Nick Brooke Posted February 1, 2023 Share Posted February 1, 2023 A thousand titles on the Miskatonic Repository are eligible for best-seller medals (not including free or low-value Pay What You Want sales). Here's how they split between the medal tiers: Platinum (over 1,000 sales): 1% Gold (over 500 sales): 2% Electrum (over 250 sales): 8% Silver (over 100 sales): 22% Copper (over 50 sales): 16% No medal (1-50 sales): 51% So: about half of everything published gets to 50 sales, one in three products get to 100, and one in ten get to 250 and may be eligible for print-on-demand. 1 Quote Community Ambassador - Jonstown Compendium, Chaosium, Inc. Email: nick.brooke@chaosium.com for community content queries Jonstown Compendium ⧖ Facebook Ф Twitter † old website Link to comment Share on other sites More sharing options...
Joe Kenobi Posted February 2, 2023 Share Posted February 2, 2023 This got me curious how those percentages might increase over time. I re-ran the same analysis with an eye toward how much time had passed since a scenario's release date using your Miskatonic Repository Catalog, Nick, although I limited mine to English language titles, so I have a slightly different baseline. Here are those same percentages for All Scenarios --> Scenarios out 6+ months --> Scenarios out 12+ months: No medal (1-50 sales): 48% --> 45% --> 41% Copper (over 50 sales): 14% --> 15% --> 16% Silver (over 100 sales): 27% --> 28% --> 30% Electrum (over 250 sales): 9% --> 9% --> 11% Gold (over 500 sales): 2% --> 2% --> 2% Platinum (over 1,000 sales): 0.5% --> 0.6% --> 0.5% The biggest takeaway is that after a year on the market, an additional 1 in 10 scenarios have achieved medal status, dropping No Medal from 48% to 41%. 1 Quote Link to comment Share on other sites More sharing options...
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