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Stephen L

Hit points for small creatures

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Hmm, I haven't though about this too much. I play RQ1/2, but I have switched to HP = (SIZ+CON)/2 + POW bonus + SIZ bonus (but not SIZ penalty), yea, it double counts SIZ, but I wanted to keep the same range of hit points for humans. With that, smaller creatures do at least have not quite so many hit points. A thought that I am having is that if a small creature is worth having combat stats, then it deserves the hit points it gets and leave it at that. No, a run of the mill SIZ 3 animal won't have that many hit points, but that's because a run of the mill SIZ 3 animal isn't going to get combat stats. If you hit it with a weapon, it's dead. So yea, Alynxes, Rubble Runners, Ducks (I use RQ1 with 1D4+2 SIZ), and Vrok Hawks will all have surprising hit points.

At least it's better than the original RQ1 where the 18 CON Duck gets more HP than the 3 CON Great Troll...

Frank

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On 6/20/2020 at 1:07 PM, g33k said:

Birds -- flying creatures -- are ALWAYS fragile, though; hollow & thin & delicate bones, all the modifications needed to fly...

I dunno, man.  I have a remarkably unpleasant story about a showdown with a rooster that didn't go down as planned.  Brittle bones, maybe, but muscles and tendons as tough and flexible as all get out.  Not a flying bird, but I'll give chickens high marks for resiliency.  "Hit Points" cover a wide swathe of territory between life and death.

!i!

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On 6/22/2020 at 10:01 PM, Pierre said:

All birds have a localisation table (p. 10). The bestiary gives only the localisation for the giant vrok so it's missing for the dwarf vrok. We need a second printing with the localisation of the vrok hawk! 🤡

Same hit locations, but with different hit points per location.

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In our RQ2 game, one of the Players saw that Vrok Hawks could be SIZ 6 and matched that to the SIZ Equivalency Table, noting that it was about a metre tall (121-135 cm in RQG) and weighed 36-41 kilograms, so like a really chubby child.

 

So, basically, every time the Yelmalian mentioned his Vrok Hawk, there were sounds of vultures cawing and people mimicking him lolling to one side due to the 40 kilo weight on his shoulder.

Edited by soltakss
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Soltakss may have found a good solution, why just not give your player a biggest bird with a big meter large or even a little ROC. The bigger the target, the funnier the game...for the archers 🤣

Joke apart ! I think a simplest method could solve your Gordian Knot problem : Let the HP as it is and use the bird's Bonus Damage as modifier because usually small creature will have a -1D4 bonus damage when attacking. So when you hit them just increase the Damage by the same 1D4. You won't have to create a special method of calculation and argue with your player when a creature is nor small nor big.

Don't also forget that an bird may be trained but when an arrow whistle near his head he will flew away like any living creature. Only familiar or awakened creature will stay to fight to the bitter end : if he can flew away, he will !

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