May 26, Eastern Daylight Time.
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It's been a long time coming, but Pulp Cthulhu is nearly there: the printer is creating proofs for review right now. In the mean time, check out the wonderful new layout... Head over to the Chaosium FB page for more layout screenshots! https://www.facebook.com/ChaosiumInc/posts/581454962014503