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carandol

Clockwork & Chivalry

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Hi Folks,

A quick update.

There will be lots of exciting Renaissance/Clockwork & Chivalry 2nd edition news over the coming weeks and months.

The Renaissance SRD is complete and will be made available for free download soon.

Clockwork & Chivalry 2nd edition is finished - we'll let you know as soon as there is a street date. We are extremely pleased with it - we'll try and release some preview peeks as soon as we have the time.

Finally, we've been honing the release schedule for Renaissance and Clockwork & Chivalry 2nd edition. We have some very exciting plans for the line - 2012 is going to be a bumper year - more on this shortly.

Long Live the Mainspring!

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Good news. I'm thinking of using the Rennaisance system for a homebrew game in the style of Solomon Kane - Puritan adventurers for the win! I've been thinking about adapting the Northern Crown setting from Atlas Games. Oh....and congratulations on the Oggie :)

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Good news. I'm thinking of using the Rennaisance system for a homebrew game in the style of Solomon Kane - Puritan adventurers for the win! I've been thinking about adapting the Northern Crown setting from Atlas Games. Oh....and congratulations on the Oggie :)

Many thanks :)

Rennaissance should be a lovely fit for Solomon Kane (if not, we've gone seriously wrong somewhere) - I'll post as soon as the SRD is online.

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The Renaissance SRD has been designed to cover all the Early Modern period, the intention being it could take in everything from the end of the Middle Ages up to Napoleonics. Obviously there will be more details provided on whatever period (or alternate setting) is being covered in our own forthcoming releases - there are certain eras and ideas we are keen to flesh out/explore.

We have based the game on OQ - but there is a fair amount of stuff that we originally designed for C&C and we have developed some more of our own stuff - although the intention is that you won't be able to "see the joins". We didn't go for a quick edit and mash together - we've been carefully rebuilding the game for 2nd edition so that all Renaissance games have a solid foundation.

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We are always over-stocked in the plans department ;)

Yes, there are certainly projects that we have in mind for Renaissance, other than Clockwork & Chivalry. We hope other people might be likewise inspired to develop their ideas using the SRD. That said, we have a fair bit planned for the Clockwork & Chivalry universe too - busy, busy, busy.

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I just downloaded it and have glanced over the contents. Very cool!

Any idea what the street date for the new edition of Clockwork & Chivalry will be?

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In many ways it kinda reminds me a bit of Moorcock, in that it is just one planet - which seems more-or-less a pocket dimension which could easily crossover with so many others.

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