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Miskatonic Repository best-seller medals


Nick Brooke

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A thousand titles on the Miskatonic Repository are eligible for best-seller medals (not including free or low-value Pay What You Want sales). Here's how they split between the medal tiers:
  • Platinum (over 1,000 sales): 1%
  • Gold (over 500 sales): 2%
  • Electrum (over 250 sales): 8%
  • Silver (over 100 sales): 22%
  • Copper (over 50 sales): 16%
  • No medal (1-50 sales): 51%
So: about half of everything published gets to 50 sales, one in three products get to 100, and one in ten get to 250 and may be eligible for print-on-demand.
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This got me curious how those percentages might increase over time. I re-ran the same analysis with an eye toward how much time had passed since a scenario's release date using your Miskatonic Repository Catalog, Nick, although I limited mine to English language titles, so I have a slightly different baseline.

Here are those same percentages for All Scenarios --> Scenarios out 6+ months --> Scenarios out 12+ months:

  • No medal (1-50 sales): 48% --> 45% --> 41%
  • Copper (over 50 sales): 14% --> 15% --> 16%
  • Silver (over 100 sales): 27% --> 28% --> 30%
  • Electrum (over 250 sales): 9% --> 9% --> 11%
  • Gold (over 500 sales): 2% --> 2% --> 2%
  • Platinum (over 1,000 sales): 0.5% --> 0.6% --> 0.5%

The biggest takeaway is that after a year on the market, an additional 1 in 10 scenarios have achieved medal status, dropping No Medal from 48% to 41%.

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