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Question about Undead


tooley1chris

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Am curious why some undead have a CON score (vsmpires) while others do not (skeletons)

Working on a new project and this question popped up.

I'm tired and been drinking and don't wanna search it up😀

Edited by tooley1chris
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2 hours ago, tooley1chris said:

Am curious why some undead have a CON score (vsmpires) while others do not (skeletons)

Relative to Hit Points, it's the amount of meat on their bones?  Dead or alive.

[Edit: Confirmed, BRP BGB p.346.  "Skeletons have no CON, and thus have only their SIZ as HP."]

!i!

Edited by Ian Absentia

carbon copy logo smallest.jpg  ...developer of White Rabbit Green

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53 minutes ago, Ian Absentia said:

Relative to Hit Points, it's the amount of meat on their bones?  Dead or alive.

[Edit: Confirmed, BRP BGB p.346.  "Skeletons have no CON, and thus have only their SIZ as HP."]

!i!

Guess I'm thinking too much into it. I look at Animated  Abomination in Advanced Sorcery and they have a CON score yet they "work tirelessly." Would make more sense to give them more AR or other form of defense. 

I'm attempting my own game world and system based (MOSTLY) off BRPs SRD and trying to make more make sense.

The wraith has no skin on their bones but they have a CON score in Advanced Sorcery. 

Maybe I'll change it to where sentient undead have a CON score but animations not so much...

Comments?

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6 hours ago, tooley1chris said:

Am curious why some undead have a CON score (vsmpires) while others do not (skeletons)

I believe it is a holdover from RuneQuest, where skeletons were not actually Undead, but instead were enchanted magical items (sort of like a magically animated robot). That is (probably) also why animated Skeleton STR and DEX scores were based on the POW points used to create them, rather that those of the deceased, and why they don't have an INT score.

Chaos stalks my world, but she's a big girl and can take of herself.

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On 1/25/2023 at 9:55 PM, el_octogono said:

I think Constitution should be reserved for living corporeal beings. Undead, spirits, etc, might use another stat in it's place. Undeads, vampires, wraiths, ghosts might use POW instead.

Undead do not have a POW stat. The old in game explanation used was that POW equal Life Force and they are not actually alive, being incomplete creates In fact in RQ3 if you somehow give undead a permanent POW stat, say through a Creat Familiar (POW) spell it becomes a complete, living creature, although probably with odd abilities and appearance.

 

Instead of POW then, maybe just go with Hit Points equal SIZ?

 

Hmm now that I think about it, undead not having a POW stat doesn't really make sense according to the RQ rules. I mean, zombies and vampires are dead bodies reanimated by spirits similar to possession,  and spirits have a POW stat right? Maybe something to do with the nature of animating the dead locks up the spirit's POW somehow, so it is not available or noticeable? Probably so it can't be driven out with spirit combat or show up with standard detection spells..

Edited by Atgxtg
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Chaos stalks my world, but she's a big girl and can take of herself.

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