Ian Cooper Posted December 20, 2020 Share Posted December 20, 2020 Another change up, but mostly it's reorganization of some existing material over a mechanics change. Two of the forms of long contest: scored and extended had been converging towards a common format from inception by RL, with just a few minor differences. With this change we factor out the common structure - a sequence of simple contests - as a long contest. We present that as the procedure, and then just have different rules sections for the differing tallying approaches. This simplifies understanding long contests as you only have to internalize one process. And it turns that even the chained contest can be poured into this structure. A couple of minor tweaks emphasis this commonality, although all the tallying approaches have some elements that are unique. https://github.com/ChaosiumInc/QuestWorlds/tree/master/docs?fbclid=IwAR3ABnt-fpLx4IHpqZsrqAY2jHGJkqPPa0o1-yMHv2pM7tRIXsQnkamrWrg 2 Quote Link to comment Share on other sites More sharing options...
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