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Found 7 results

  1. Version 1.0.0

    61 downloads

    This is a simple character sheet inspired by the character sheet of Rurik Runespear on Pg.143 of Runquest 2nd Edition, Classic Edition (printed January 2016). I feel like everything which is important to know can be jotted down neatly on this sheet, without skill spamming, makes for a very easy-to-read simplistic approach.
  2. I am thinking about taking RQ2 scenarios and updating NPC stats to RQG. If we cloud source it we can get some real traction. I know RQG is great but the old scenarios were awesome. As a group we can pick a starting scenario and then divvey up the NPC'S. Then we can all use them with our groups. Whats your thoughts. We could do it all in a forum thread.
  3. Just continuing a discussion started on G+ (check it out here). How do you find that the original RQ2 strike rank rules hold up compared to that of RuneQuest 3? I'm curious not just conceptually, but how easy are they to apply in game? Do players have difficulty understanding them? Are there elements of them that don't make sense to you?
  4. I'm wondering about the the disparition of the defense skill in RQ3 in favor of the dodge skill. What are the reasons of that ? The defense skill seems to me a pretty simple skill to use ( a simple substraction ), and he can be use in addition to parrying. The dodge seems to be an "active" version of the defense skill. Consequences : you can't dodging and parrying at the same time, you have to choose between them, and you can miss a dodge. Is the defense skill to powerful ? I have never played RQ3, and I'm a beginner D.M. with RQ2. To a beginner point of view, defense seem cool
  5. Found this in an old backup folder from when I was first messing about with some 3D modeling softwares. Forgot I had made and saved a copy. Glorantha Tours.pdf
  6. I'm new to RuneQuest Classic and I have questions and or commentary regarding the rules. Question 1: Page 28 says that weapons takes damage when are used to parry a successful attack. This rule applies to successfull parry only, right? (In a failed parry the defender takes all damage) Queation 2: If you successfully parry a successful attack done with a short stabbing or Long-hafted weapon how you calculate how much damage is transferred to the defender? (Those type of weapons do not damage other weapons) Question 3: a critical with an impale weapon is both a critical a
  7. MOB posted this to the Glorantha list, but this really should be here in the RuneQuest Gateway folder! Plenty of info here! ----------- In the spirit of bringing the band back together, Chaosium is delighted to announce that Steve Perrin is joining the design team for Chaosium’s new edition of RuneQuest. "We knew that Steve Perrin’s place at the table, as both the creator and lead author of the original groundbreaking ‘78 and ‘79 editions of game, was a natural fit that harkens back to the genius and originality of RuneQuest", said Rick Meints, President of Chaosium. In
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