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Chaosium Announces RuneQuest: "The Dragon’s Eye" is in development

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Chaosium is pleased to announce that The Dragon’s Eye, a new sourcebook for RuneQuest: Roleplaying in Glorantha, is in development.

Originally conceived as “Your Glorantha May Vary”, this collection of locations demonstrates the versatility of the setting, putting that phrase to work by showing new and veteran gamemasters alike how to customize and make the world of Glorantha their own.

The Dragon’s Eye gives gamemasters more possibilities than they can possibly use. For each location, the book details multiple ways to interpret it and use it in a campaign. Adventure hooks and engaging nonplayer characters get the adventurers involved in the action. From homely villages to the mind-bending limits of mortal reality, the adventurers encounter everything that Glorantha has to offer, expanding upon locations such as the Dragon’s Eye, the Wasp Nest, Wilmskirk, Old Wind Temple, and many more.

The Dragon's Eye is being written by renowned game designer Jonathan Tweet. For decades, Jonathan’s roleplaying designs have shown players and gamemasters how to get more personality, drama, and action into their games. His design work includes Ars Magica, Everway, Dungeons & Dragons 3rd Ed, and 13th Age

For Glorantha, Jonathan co-wrote the RuneQuest 3rd Edition supplement Strangers in Prax with Mike Dawson and Chaosium's Michael O'Brien in 1994. More recently, he partnered with D&D 4th Edition's Rob Heinsoo for 13th Age Glorantha, their "400+ page love letter to Greg Stafford’s World of Glorantha".

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The Dragon's Eye sourcebook is being produced by the award-winning RuneQuest creative team of Jeff Richard (The Guide to Glorantha, King of Sartar, HeroQuest, etc.) and Jason Durall (Basic Roleplaying, RuneQuest, The Laundry, World War Cthulhu, Conan, etc.).

"Jonathan Tweet has been a Glorantha fan since the ‘80s, and this new book shows how much he still loves the setting", said Jeff Richard.

No publication date has been announced.

Dragon's Eye artwork by William Church, from the cover of Wyrms Footnotes #5, Summer 1978.

Edited by MOB
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I find it intriguing how Dragon Pass is published down to up this time, starting with various adventure locations rather than Ye Big Book of Sartar campaign guide.

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This looks interesting - lots of good products in the pipeline. After the gods book and GM guide, the base system will be all set. We can look forward to this and the updated Prax book. It is a good time to get back into RuneQuest. Started my first RuneQuest game for 35+ years on Roll 20 last week - chatted and generated characters. All but one of the players is new to RuneQuest and Glorantha. All week players have been chatting online about their characters and family history - very immersive so far. This week the campaign proper will start...

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This looks really, really cool!  Just one question:

5 hours ago, MOB said:

... For each location, the book details multiple ways to interpret it and use it in a campaign ...

Will you include any places that have previously been developed (or under-development settings expected to be published before TDE is) for RQG, such as Clearwine or Jonstown?

To make that clearer:  would you (please!!!) include  at least one such place -- already well-developed -- to make it utterly clear that "YGMV" should explicitly be applied even to well-developed canon. 

TYVM!

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36 minutes ago, g33k said:

To make that clearer:  would you (please!!!) include  at least one such place -- already well-developed -- to make it utterly clear that "YGMV" should explicitly be applied even to well-developed canon.

Ooh, I like that idea.

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This is good news.  Frankly the production rate of Chaosium is sometimes........on the slower side.  However with this many items in the pipeline, it will be fantastic to see areas never before detailed finally getting a close up treatment. 

I'm curious to see how the official vision matches up with what I have been GMing all these years on.

 

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43 minutes ago, Dissolv said:

I'm curious to see how the official vision matches up with what I have been GMing all these years on.

Considering the point of this is to showcase YGMV, I seriously doubt what's in this book lines up with the Chaosium canon that other RQ products use.

Edited by Richard S.

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9 hours ago, Runeblogger said:

So will this one be published after the Starter Set and the Gods of Glorantha? Or before the Gods of Glorantha?

That is very likely, but ultimately it comes down to when the writing is finished and we have a complete manuscript in hand.

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I imagine all the art for the two volume gods’ book will be the bottle neck for that product. Should be worth the wait though...

Edited by Trotsky
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5 hours ago, Richard S. said:

Considering the point of this is to showcase YGMV, I seriously doubt what's in this book lines up with the Chaosium canon that other RQ products use.

It will need an alternate coverage to showcase any such thing.   If it is the only publication covering those areas/topics, then it is is de facto canonical.

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11 minutes ago, Dissolv said:

It will need an alternate coverage to showcase any such thing.   If it is the only publication covering those areas/topics, then it is is de facto canonical.

 

14 hours ago, MOB said:

For each location, the book details multiple ways to interpret it and use it in a campaign.

 

I highly doubt that they'll be calling out any one interpretation as "correct" either.

Edited by Richard S.
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On 8/2/2020 at 3:19 AM, MOB said:

For each location, the book details multiple ways to interpret it and use it in a campaign.

It's a very intriguing concept for an RPG book, potentially even innovative, but I'm wondering what the emphasis will be here:

  • "Multiple ways to use it in a campaign" is a given for any sourcebook. You get various plot hooks, multiple options for what an NPC or faction might be up to in 1625, or what might happen in the near future if that NPC or faction's agenda was to go one way or another. That's not really "YGWV" in my opinion, that's just a good RPG sourcebook.
  • "Multiple ways to interpret it" can potentially go into deeper variations seldom seen in usual RPG material. For example: detailing how a location might vary if this or that cult is in control, with a couple alternate histories explaining the different ways to get to these different present states... or showing how moving a location here or there on the map can create different story opportunities... that's "YGWV" to me.

Whichever it is, I'm looking forward to it!

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38 minutes ago, redmoongoddess said:

At this rate I wonder if we're ever going to see books not set in Dragon Pass...

They're already in development I believe, but keep in mind that Chaosium only has like 3 or 4 people (I think) who can dedicate themselves solely to Glorantha, and they're trying to set it up so that new players will have a good foundation to play on.

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