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Found 19 results

  1. Good Evening fellow mortals. If you would like to follow my RPG/YouTube journey (don't say I didn't warn you of the inherent danger in such an endeavor), come check you my channel Dethstrok9. This is the beginning of the end for me, but hopefully you shall find some enlightenment before you spontaneously rip your eyeballs out... I post every Wednesday, and this blog will keep you up to date on most of my videos. Thank you for reading, see you sooner than you think... https://www.youtube.com/channel/UC-m0ZQCOCX4QaNugbUAsTiA
  2. My newest video, which describes my opinion on how to "avoid" (although it's really on how to use correctly), the ever controversial topic of RAILROADING...
  3. GUIDE TO THE GALACTIC FRONTIER RPG Revolution D100 system Teaser 1 Teaser 2 Visit our Facebook Page for a sneak peek
  4. Hi all, DevaCon is fast approaching! On April 29th in Chester, UK we're having a one day games convention in the Crowne Plaza (Prince of Wales suite). There'll be Call of Cthulhu, The One Ring, but also some non-Gloranthan RuneQuest! We'd love to see you there! https://devaconblog.wordpress.com/
  5. The year is 1092 in the Age of Itania. King Girart of Mirensa, villified as the killer of children, schemes to bring the Nine Kingdoms under his crown while Safiro of Tivonna engages magi and spies to thwart Girart's ambition. Mad King Bertrant of Ossirenza bears the burden to defend the lands of Men against marauding Krek even as his galleys war on Tivonnan ships to satisfy his raging temperament. In the wild North the rangers, always outnumbered, battle the depredations of ruthless Kyaksa tribesmen who strike from mountain strongholds. In the steppes to the east the Solok tribes b
  6. The village wise-woman creating herbal mixtures to cure her neighbours of the latest plague to curse their homes, the crone who disguises herself as a beautiful young woman to entice men to their doom, the travelling warlock who trades in potions and talismans which may or may not be truly magical. These are all examples of witches; men and women for whom witchcraft is an art and a profession. Within this monograph you will find new spells common to witches, rules for brewing magic potions and rules for creating talismans - a new kind of one-shot magic item in which the witch invests a por
  7. This scenario/sourcebook features two open and non-linear adventures and information about the city-state of Miraz and the setting of the Shattered Lands. It is an epic self-contained mini-campaign that is designed to be picked up and played, or be a mine of ideas for a Gamesmaster looking to adapt it to his/her own campaign. Miraz the Golden sees itself as inheritor of the old Lion Empire. It is an oppressive military police state which seeks to dominate its neighbours. Some say the wrath of the gods has been brought down because of its hubris and it is currently stricken by a plagu
  8. In Search of the Trollslayer is classic beer-and-pretzel dungeon-crawl filled with monsters, traps, and treasure! Your players will need to use their brawn as well as their wits to survive this dungeon. It is designed for 3-6 characters of Heroic Campaign power level. Other power levels may be used with some adjustment to encounters and obstacles. It is also suggested that the players create their characters using the total hit point option, as this will allow for a much more dynamic and exciting adventure. It is recommended that the party include at least one Wizard or Sorcerer, as th
  9. A complete and easy to play Fantasy Roleplaying game, with monsters, magic and exotic locales. OpenQuest uses the classic D100 rules mechanic, which uses percentages to express the chance of success or failure.Open Quest is based on the Mongoose RuneQuest SRD (MRQ SRD), with ideas from previous editions of Chaosium’s RuneQuest and Stormbringer 5th, mixed in with some common sense house rulings from the author’s twenty years of experience with the D100 system. Final Edition. Character Generation: • Points buy by default, both for skills and characteristics (although there are optiona
  10. This supplement is a companion book for the Aces High setting. Incident at Alice is split into two sections; the first section is concerned with historical, geographical and societal issues that will allow the Master to explore some of the land of New Mexico during the appropriate period. The second section is a scenario which will allow the players to interact with some of the people and creatures that live here. In the scenario the characters will be involved in a bank raid and will chase an Apache outlaw across rugged terrain. Along the way they will begin to learn of the superna
  11. Blood and Badges contains the 9 winning entries for the 2010 BRP Adventure Contest: • I Sette Magnifici Bastardi by Kevin Ross (spaghetti western) • Blood and Badges by Jon Hook (western horror) • The Goblin Hoss by Kevin Scrivner (western horror) • In the Frozen Darkness by R.J. Christensen (fifties horror) • Out with a BANG by Tom Lynch (cyberpunk) • The Haunted Bridge by Rich LeDuc (fantasy) • Company Town: Stepchildren of the Night by Mike Czaplinski (humorous conspiracy) • From Pagania with Hate by Marko Ercegovi’c “Streebor” (medieval horror) • The Prison of Outlaws b
  12. Contained within is a Saga of Swords and Sorcery action set in cold barbarian lands, where savage warriors stalk evil monsters in mist shrouded forests. New lands and religions to explore and four new adventures for OpenQuest, also compatible with other D100 systems: Guide to the Savage North: A new mini-setting filled with Tundra, Glaciers, Mountains and Barbarians. Although self contained it ties in with the setting in the OpenQuest rule book. Cults of the Savage North: The Barbarian Gods and the terrifying Blood Gods detailed with full cult write ups. Adventures: • Sellswords of
  13. Veni, Vidi, Vici is a supplement for Rome. The adventures in this scenario pack can either be run as one-shot scenarios or inserted into an existing campaign that is set in the first century BC. If the gamemaster wishes to tie all the scenarios together to form the backbone of a campaign, the element that connects all adventures together could be the best known leader of ancient Rome, Gaius Julius Caesar. He can be the adventurers' patron throughout all these scenarios, providing them with motivations for adventure and enriching the background with his inspiring figure. These four scenarios of
  14. Foes, beasts and creatures from every corner of the world can be found in this tome, ready to use in your games of Legend! Whether you are looking to populate your world with rare and exotic fiends to foil your players, or simply provide them with some gladiatorial entertainment, this book contains just what you need for the new Legend rules. Like the Legend Core Rulebook, Monsters of Legend is released under the Open Game Licence. By Lawrence Whitaker. 118 Pages. Published by Mongoose Publishing January 2012.
  15. Ashes to Ashes is a dark fantasy setting where wizards deliberately broke the world around a century Ago. The remnants of a mighty, high fantasy civilization litter the world, but civilization is no longer great. It's now a world of poverty, low magic and scarce resources, where people struggle to survive. This setting casts the players as mavericks in a fantasy world that is losing a war it does not even know that it is fighting. Hidden demons and their mortal minions, many of whom do not even know who their masters truly are, manipulate events from the shadows, experimenting with social cont
  16. Basic Creatures presents an assortment of creatures useful to players of Basic Roleplaying. These critters are drawn from a variety of eras and genres of fantasy and fiction, including: Allosaurus, Baboon, Bandersnatch, Basikisk, Bear, Behemoth, Brontosaur, Centaur, Crocodile, Duck, Dwarf, Elemental, Elf, Ghost, Giant, Gorgon, Griffin, Halfling, Harpy, Headhanger, Horse, Insect Swarm, Lion, Lizard, Manticore, Minotaur, Mummy, Nymph. Octopus, Ogre, Orc, Plesiosaur, Satyr, Sea Serpent, Skeleton, Spirit, Tiger, Troll, Unicorn, Vampire, Werewolf, Whale, Wolf, Wraith, Wyrm, Wyvern, and Zomb
  17. Here are the winning entries from the 2009 Chaosium BRP Adventure Contest. Explore mythic Australia, battle for lost New Caledonia, assist Boston police in a kidnapping, and make a strategic strike against the Nazi Occult Bureau in the 1930s! These and other adventures take place in different times and places, for Basic Roleplaying and the Basic Roleplaying Quickstart rules. 168 pages total. THE ADVENTURES INCLUDE: The Battle for New Caledonia, by Oscar Rios. The River Terror, by William Noble. Save Me an Angel, by R.J. Christensen. OPERATION: Mind Storm, by Jon Hook. The King, The Maiden
  18. Basic Gamemaster provides wisdom and advice on running Basic Roleplaying games. There are five main sections: the first discusses the duties of the gamemaster in devising and presenting roleplaying adventures. The second covers scenario-construction aids for the gamemaster including encounter tables, languages, treasures, and danger-classes. The third treats the social organization postulated in the Basic Roleplaying rules, particularly as they affect adventurer occupations, income, magic and so forth. The fourth explores ships and the sea; supplementary rules to use in your game. Fina
  19. This tome of a book collects all the rules and options for one of the most original and influential role playing game systems in the world. From its origin, Basic Roleplaying was designed to be intuitive and easy to play. Character attributes follow a 3D6 curve, and the other Basic Roleplaying mechanics are even simpler. Virtually all rolls determining success or failure of a task are determined via the roll of percentile dice. The core virtues of the system are as evident today as they were when it was first introduced. Primary characteristics of Basic Roleplaying that have emerged from d
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