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Showing results for tags 'rq classic'.
I converted the scenario "Temple at Feroda" from the Gloranthan Classics PDF Pavis & Big Rubble from RQ2 to RQG to practice the math & formatting, and (hopefully) use in my own game. Figure since I've got a clean and tidy version I'd share with y'all . You'll still need a copy of Big Rubble in some form to run the scenario. As an aside, I found that in RQG baboons have a hit point distribution not provided in "Creature Hit Locations" on pages 10 and 11 of the Glorantha Bestiary. Based on the baboon entry, here's what I determined is the chart for 13–15 hit points. As usual, for each additional 3 hit points, add 1 to each location. Subtract 1 per 3 points below 13. Baboon Hit Locations Location D20 Hit Points Right Hind Leg 01–02 4 Left Hind Leg 03–04 4 Abdomen 05–07 6 Chest 08–10 6 Right Foreleg 11–13 4 Left Foreleg 14–16 4 Head 17–20 5 RQG Temple at Feroda Conversion.pdf