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Showing results for tags 'sedalpist'.
I'll start very soon a campaign in Umathela, where the Sedalpist are numerous. And most probably one of my player will play one. It is said (in the Guide) that : Sedalpists have incorporated many of the meditative techniques of the Cult of Silence, and seek to attain a state of Perfect Reason through meditation How could I translate this into game play? There is no 'mysticism' in RQG that could fit.