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Showing results for tags 'stats'.
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No statistic has been as ill defined from the very beginning of role playing as the Charisma stat. I think this is true for most games. In some ways I imagine it derived from "leadership" scores that many units or generals have in table top war games. I do not know this for sure of course, but I surmise this was the case. No one seemed to use it correctly and at least early on among the games I played it lacked real emphasis in design. When I began playing Runequest and found that the role playing stat had been replaced with an appearance stat and now I could role play however I wanted, I was
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I made these statblocks while adapting the adventure "The Ancient City" from the Wheel of Time D20 campaign Prophecies of the Dragon for use in my RQG game. Figured since I spent the time writing them up, I may as well share them, in case anyone needs some quick stats apart from what's in the Bestiary. The file's also got the McGuffin artifact the adventurers are looking for, the Artifice of Brassion (written up in the Plunder format), as well as a high-powered Lunar priestess, Kryalyn, and her initiate companion Llana (both formerly of the Aes Sedai, in WoT). It should be noted that the
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Martin Helsdon did a very great job in Google plus, by gathering many common creatures in Pamaltela (And Genertela) But I can hardly find any stats in the existing books (but I don't have them all). Here is the list Amebelodon shovel-tuskers, Anaconda, Andrewsarchus, Arctodus, Arsinoitherium, Baluchithere, Bat, Crocodile, Eland, field elephant, Fire Wren, Fish Eagle, Frog, Giant Sloth, Gigantopithecus, Glyptodon, Gomphotheres, Green Heron, Hippopotamus, Homotherium, Jaguar, Lion, Milk Antelope, Rhinoceros (two), Sea going crocodiles, Sky bulls, Sivatherium, Stegodon, Sun Fish Pe
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Something i am working on, tinkering with for Duke Nukem RPG I currently have no gaming group, i like to hear opinions! Thanks in advance I wanted basic starting skills directly related to characteristics! Everything as far as my rules mods will be optional, use what you like skip what you don't like. Duke Nukem RPG stats CHAR BASIC STARTING SKILLS (not skill modifier) STR Experience( INT+POW) CON -- Action(avg of STR+DEX)+EXP represents skills like climb, jump,
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Western Revolvers, Shotguns, & Rifles Malfunction Stats
samwise7 posted a topic in Basic Roleplaying
I am going to be running a Western/Fantasy 1-shot at GASPCON in Pittsburgh this year (2012) in November. I found a fun adventure called Devil Gut Rock in the latest One Page Dungeon download. Basically it will be some dungeon crawling cowboys. Campaign Wiki DungeonMaps: One Page Dungeon Contest 2012 I was just curious, the Malfunction stats all say 00 in the BRP book. If I am running a true western setting I'm guessing these guns would malfunction a lot more. So... what would you guys think these Malfunction rates would be for the following guns? Revolver Heavy (Colt .45) Revol