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Any ideas on how to reduce rolling on horde SAN check?


pipe2null

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Rolling SAN until you lose max SAN for the creature seems like it could end up with way more rolling than I want to have at my table. What do you think would be a better way to handle it.

I was thinking of a couple options, just roll the SAN loss and take it no SAN roll or have a single SAN roll and stage the SAN loss based on success level.

Something like 

Success = 3/4

Hard Success = 1/2

Extreme Success = 1/4

Thoughts? Other ideas?

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