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Found 4 results

  1. This post cannot be displayed because it is in a password protected forum. Enter Password
  2. Has anyone tried using the Call of Cthulhu 7th Edition Pulp rules for a "Conanesque" game? I was at SaltCon in Utah back in March and one of the games that I played in, the GM had created an Conan adventure with the Call of Cthulhu 7th Edition Pulp and it worked very well. I was wondering if anyone else on this board has tried it and perhaps documented it.
  3. It seems to me that the quick start rules (Pulp Cthulhu p.41) result in a much more skilled character than the regular rules. The skill points for Archetype and personal skills seem to be same so I'll ignore them and concentrate on occupational skills. The quick start rules allow the following skills 80, 2X70, 2X60, 3X50, 40 and ignore Base values. This gives a total of 530 skill points. The normal rules are more variable so I'll assume an average value and that skill points are based on 2X(Core + Edu). Average core stat = (3.5+13)X5 = 82.5 Average Edu = (2X3
  4. Version 2.0

    98 downloads

    This is a collection of edges, minor abilities that are skill based. This file has been updated and expanded from the previous version with more edges, including some supernatural ones.
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