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In a couple of weeks, World of Warcraft Classic is going to be released. I didn't actually start playing in vanilla WoW myself (having started a few months after the release of The Burning Crusade expansion), but am looking forward to going back to the old paradigm and getting some serious adventurin' (and drinkin' and bandagin') done. Myself and a few mates will be rolling on the Hydraxian Waterlords realm (the EU PvE role-playing server); anyone that wants to join us is more than welcome. I'm not sure how many people on these boards are into MMOs or video (computer! COMPUTER!) games in general, but the WoW Classic release is a fairly big event for some of us fogeys, so I thought I'd see if there were any other interested parties. Gnomelovers are especially welcome.
I'm new to the paper-pencil-dice RPG, and want to know some-thing: I read that Mythras allows for quick and exciting action, the kind you get in hollywood movies. This made me think of converting an old action-oriented side-scroller arcade game, Ghosts 'N' Goblins (1985), into a scenario. Question: would this "work"? Or would it get quickly slow and boring? Would it be only for advance players to survive? What if you made it less lethal--would it still be exciting? It looks like it would be fun to explore such areas in the video game, but would it still be fun as a RPG, to enter GnG's graveyard, forest, and mountain with your friends?--or would it be just too lethal and unplayable? Will it be a flop, and if so, then what would you have to add to make it "work"? --Thanks, Erico.