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So I've got to run a Broo PC one off game today for my regular gang. The plot revolves around them try to kidnap and deliver a spring virgin to a sacrificial altar without defiling her. They've killed lots of broo in their normal weekly game, but I wonder if they really know what they have let themselves in for. I've got two ideas for how this will ultimately end, both of them messy. One is they are successful and the broo tribe gains strength through the sacrifice. Later, in the regular game, the players will find and have to deal with this nest of broo and they will have made it harder for themselves because the tribe will be stronger. My second ending is, they get the victim but cannot restrain their nature and defile her before they get her back. Resulting in a failed ritual for the broo. The chief broo will know what has happened, kill the players and the tribe is weaker when the players discover them in their regular game. I suppose a third ending is that they get killed by wandering adventurers during the session... My problem is how graphic should I let the game get? They seem to think it could be a bit of a laugh, but I don't want to allow them to think that broo are 'comic relief'. Anyone got any comments?