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Nancy Drew, Investigator


seneschal

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I've previously discussed drawing CoC adventure inspiration from the Hardy Boys since the classic mystery series launched in 1927 and the pre-1959 editions give a good feel for the era.  However, Nancy Drew (1930) may be an even better fit.  She's 18, out of school, has a fast car, enjoys a high Credit Rating, can call on her well-connected lawyer father for introductions and legal advice, is nosier than Pinocchio (regardless of what the Narrator says about her tact and good manners), and sometimes packs a rod.  She looks like a debutant but thinks like Batman (who won't appear for another nine years).  She doesn't have Bruce Wayne's dough but also doesn't have a job to tie her down -- lots of free time and freedom of movement.  Who better to become a shoggoth-stomping sister?

 

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What strikes me upon listening to the first four chapters for the first time is that Drew, at age 18 in 1930, is a competent, confident, and potentially dangerous adult even if she does still live with her Dad.  She does stuff and goes places I wouldn't dare allow my 20-year-old daughter anywhere near in 2020.  It was truly a different era.

Meanwhile, Frank and Joe Hardy -- however athletic and clever they are -- are still very much school kids, focused on homework, friends, and hobbies.  Nancy Drew, only two or three years older, has already moved on.

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The Hardy Boys, Nancy Drew, The Famous Five, Mystery Incorporated and the Teen Angels are all good examples of investigators and would fit in well with the Investigator theme of Call of Cthulhu. 

Simon Phipp - Caldmore Chameleon - Wallowing in my elitism since 1982. Many Systems, One Family. Just a fanboy. 

www.soltakss.com/index.html

Jonstown Compendium author. Find my contributions here

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Any excuse to sneak Captain Caveman into a campaign works for me!

Captain Caveman

Source:  Captain Caveman and the Teen Angels, Hanna-Barbera Productions, 1977-1980

Quote:  (As his Flight power fails) “Ugh!  Bad time for energy crisis.”

There are those who insist that Superman was the original superhero.  However, the latest DC Comics reboot indicates that the Man of Steel arrived rather recently (and is much younger than we thought).  Hanna-Barbera, on the other hand, says the world’s first superhero was Captain Caveman, predating even Mightor, another prehistoric crusader for justice.

We don’t know Captain Caveman’s origin or what his early career was like.  He never speaks of it.  He rarely speaks coherently, period.  He survived into the present day frozen in a block of ice.  Found and thawed by a trio of youthful investigators – Dee Dee Skyes, Brenda Chance and Taffy Dare – Captain Caveman became their assistant and protector.  He accompanied the girls during a series of seemingly supernatural mysteries similar to those encountered by the kids of Mystery, Inc., in Scooby Doo, Where Are You?

Captain Caveman is a squat, wiry man – approximately 4’8” tall – completely covered in thick, matted brown hair except for his limbs and prominent nose.  He wears a leopard skin cape (nothing else that we know of) and carries a stout club.  He isn’t the sharpest tool on the bench, but he is outrageously strong and tough.  He routinely hoists animals the size of Brahma bulls overhead and runs around with them.  “Cavey” is perfectly willing to let others handle deductions; he just wants to bash the bad guys.  His club enables him to fly and serves as a sort of utility belt, its hollow interior concealing a number of useful tools.

In addition, Captain Caveman can pull assorted helpful “pets” from beneath his hair ranging from parrot-sized lizards to small mammoths to giant carnosaurs.  The latter are particularly good for intimidating modern felons.  Exactly where these creatures come from and what happens to them when the Captain is done with them isn’t clear.  Each animal can perform a specific task the Captain needs done – providing a ride, acting as a leaf blower or vacuum cleaner, providing local illumination.  Although this ability is technically a Sorcery spell, the effect occurs instantly.  He doesn’t have to prepare for so many turns in advance.

STR 50

CON 28

SIZ 7

INT 8

POW16

DEX12

APP 9

Move:  10

Hit Points:  18 (35 CON + SIZ)

Damage Bonus:  +3D6

Armor:  10 (kinetic, cold)

Attacks:  Brawl 63%, 1d3+db; Grapple 63%, 1d3+db; Projection 62%, ?d6; Club 63%, 1d8+db

Skills:  Climb 78%, Dodge 62%, Fly 54%, Jump 63%, Language (Caveman) 40%, Language (English) 38%, Listen 63%, Parry (with club) 63%, Projection 62%, Spot 63%, Swim 63%, Throw 63%, Track 48%

Powers:

“Thick, Matted Hair” – Armor, 10 points vs. kinetic and cold damage; 20 power points

“Throw Club and Hang On” – Flight, 8 levels, 8 power points; costs 2-8 energy to activate (depending on whether Captain Caveman is carrying someone in his free arm), plus 1 energy per turn to maintain.  He can carry a person or object up to SIZ 15 while flying.

Super Characteristics – + 33 STR, +11 CON; 44 power points

“Cartoon Character Tough” – Regeneration, 4 levels, 4 hit points healed per combat round, 12 power points

Instantly Summon Prehistoric Beast, no range

Extra Energy, +80 energy points (total 96)

Failings:  Dependents (Teen Angels), significant involvement, +3 power points; Noxious personal habits (Uncivilized, eats anything, no manners whatsoever), +3 power points

Notes:  Captain Caveman’s stats were randomly rolled at the “Mighty” level on the online Call of Cthulhu Creature Generator, but his SIZ, INT and APP then were greatly reduced to meet the character concept.  He had 86 power points based on these modified characteristics, plus 6 for Failings, total 92.  He had 500 skill points plus 80 personal skill points based on INTx10, total 580.

Edited by seneschal
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13 hours ago, seneschal said:

She looks like a debutant but thinks like Batman (who won't appear for another nine years).  She doesn't have Bruce Wayne's dough but also doesn't have a job to tie her down -- lots of free time and freedom of movement.

Nancy Drew is Barbara Gordon, a.k.a. Batgirl.  Or, perhaps rather, Batgirl is Nancy Drew.

More appropriate to the Superworld forum, this reminds me of my proposal for a Young Adult illustrated novella series, Batgirl and Robin, featuring a Nancy-Drew-competent 17-year-old Barbara Gordon and her 14-year-old, Richie-Rich sidekick, Bruce Wayne, who has all the best toys.

!i!

carbon copy logo smallest.jpg  ...developer of White Rabbit Green

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Don't forget Josie and the Pussycats (Archie Comics, 1963, although the 1970 Hanna-Barbera cartoon is perhaps better remembered today).  The three-member girl band and their entourage at least had a practical reason for traveling around and stumbling into trouble -- they had to reach their next gig, mystery or no mystery.  That also gave their problem-solving urgency.  They had to make it to their next destination in time to set up and couldn't stay in one place too long searching for clues.

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12 hours ago, seneschal said:

Don't forget Josie and the Pussycats

I saw the Wikipedia reference but don't remember watching as a kid. Alan looks a lot like Fred from Scooby Doo though.

Simon Phipp - Caldmore Chameleon - Wallowing in my elitism since 1982. Many Systems, One Family. Just a fanboy. 

www.soltakss.com/index.html

Jonstown Compendium author. Find my contributions here

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5 hours ago, soltakss said:

I saw the Wikipedia reference but don't remember watching as a kid. Alan looks a lot like Fred from Scooby Doo though.

Ok, this is where things get complicated.  The Pussycats came first in comics and were an established part of the Archie-verse.  Hanna-Barbera adapted the core Archie characters for The Archie Show cartoon in 1968, a modest success demanding a follow-up.  However, while Josie was in production the studio had a mega-hit with Scooby Doo in 1969.  Plus HB had originally conceived the kids of Mystery, Inc., as members of a traveling rock band.  So it was perhaps inevitable that Josie and the Pussycats would get shoehorned into what Hanna-Barbera considered a winning formula.  It was possibly also inevitable that HB would save money by reusing character designs and voice actors.  Not only did road hand (and red-haired Josie's love interest) Alan Mayberry look more than a bit like Freddie Jones but radio DJ Casey Kasem provided the voices for both Scooby Doo's Shaggy Rogers and Josie's cowardly manager Alexander Cabot.

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On 3/25/2020 at 2:29 AM, soltakss said:

The Hardy Boys, Nancy Drew, The Famous Five, Mystery Incorporated and the Teen Angels are all good examples of investigators and would fit in well with the Investigator theme of Call of Cthulhu. 

You would dare unleash the mighty Shaggy upon a poor and unsuspecting mythos? How cruel! :D

On 3/24/2020 at 8:56 PM, seneschal said:


I've previously discussed drawing CoC adventure inspiration from the Hardy Boys since the classic mystery series launched in 1927 and the pre-1959 editions give a good feel for the era.  However, Nancy Drew (1930) may be an even better fit.  She's 18, out of school, has a fast car, enjoys a high Credit Rating, can call on her well-connected lawyer father for introductions and legal advice, is nosier than Pinocchio (regardless of what the Narrator says about her tact and good manners), and sometimes packs a rod.  She looks like a debutant but thinks like Batman (who won't appear for another nine years).  She doesn't have Bruce Wayne's dough but also doesn't have a job to tie her down -- lots of free time and freedom of movement.  Who better to become a shoggoth-stomping sister?

 

I remember reading these books as a kid. I don't remember much of the stories, but I do remember loving them. Comparing Nancy to Batman and piting her against the mythos has to be one of the strangest and coolest things I have heard.

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  • 4 weeks later...

That's the thing.  Socially and morally 1930 America was a very different place than 2020 America.  Even the bad guys had standards, things they just wouldn't do.  That's why all the gangster stuff was so shocking.  People lived in a world where a woman  could walk home from work late at night and not worry about getting mugged or raped.  People could leave their doors unlocked even in town.  Kids could play outside all day without parental hovering because the neighbors were looking out for them, too.  Neighborhood watch was the norm, not a program.  Kids bought or were given long guns by their parents and openly carried them to school so they could participate in shooting class or ROTC.  Point it in the wrong direction and get two spankings, one from the principal and another from Dad.  Mom and Dad were married and tended to stay so whatever their disagreements.  You went to the movies on Saturday, church on Sunday, and the Rotary or Lion's Club on Tuesday.  Civic, religious and fraternal organizations were a big thing.  Public opinion and your personal reputation mattered.  Folks were more free because they were largely more responsible.  You avoided charity and government handouts even if you were hungry both because of the work ethic and stubborn pride.  Were there crooks, perverts, cultists, and counter-culturalists around? Sure, but a strong, stable, and moral society could endure a few beatniks, Addams Families and Deep Ones and keep going.  It was when the abnormal became acceptable that things began to unravel and we produced the CW generation, where everything that used to be good, clean fun must be "Riverdaled". Speed Buggy with porn stars, anyone? 

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I wanted to flat disagree on your "times were better before" statement Seneschal.. And I still do.. However... I found this interesting academia research on Homicide (particularly in New York area)

https://sites.nationalacademies.org/cs/groups/dbassesite/documents/webpage/dbasse_083892.pdf

And, well.. it does seem the homicide rate was roughly stable about 5 per 100,000 per year between 1800 to 1970.. at which point it jumped to about 23.... so yeah, there is something to it... 😮 

Edited by Lloyd Dupont
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That's just it.  It isn't just nostalgia.  The stats back it up.  Individual personal morals affect how free and how safe a society is.
 

Times got tough in the Thirties and there was plenty of sin and crime to go around.  But Nancy Drew (and her real-life readers) didn't have to worry that some weirdo from out of state would locate her photo and address and come to hunt her down and rape her, or that a former classmate would gun down friends still finishing high school.  Narcotics dealers existed, but Drew didn't have to worry that they'd show up at her little niece's elementary school.  Personal morals and societal conventions restrained human evil in a way that they don't today.

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I wouldn't blame the "moral of people" though ... And, well, obviously there is a social effect at work here... But the "weakening of moral" that you allude at, while I am not quite sure what you allude at, could certainly found all other the world, wouldn't you say?

However the homicide rate curve that we see is typically american, not all over the world....

For example, data from some European country...
https://ourworldindata.org/homicides

Edited by Lloyd Dupont
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