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On 12/5/2020 at 6:09 AM, PhilHibbs said:

 

On 6/16/2020 at 2:31 PM, metcalph said:

Xemela is Chalana Arroy.

 
 
 

I thought that one was just obvious.

 
 
 

Chalana Arroy is multiple cults melded together  - Chalana Arroy = Xemela Arroin, which is probably Theyalans recognising their 'White Lady' in a Western hero cult and a Fronelan elf cult and smushing them together into one cult. Happens early because they have a tradition of being wanderers. 

And Eurmal only joins the Lightbringer Quest in the West in some versions, when he is rescued from being executed by the inhabitants of Sorcerer Town. Which would mean that though we think of the Lightbringers Quest as mostly a central Genertelan myth about Orlanth and Yelm, that Orlanth is almost the only one of the Seven who can really claim a Theyalan origin - Chalana is a gestalt deity from mostly western deities, Lhankor Mhy and Issaries were originally Western gods, while Trickster is Universal Eurmal may originally be a Western version of Trickster... the Lightbringer Quest is mostly a Western Myth cycle, Orlanth just (typically) thinks it is all about him. I'm sure there is a Western version of the story of how Worlath and Ehilm realised they were idiots and agreed to behave more like responsible Erasanchula, and the Compromise is actually the Erasanchula submitting to Law and Logic. 

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I am confident that Argrath is just a trickster way in over his head.

@Jeff posted this in the RuneQuest FB group: to which Matthew Cole commented as follows:  

Wow, this has been my favourite thread here at BRP Central for a long, long time - and I feel like by reading it I've added a significant percentage on to my chance of Illumination next Sacred Time.

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On 12/20/2020 at 6:04 AM, metcalph said:

The dwarves of Mostal's Graveyard (in the Tunnelled Hills) worship Krarsht whom they call "Our Lady of Spikey Bits". 

I just love Chaotic Mostali as potential villains. I don't want Krarsht to be the only Chaotic force they revere, but she is the most obvious vector, tunneling into Mostali territory directly bypassing their defenses - and not just in the Tunnelled Hills, but I've also put Chaos Mostali beneath the ruins of the Clanking City, and in the parts of the Jords Eye complex that have not fully been reclaimed since the underground wars against Krarsht there (IMG Jords Eye is now a functional city, but the parts that were too Chaotic just got walled off - and then Sheng busted the place up and large chunks of it are now a dangerous mega-dungeon complex). Particularly good villains for a gonzo 13th Age game, I use Derroes as Chaos Mostali, they look like Mostali but their brains are scrambled beyond repair. And they love not just Krasht but Pocharngo (why stick with nilmergs and gobblers when there is a whole array of crazy chaotic things to make?), Vivamort (other mortals are just raw materials), Thanatar, Primal Chaos, wild chaos sorcery, etc.

Also, the mysterious and not yet described Xamalki, servants of Xamalk the Chaos god of  Darkness, who are also burrowing creatures, and we know exist beneath Slon, and were major Chaos foes in the West (they attacked Luathela!) in the Great Darkness. They are probably Chaos foes of the Mostali still in Slon, and from there spread their influence to other Mostali areas. And in the East, dwarves are part of the armies of the antigods, so associated with all sorts of Chaotic and other bad behaviour. And the Mostali can sometimes magically 'tunnel' between cities, so Chaos Dwarves can turn up anywhere - the Tunnelled Hills is just a likely major stronghold. 

I like the idea of Krarshti Chaos Mostali trying to masquerade as lumpy ugly children, thank you Peter! 

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On 12/31/2020 at 8:31 AM, MOB said:

Jiminy Cricket! Are allied spirits a divine gift or a soul-crushing existential burden?

My favourite model for an allied or bound spirit is Loiosh, Vlad Taltos's familiar in the series by Steven Brust, a continual supplier of snark and sarcasm. But that's just one of many ways to make allied or bound spirits full of annoying personality. 

Humakti allied spirits that are continually advocating to cast Sword Trance, because it's the only time they think their master has their priorities correct. Troll allied spirits that are constantly castigating their masters for being insufficiently violent and murderous. Or constantly reminding them to do things for their mother. Lhankor Mhy spirits sniffing disdainfully at this adventuring nonsense, and snarking about how its ruining their academic career. So many ways. 

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16 minutes ago, davecake said:

My favourite model for an allied or bound spirit is Loiosh, Vlad Taltos's familiar in the series by Steven Brust, a continual supplier of snark and sarcasm. But that's just one of many ways to make allied or bound spirits full of annoying personality.

I just realized that if I’m ever in a position where most PCs have Allied Spirits, the player to the left will get to RP the spirit. 🙂

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10 hours ago, davecake said:

Chalana Arroy is multiple cults melded together  - Chalana Arroy = Xemela Arroin, which is probably Theyalans recognising their 'White Lady' in a Western hero cult and a Fronelan elf cult and smushing them together into one cult.

Don't forget DH Erissa (aka "White Lady"), who is likely connected/related to Asharthcha, “North-Overseer-White.”  My personal theory is that Chalana was originally an Altinae goddess.

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On 1/6/2021 at 10:29 PM, jajagappa said:

My personal theory is that Chalana was originally an Altinae goddess.

 

That makes a surprising amount of sense. One that had many descendants (metaphorically at least) that the formed the original cults among more mortal races (humans and Aldryami, anyway), who later realised the connection and combined the cults. 

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Aldrya isn’t a goddess in the traditional sense. ”She” is ”merely” the collective consciousness of the aldryami and their woods as experienced through Elfsense.

Mostal also isn’t a god, merely the cosmic order imagined as an individual (like Einstein’s God, in fact - does Mostal roll dice?).

Edited by Akhôrahil
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4 minutes ago, Akhôrahil said:

Mostal also isn’t a god, merely the cosmic order imagined as an individual (like Einstein’s God, in fact - does Mostal roll dice?).

He stopped when Gata complained about becoming dizzy.

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Yes and no - Mostal took exception and fixed her by pushing the Spike through. The result was a single dot on the top surface.

Later on, the Spike was removed forcibly, and the die broke apart. The mostali are working on fixing this, starting by pulling the Slon shard back into place south of Jrustela. Being perfectionists, they aim for a polished die, starting with the southwestern corner of the Earth which will be complete once their repair has been achieved.

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2 hours ago, Akhôrahil said:

Aldrya isn’t a goddess in the traditional sense. ”She” is ”merely” the collective consciousness of the aldryami and their woods as experienced through Elfsense.

Mostal also isn’t a god, merely the cosmic order imagined as an individual (like Einstein’s God, in fact - does Mostal roll dice?).

That's my take on it as well, and I'm pretty sure Mostal being the cosmic order is straight up Chaosium-canon and mentioned in the Guide.

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