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Found 14 results

  1. My index to all the RuneQuest scenarios, HeroQuest scenarios, Gloranthan sourcebooks, Monsters of the Month, Virtual Tabletop Tokens and indeed everything else on the Jonstown Compendium, inc. an analysis of page counts (split between scenario, stats, setting, maps, etc.), characters, settings and complexity, a best-sellers chart and a map showing where every scenario is located. Currently 40 pages long, bundled with a spreadsheet listing JC products, yours for the low, low price of 50 cents. Updated regularly. Link: Jonstown Compendium Scenarios & Sourcebooks
  2. A few weeks ago, while reading through various books, I thought I saw a one page scenario for PKs to help pacify the Saxons after Badon, with a random table of the various defenders and defenses the PKs may meet. But now I cannot find it. Does anyone know if the scenario exists, and what book it might be in?
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  4. What titles from the Cthulhu back catalog that haven’t already been revised or otherwise made available would you like to see in print again? For me, Before the Fall and Return to Innsmouth.
  5. Hi Everyone, I recenty bought an old copy of Stormbringer (4th edition I think!) along with some supplement books. These include Atlas of the Young Kingdoms vol 1, White Wolf, Stealer of Souls, Sorcerers of Pan Tang and Demon Magic. I've noticed a few others out there on Ebay (some for very high prices!). I'm intrigued by the Sea Kings, Rogue Mistress and a few others but a bit hesitant, as I'd like to hear from a few folks who have played them. Also, are there any essentials, stone cold classics etc out there that I'm overlooking? Thanks in advance
  6. We are participating in DriveThruRPG's annual sale, so stock up now and save 25%. Hey, only two products are behind a paywall anyhow, but now's your chance. http://www.drivethrurpg.com/browse/pub/10499/Old-Bones-Publishing I regret that the timing was not better for the release of Savage Swords Against the Necromancer. We are still on track for the end of the month, though. It won't be too much, I promise.
  7. Hello RuneQummunity, I published a series of solo adventures for RQ about 8 years ago which where much improved owing to the kind thoughts and comments of a bunch of playtesters recruited from a forum much like this one. I'm looking for interested folks to volunteer to take part in play testing some new solos. Please pm me for details if you are interested. Thanks
  8. SAVAGE SWORDS AGAINST THE NECROMANCER is here!http://www.drivethrurpg.com/product/225 ... ecromancerhttp://www.drivethrurpg.com/product/225 ... REE-TASTERGet it now, while it's on sale for Halloween! One hot night in the City of a Thousand Vices, the fates of three strangers become intertwined, as two chases, a kidnapping, and a hunt for fabled treasure fuse and transform into a mission to save...everyone. For as wicked as the denizens of Tozer may be, they pale in comparison to the sorcerer Oto Xar and the disciples of Gish. Come, weave a tale of blood-spattered heroes who pit rippling m
  9. I'm working on an adventure set in Ummayad-era Damascus circa 725 CE, and I'm trying to make sure I have brought the era to life while also making sure to provide answers to common things the Investigators (and the players) would want to know or ask questions about. I'd also like to write this up for other Keepers, so I have to cover the problem that no one knows exactly what you know, so a different Keeper might only be working with whatever I am able to write up for them. Here's my rough idea so far: Some "boxed text" type descriptions that the Keeper can read for the Investigators
  10. In short terms: Do you know any good cosmic horror/lovecraftian adventures for Call of Cthulhu? Either 7th or previouse editions. In not to short terms: I have been playing Call of Cthulhu since the 5th edition, but all the published adventures I have read and run are not exactly what one would call cosmic horror or lovecraftian. The classic haunted house is a ghost story, and one of the scenarios in the Keeper's Rulebook isn't exactly horror/mystery, but more gun action oriented (as the 7th edition tends to be, anyway). The second scenario is much better but terribly wordy and hard to pr
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  12. This scenario/sourcebook features two open and non-linear adventures and information about the city-state of Miraz and the setting of the Shattered Lands. It is an epic self-contained mini-campaign that is designed to be picked up and played, or be a mine of ideas for a Gamesmaster looking to adapt it to his/her own campaign. Miraz the Golden sees itself as inheritor of the old Lion Empire. It is an oppressive military police state which seeks to dominate its neighbours. Some say the wrath of the gods has been brought down because of its hubris and it is currently stricken by a plagu
  13. Contained within is a Saga of Swords and Sorcery action set in cold barbarian lands, where savage warriors stalk evil monsters in mist shrouded forests. New lands and religions to explore and four new adventures for OpenQuest, also compatible with other D100 systems: Guide to the Savage North: A new mini-setting filled with Tundra, Glaciers, Mountains and Barbarians. Although self contained it ties in with the setting in the OpenQuest rule book. Cults of the Savage North: The Barbarian Gods and the terrifying Blood Gods detailed with full cult write ups. Adventures: • Sellswords of
  14. BRP Adventures presents thirteen adventures for the Basic Roleplaying system. These are drawn from the submissions from the first Basic Roleplaying Adventure Contest. Organized by genre, these stories illustrate the versatility of BRP and its adaptability to different kinds of storytelling. The following are the general genres and adventures included: • Fantasy: Sharazar, by Andrei Baltakmans. Travelers of Ka'rang, by Chad Bowser. King John's Treasure, by Jean-Philipe Chapleau. The Caravan, by Sverre Larne. • Horror: The Sign of the Goat, by Guy dondlinger. • Alternate Realities: Going
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