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Found 21 results

  1. Hi I have been running a campaign set in the 3rd century BC the time of the DIADOCHI Details here along with the stories of the adventurers. https://chrisbrann.wordpress.com/role-playing-games/diadochi-warlords-campaign/
  2. I was holding on to this as I don't like releasing something that isn't finished. But seeing as it will be a while until I can get back to it again, and there are people that can benefit from it now. Here is a Worksheet that will do all the calculations for you when creating a Classic Fantasy character. I want to greatly expand upon it in the future, but for now, here are some functions and omissions... All cells are locked so you don't have to worry about deleting key data. Fill in the light blue cells and the sheet will do the rest. I do not use Random Gen,
  3. With an exciting year of Classic Fantasy adventures underway, its time to start taking submissions for 2018 to keep the momentum moving. Therefore, we’re putting out another call for writers familiar with both Mythras, Classic Fantasy, and Old School dungeon adventure. Prior writing experience isn’t necessary, if you have some awesome ideas and know how to put them on paper. We’re looking for adventure modules similar to (but not copies of) the classics of old, both in tone and feel, starting and mid-rank adventures are still the most desirable. So, think in terms of Ranks 1 to 2 being low
  4. DIADOCHI WARLORDS Campaign Here you will find the continuing story of four adventurers in Hellenistic Greece https://chrisbrann.wordpress.com/role-playing-games/diadochi-warlords-campaign/ Hope you enjoy it
  5. All, Theres a question about Mythras on RPG.net some of you experts might want to address. It's at https://forum.rpg.net/showthread.php?794231-Mythras-RQ6-Combat-Example-Mount-amp-Rider-vs-PC
  6. Has anyone out there set up rules for Hrestoli advancement in the Nash-Whittaker RQ systems? I put this in the Glorantha section because I thought I'd get more response. Their standard system of order advancement is Rank 0 (common) - nothing, Rank 1(dedicated) - 5 skills at 50%, Rank 2 (proven) - 4 skills at 70%, Rank 3 (leader) - 3 skills at 90%, and Rank 4 (overseer) - 2 skills at 110%. Hrestoli advance through the castes of Commoner, Warrior, Wizard, Leader. My thought is that a character would have to qualify for the rank of "Leader" in his existing caste, to apply to become
  7. The Spanish 'PX-Magazine' has published an interview with me that we did about a month ago. Feel free to check it out. There is lots about my background as well as Classic Fantasy itself. I'm linking to the actual article (in Spanish), but feel free to use Google Translate unless you do not have the need. Google Translate will translate the entire website into English just by pasting in the address. It doesn't provide a perfect translation, but its more then usable. http://pxmagazine.com/entrevista-a-rodney-leary-autor-de-classic-fantasy/ Rod
  8. When it comes to Classic Fantasy, I get a lot of questions as to just what it is and how it plays. Well, since the books release, I have stumbled across a gentlemen by the name of Peter Webster and his website, the UbiquitousRat. His first post covers just what Classic Fantasy is in more detail then I could, and the next two posts are spent creating a couple characters. Finally, his remaining posts are spent testing the game in play, running an adventure found in the red boxed set that many of us old timers will really appreciate. All of his posts feature detailed game play examples that go a
  9. Version 1.0.0

    54 downloads

    NPC character sheet for Mythras (RQ6). Room for six npc's. Mythras NPC Sheet.pdf
  10. Throughout the new edition of Classic Fantasy can be found numerous examples, each featuring a number of iconic characters. These characters belong to the players in my long standing group and have been around since even before the early BRP version of the game. I have uploaded beginning versions of each, at Rank 1 and ready to start out on their quest for adventure. Feel free to use them in pick-up games at conventions, as NPCs, or even player characters in your own campaigns. All I ask is that you keep me updated on their fates. They consist of... Valamir Drake, Paladin Alexandra t
  11. Version 1.0.0

    133 downloads

    A alternative layout to standard RQ6e sheet based on my Legend sheet, but pared down. The form fill sheet is forthcoming. PM here if you have suggestions, questions or comments!
  12. Figured I would start a post where we can collect Mythras Classic Fantasy reviews. The first I have so far come across is... http://realmsofchirak.blogspot.com/2016/04/classic-fantasy-for-mythras-game-system.html Thank you Nicholas Bergquist. Spoilers: He likes it. ;-) Rod
  13. I just received a notification that the crowdfunding for a (comparatively small) print run of the German translation of RQ6 was successful. The Deutsche RuneQuest-Gesellschaft will be able to sell the remainder of the print run not covered by the crowdfunding rewards on conventions, at Essen Gamefair and possibly via a website. No idea whether there will be a Mythras in German translation. Not before the RQ6 has sold off (and I think they have an option to print on demand, too).
  14. I've been looking very closely at the skill lists between Magic World and RQ6 lately. I've always liked MW's quick character creation, but RQ6 fixes all the problems I had with the POW economy and other aspects of BRP that prevent me from using Magic World as written. As I read the skills, it becomes glaringly obvious that regardless your ability scores, you can eventually excel in every aspect of adventuring life except one - professional combatant. For example, even a fumbling buffoon with a Dex of 8 can, with diligence exceed 100 percentile in lock-picking. Additionally, there are lots of s
  15. I was just on TDM's website and found out that their last copy of Adventures in Glorantha was put up on e-bay. While its already gone past what I can afford, I thought I would bring it to everyone's attention. Call your gaming group, pool your money, get it while you can. http://www.ebay.ca/itm/-/252210510161?ssPageName=ADME:L:LCA:CA:1123 Rod
  16. I'm thinking about running a viking game on Roll20.net, but I'm wondering which of these would be the better source book. By better, I'd like to find something that is reasonably accurate historically. A few pre-made campaign adventures would be a plus as well. I'm familiar with both BRP and RuneQuest. If I get Vikings of Legend, I'll probably run it with the RQ6 rules whereas if I get Mythic Iceland I'll most likely use BRP (Or maybe this game has its own setting; it's hard to tell from the description.). At any rate, does anyone have experience with these two books? Any advice would be appre
  17. So, I recently finished a playthrough of the Witcher 1, and am about to start a Playthrough of the Witcher 2, and just saw the Trailers/Gameplay Presentation for the Witcher 3 https://www.youtube.com/watch?v=xx8kQ4s5hCY, which is scheduled for release in February. Needless to say, I'm pretty stoked about it. Looking forward to playing the game; probably going to pick up the novels (the ones that have been translated, at least), and planning on picking up This Book in combination with the Wiki as a setting guide, to possibly run a Witcher-Based tabletop game; either in RQ6 or MW.
  18. It's Labour Day here in North America, and as a special Labour Day treat, we're delighted to share some preview pages of Mythic Britain. http://www.thedesignmechanism.com/resou ... iew%20.pdf The book is well on its way to completion and expect further news regarding production and release dates soon. We will also be releasing a scenario, Caves of the Circind, which previewed at GenCon 2014, for free very soon. Please spread the Mythic Britain news far and wide. Merlin demands it.
  19. I've just posted this game at Dragonmeet 6th December 2014 at ILEC Convention Centre Earl's Court London. Game bookings aren't yet open but keep an eye on their website. http://www.dragonmeet.co.uk/
  20. My gaming group normally runs low fantasy, but during a recent session we were discussing other settings. Most of the players were RP virgins before joining, so a lot of this is new. Among the things that blew them away was the Shadowrun setting, since they hail from Seattle and had no idea it existed. So now that will be the next campaign. Thing is, I've never actually played it myself. I'm familiar with the setting via the videogames, and the consensus on rpg.net seems to be that the system is a bit shoddy. I have nabbed the 4th/20th anniversary core book and a handful of pdfs, but
  21. trechriron

    License?

    When we'll we get the details for the supplement license? I am really chomping at the bit to create a setting and adventure for RQ6! This game inspires me. :-D
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