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The following are some basic concepts of world building for Runed Worlds A Tale of Four Worlds & Infinite Stars There are four locations where much of the culture and conflict exist that will inspire play in Runed Worlds. Dhalvos Prime - A dead Runed World which once belonged to a race known as the Second Givers. It is barren and almost lifeless, with little atmosphere. However, the ruins of the SG litter the world and many factions have permanent bases on or above Dhalvos Prime. A place where science, exploration, and old mysteries thrive. Lolshelaton - A green and y
One of the great Gloranthan mysteries is what happened to the ducks in RuneQuest 6. They vanished only to return in the newest edition. Theories abound, but I believe they pulled the same stunt as the Amazons in Wonder Woman comics of the 1970s – they left the world and sojourned Out There for a time, literally breaking the glass ceiling to boldly go where no waterfowl had gone before. Anas Gadwell, Captain Quote: “It’s not flying, exactly. It’s falling … with style!” STR 13 CON 15 SIZ 3 INT 13 POW 12 DEX 14 APP 7 Damage Bonus: -1d4 M