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Found 7 results

  1. Sean_RDP

    [Runed Worlds] Concepts Part One

    The following are some basic concepts of world building for Runed Worlds A Tale of Four Worlds & Infinite Stars There are four locations where much of the culture and conflict exist that will inspire play in Runed Worlds. Dhalvos Prime - A dead Runed World which once belonged to a race known as the Second Givers. It is barren and almost lifeless, with little atmosphere. However, the ruins of the SG litter the world and many factions have permanent bases on or above Dhalvos Prime. A place where science, exploration, and old mysteries thrive. Lolshelaton - A green and young Runed World where a primitive people, Volmndoi, live in the deep ravines and lower forests. The upper forests and mountains are dominated by the bio-tech corporations who are taking as much from Lolshelaton as possible before someone stops them. Maker - Maker is not a Runed World, but a barren and rocky lightless planetoid. Half the planet is covered in ramshackle cities built up over the centuries. There are few laws on Maker and almost no authority to speak of. Anything goes here and people live on Maker because they want to live there. At least most of them do so. Junction Nine - One of several mysterious stations orbiting barren stars. Junction Nine was apparently built to facilitate travel from one part of the galaxy to the other, though now it functions as a way station for only parts of Liminal Space. But there is a vast galaxy and universe out there. Runed Worlds will not limit play to these four locations, they will be provided as mere examples for game masters to build on, There are thousands of stars within Liminal Space, more than enough to tell your story. Liminal Space A region of space encompassing 1000 LY in every direction (at least) that has a profound physical and psychological effect on sentient races and space itself. Liminal Space and the technology that manipulates it is responsible for (relatively) quick travel through space as well as a number of "experiences" both accidental and purposeful. Of course it has also been turned into a weapon by a number of factions. "Going Liminal" is a phrase used often to describe someone who is acting crazy, spacey, or abnormal in some way. Culture & Species Species and Culture are not entirely synonymous. A character’s species determines their physical and mental capacities. Culture is defined by where the character grew up and under what influences their lives have evolved. From a mechanics point of view, Culture will be a separate choice from species. Each will give the character skill specialties, but Culture will have more influence on development than species will.
  2. So here is a version of the cover I am toying with. The art itself is set, but the title etc.. is not
  3. So I have made some decisions and wanted to share them out. All good things. Kaerune' is now Skae (pr. sky-a). Skaemyr was too close to Skyrim and Skaerune' too close to RQ (IMO, no one said anything to me). I want Skae to stand on it's own as a fantastic game and world. I feel very good about this, better than any of the other names. There will be a new and updated version of Salt Mine Blues, I hope by the end of July. Sooner if possible. I am also keeping Sorcery for Skae, but Soul Magic and Weirding are changing and being combined into one. Still working out the details here. It will all be called Weird Magic. Additionally the smithing / crafting magic will become the third kind of available magic for characters. Have not landed on a proper name for it yet. There will be a master (and free) Quest21 Rulebook and SRD. The book will be out before the SRD. I have an artist working on the cover for Runed Worlds. It will be a bit retro and I am happy with how it is looking. Speaking of covers, here is the new one for Salt Mine Blues
  4. Sean_RDP

    [Runed Worlds] Runed Worlds FAQ

    I will keep this updated so folks can ask questions and keep people generally informed. Runed Worlds FAQ 1. What is Runed Worlds? Runed Worlds is a space fantasy rpg that will use the Q21 system as it's base. Runed Worlds takes place in a Universe where humans have undergone a diaspora. In their travels they have come across other races that have also dispersed through the stars. Empires and Republics are amorphous things, often only useful for knowing who to pay your taxes too. The main setting takes place in the area of the galaxy known as Liminal Space as it is both a physical, quantum, and psychological place. 2. What is Liminal Space? A region of space encompassing 1000 LY in every direction (at least) that has a profound physical and psychological effect on sentient races and space itself. Liminal Space and the technology that manipulates it is responsible for (relatively) quick travel through space as well as a number of "experiences" both accidental and purposeful. Of course it has also been turned into a weapon by a number of factions. "Going Liminal" is a phrase used often to describe someone who is acting crazy, spacey, or abnormal in some way.
  5. So a few updates here on Runed Worlds. I have named the intro mod Vega, Two Stars. Just from the early outline I am putting together Runed Worlds is shaping up to be a universe full of shenanigans. That is good because Skaerune' is so serious it is good to have different feels for different games. Thankfully I do not have to make too many changes to the basic system, just removing "magic" and adding Liminal powers.
  6. Sean_RDP

    Runed Worlds

    So I will be talking a little bit about the second Q21 game I am working on, called Runed Worlds. I will have a small PDF that introdcuces the ideas of Runed Worlds up tomorrow. I will be giving it the same Free Intro and module treatment I gave Skaerune' with Salt Mine Blues. For now the best I can describe Runed Worlds is, a Heavy Metal / Lensman inspired dystopian Space Opera. With a ton of truly alien races to play.
  7. Sean_RDP

    Hello

    This is just an introduction to the blog. I have been designing games since I was 10 when I decided D&D was good, but could be better. Once I was introduced to RuneQuest and BRP, I felt the system did a great job with what it was trying to do. It was only years later that I began thinking about what I would I change if given the chance. So here we are. I feel like this community will be invaluable for helping me achieve the kind of game I want to make. lL8R SMH
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