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Found 26 results

  1. when I created a character for one of my player (he was from Old Tarsh), I was confused. Year 1597, participating homeland : Esrolia, Grazelands, Lunar Tarsh, Sartar But lower you have : Year 1597 Events Modifiers: Grazelands, Old Tarsh, Prax: –5 to D20 roll Prax and Old Tarsh is not in the list of participating homeland. What should I do?
  2. MOB

    RQG Corrections Thread

    With the release of RuneQuest: Roleplaying in Glorantha on PDF, this thread is to catch any typos or errors spotted. Please note them here, quoting the page number, the error, and the suggested correction. Many thanks.
  3. Thank you to everyone who posted suggested corrections to our RuneQuest: Roleplaying in Glorantha corrections thread. We are now reveiwing those suggested corrections to prepare files to go to printer. We will also be producing an updated PDF which will be made available to everyone who has purchased the PDF. Once the updated PDF has been released, we will open this thread to catch any typos or errors spotted. We will continue to update PDFs on the Chaosium website, DriveThru RPG, and Bits & Mortar. Any later approved corrections will go into a subsequent printing of the book. Many thanks!
  4. We've sent out our latest RQG Preview, featuring preliminary sketches of Andrey Fetisov's wonderful piece of the adventurers in Snakepipe Hollow. Plus the finished work. We've also reminded everyone that RuneQuest goes on sale tomorrow (June 1st)! The preview list is here, if you'd like to join it: http://eepurl.com/dtqE9T
  5. RUNEQUEST: ROLEPLAYING IN GLORANTHA is available as a PDF download from DriveThruRPG. Where it is currently the #1 selling item site-wide! Available from DTRPG here: http://bit.ly/2JbMIzW
  6. What's been keeping Jeff busy after the RQG rules themselves headed over into layout? Find out here... https://www.chaosium.com/blogwhats-happening-with-rqg-2-the-gods-of-glorantha
  7. Jeff and Jason have passed on some exciting news: layout and proofreading of RQG is all-but-done ("we're just doing some final finishing up and tweaks"). The book is truly both a thing of beauty, and also a very easy-to-use reference when playing the game. Stay tuned for an announcement soon about preorders! Art credit: "Binding an Earth Elemental" by Andrey Fetisov
  8. In our last update, Jason revealed the new RuneQuest logo, and the process we went through to get there; in our newest Design Note, here it is on the cover of the book itself, with amazing art by Andrey Fetisov! Jeff also details where we are with the whole RQG project. Well worth a read... https://www.chaosium.com/blogdesigning-the-new-runequest-part-23/ (please note, the cover is still a work-in-progress!)
  9. MOB

    Show don't tell

    Here's another great visual representation from the new RuneQuest: Roleplaying in Glorantha, showing strike ranks and reach of a weapon. As we all know, RQ combat is relatively quick and simple, but deliciously realistic and immersive. And always potentially deadly. More about the progress of the layout is in Jeff's recent update.
  10. This is the new (and final) logo for RuneQuest: Roleplaying in Glorantha! In our latest RuneQuest Designer's Notes, Jason goes through the "logorrhea of logos" the game has had in its storied 40 year history, and how we went back to basics to create a logo with "an old world feeling but was relatively clean and not artificially weathered or aged". And here it is. Read more from Jason here: https://www.chaosium.com/blogdesigning-the-new-runequest-part-22/
  11. Good news - layout for the RuneQuest: Roleplaying in Glorantha core book is underway! More news from Jason in the link: https://www.chaosium.com/blog/designing-the-new-runequest-part-21/
  12. Mechashef

    Opposed Skills Over 100%

    Can the chance for a critical be higher than 5% and for a special be greater than 20%? On Page 2 of the QS under the section on Abilities over 100%, the second dot point states: This seems a definite yes. But ... On Page 3 under “Special Success” it states: And back on Page 2, the first dot point states: Does this mean that for skills such as attack, the character's modified skill can never exceed 100% because the component over 100% is subtracted from their own skill bringing it back to 100%, and thus the chance for a critical or special can never be greater than for 100%?
  13. The latest RuneQuest Design Note is a status update from Jason. https://www.chaosium.com/blog/designing-the-new-runequest-part-20/ It also features some very nice RQG art from Andrey (as, BTW, does the previous Design Note, #19: https://www.chaosium.com/blog/designing-the-new-runequest-part-19/) The topic for the next Design Note is "The return of the resistance table", by Jeff.
  14. If you're coming to PAXUnplugged this weekend, there's an opportunity to play in two different RuneQuest convention scenarios, using the new RQG rules:- 'Stealing the Eye'- 'The Broken Tower' (from the RQG Quickstart) Sign up from 10:00 AM each day at the RPG area - first come, first reserved! More details here.
  15. by 1627? We've gotten our characters up to that point and are just waiting for RQG to come out to continue, but the question of what happened to Hargan the Dirty has become rather important to our campaign.
  16. Jeff has some good news about RQG; even better news if you're coming to Gen Con... https://www.chaosium.com/blog/designing-the-new-runequest-part-18/
  17. "Hill Country" by Andrey Fetisov. New art for the new RuneQuest.
  18. A new RuneQuest Design Notes from Jeff, outlining some of the refinements to the rules we're making, based on the Free RPG Day feedback: http://www.chaosium.com/blog/designing-the-new-runequest-part-17
  19. There was a RQCon in Japan this weekend! Seven tables of players came to give the new Quickstart Rules a try-out. Call of Cthulhu is huge in Japan (it sells more copies there than any other language). Maybe RuneQuest will be too some day...
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  21. I'm running the RQG QS here; the store-event is slated for 11AM start, so I'm estimating 11:15ish (emphasis on the "ish") for beginning play. They also have PF & D&D5e GMs lined up. I just (3pm Thu) talked to the store -- NONE of the events have any pre-sign-up's, so I'm expecting mostly drop-in players.
  22. Here's a sneak peek inside the RQ Quickstart Rules, which will be released on Free RPG Day 2017 (Jun 17) and available at Chaosium.com from July 1st. The 48 page Quickstart Rules feature everything you need to start playing, and includes a new adventure "The Broken Tower" and five pre-gen characters. http://www.freerpgday.com
  23. A new RuneQuest Design Note from Jeff: http://www.chaosium.com/blog/designing-the-new-runequest-part-15 Icv2.com has noted we're "pulling in a lot of star power for the new edition". Indeed we are: members of the RQG design team include Steve Perrin (RuneQuest), Sandy Petersen (CoC, RQ), the 'rune czar' Ken Rolston (Elder Scrolls, RQ3), Chris Klug (DragonQuest), Jason Durall (BRP, Conan) and the 'grand shaman of gaming' himself, Greg Stafford.
  24. Here's the latest RuneQuest Design Note from Jeff, this time discussing the "initiate trap" and RQG's solution: http://www.chaosium.com/blog/designing-the-new-runequest-part-16/
  25. The new edition of RuneQuest will be formally known as RuneQuest: Roleplaying in Glorantha, or 'RQG' for short. Rather than try to give the new RuneQuest edition a number, calling it 'RQG' neatly avoids any confusion... RQG is due out for Christmas 2017 (and it won't be Kickstarted). More details at the link: http://bit.ly/2oMh1PZ
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