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Runequest small party


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On 12/18/2020 at 5:04 AM, Akhôrahil said:

Don't make an adventure hinge on a skill that they do possess either. 🙂 You can always fail the roll.

Combat is also going to be extremely dangerous, and it will often make sense to have them bring some warm bodies along to help with fighting.

Oi! The second rule of being a GM: Never ask your players to attempt a roll that you’re not willing to have them fail!

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1 hour ago, pachristian said:

Oi! The second rule of being a GM: Never ask your players to attempt a roll that you’re not willing to have them fail!

I don't necessarily see that as a problem just as long as you can create an interesting way to continue the story.  

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1 hour ago, jajagappa said:

I don't necessarily see that as a problem just as long as you can create an interesting way to continue the story.  

Which IS "willing to have them fail". You have a fallback plan that lets the game continue, which is the whole point.

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