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Jeff posted some more info on Malkionism and Hrestol on Facebook recently: -- HRESTOL Hrestol was the Ascended Man, son of Froalar, last of the Secret Keepers, and of Xemela, He is the gre

More, Invisible God specific: -- INITIATE MEMBERSHIP Initiation into the Invisible God cult is a prerequisite for full membership in Malkioni society. Initiation follows several years of c

The current approach seems to be that sorcery is the domain of the Zzaburi alone, since with the exception of Dormal's Open Seas spell you need knowledge of runes and techniques to cast any, and those

1 hour ago, metcalph said:

Why would the use of, say, mend flesh reduce Rightness?  It's permitted to know and use.

Again, I'm not seeing the reason why Rightness should be a brand-new form of magic when magic points work just fine in limiting overuse.

Ummm... Because we can??? And because players want something different that will separate Malkioni from others...

We're just tossing out ideas here...

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11 hours ago, Shiningbrow said:

Ummm... Because we can??? And because players want something different that will separate Malkioni from others...

You don't think we have enough magic systems and rules already? 😅

I'd vastly prefer if Rightness was something that improved magical abilities within the existing rules. The most obvious (pointed out by others already) is that Rightness might add to Free INT, or reduce manipulation costs (which also kinda reduces Free INT in a workaround way), or something like that. It's simple, can work with different Malkioni societies (you might associate your pool of Rightness points to a specific school of thought, like Rokarism or Hrestolism), and still gives Malkioni a leg up over other sorcerers (more or less, depending on the power curve of the exact mechanics).

Edited by lordabdul
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some hypothesis about rightness rules

 

rightness is like shaman abilities. Depending on your cast, you can gain some bonus against some cast taboos

rightness is like hero abilities.  Depending on your cast, you can gain some bonus against pow sacrifice

rightness is like rune pool/ hero pool. Depending on your cast you can gain some "spell" against pow sacrifice (you regen you rightness pool after successfull worship from you / your followers)

rightness is like "illumination" abilities. Depending on your cast, you can gain some bonus against... nothing

rightness is something new

 

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4 hours ago, lordabdul said:

You don't think we have enough magic systems and rules already? 😅

Nope! 😄 (still waiting for covert spirit possession that have effects - shape-shift ability, for example).

But... I presume Rightness won't be used on its own, and is more likely to affect the other magics.

Although, I could see it more like Rune Points. So, a similar system, with little reason to print a huge amount of additional rules. 

Regardless, it'll still need quite a few pages of write-up.

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