g33k Posted February 25, 2023 Posted February 25, 2023 6 hours ago, svensson said: Hope springs eternal.... are you equating "that which eternal lies" awakening -- springing up -- with HOPE??!? Quote C'es ne pas un .sig
svensson Posted February 25, 2023 Posted February 25, 2023 39 minutes ago, g33k said: are you equating "that which eternal lies" awakening -- springing up -- with HOPE??!? Sometimes Hope is just too stupid to die... like those folks who spend $100 a week on lotto tickets 😁 1 Quote
g33k Posted February 25, 2023 Posted February 25, 2023 34 minutes ago, svensson said: Sometimes Hope is just too stupid to die... like those folks who spend $100 a week on lotto tickets 😁 You should always spend $1 per week on the lottery, because it infinitely increases your odds of winning! 🤪 (OTOH, not even $100 materially increases your odds above that first buy-in...) 1 Quote C'es ne pas un .sig
Darius West Posted February 26, 2023 Posted February 26, 2023 (edited) 17 hours ago, smiorgan said: You have seen the posts on the social media. I think Chaosium (and Paizo) are announcing Pathfinder Glorantha on Monday. After the OGL controversy Paizo and Chaosium have become closer and the move makes sense commercially. Of course I might be completely mistaken. Would you play Pathfinder 2 in Glorantha? Are you excited or worried? Personally, I am ambivalent. With RQG I already have my Glorantha system of choice. I love RQ and BRP. Yet, it's some time I am curious about Pathfinder 2. I like tactical combat in the vein of D&D4 and I am always curious of trying new systems. That said I am probably not going to buy a Pathfinder version of the Dragon Pass setting of RQG. But if they decided to develop another area of Glorantha... That would be super interesting. Ralios for Pathfinder would be very hard to resist. Looking forward to be proven completely wrong in 2 days... While this might appeal to an audience who are system snobs who only play D&D and its variants, it has zero appeal to me. Please don't misunderstand me. If I am going to play D&D I personally prefer Paizo's Pathfinder as it allows for more depth in characters than D&D5, not that I don't see certain advantages in how 5th Ed trimmed a lot of "exploit fat" (then added it back on in other areas). Personally, it concerns me that RQ and Glorantha don't run to a Character Class System at all. Magic is intrinsic to all characters in Glorantha, and no version of D&D seems able to adequately address that. I can see how percentile skills could rudely translate to levels, but Character Class Systems don't work with the setting. I mean, EVERY SINGLE CHARACTER in RQ is basically a cleric, because they have initiated into a Cult at some level. Then at 10th level they become paladins (rune lords)? Should Gloranthan Cults become classes in their own right? Then you have the issue of thieves. In RQ there are a couple of thief deities, but thieves simply aren't as prevalent as in D&D. I am genuinely curious to understand how these issues are being addressed/resolved in the forthcoming publication. Edited February 26, 2023 by Darius West 3 Quote
Joerg Posted February 26, 2023 Posted February 26, 2023 If it isn't Glorantha for Pathfinder, might it be BRP for Golarion? 2 Quote Telling how it is excessive verbis
Jeffrywith1e Posted February 26, 2023 Posted February 26, 2023 1 minute ago, Joerg said: If it isn't Glorantha for Pathfinder, might it be BRP for Golarion? Much more interesting to me. 1 Quote Wave your geekflag high!
Darius West Posted February 26, 2023 Posted February 26, 2023 2 minutes ago, Joerg said: If it isn't Glorantha for Pathfinder, might it be BRP for Golarion? Now that is a different beast entirely. I like Golarion, and I can see how BRP's flexibility could make that work. Quote
Gary Norton Posted February 26, 2023 Posted February 26, 2023 1 hour ago, Darius West said: While this might appeal to an audience who are system snobs who only play D&D and its variants, it has zero appeal to me. Please don't misunderstand me. If I am going to play D&D I personally prefer Paizo's Pathfinder as it allows for more depth in characters than D&D5, not that I don't see certain advantages in how 5th Ed trimmed a lot of "exploit fat" (then added it back on in other areas). Personally, it concerns me that RQ and Glorantha don't run to a Character Class System at all. Magic is intrinsic to all characters in Glorantha, and no version of D&D seems able to adequately address that. I can see how percentile skills could rudely translate to levels, but Character Class Systems don't work with the setting. I mean, EVERY SINGLE CHARACTER in RQ is basically a cleric, because they have initiated into a Cult at some level. Then at 10th level they become paladins (rune lords)? Should Gloranthan Cults become classes in their own right? Then you have the issue of thieves. In RQ there are a couple of thief deities, but thieves simply aren't as prevalent as in D&D. I am genuinely curious to understand how these issues are being addressed/resolved in the forthcoming publication. You are certainly correct that no version of D&D (or Pathfinder), out of the box, fits in with the concept that everyone casts magic spells. That merely requires us to be inventive. 13th Age Glorantha solved that problem by creating cult-specific classes. The difficulty of that approach is that you need a lot of classes to cover the playable cults. The core rulebook only had 11 classes (four of which are essentially versions of Orlanth cultists); to my knowledge, they never got around to adding any more. My approach (using 2nd Edition Pathfinder as the chassis) is to award a spirit (or sorcery) spell and a rune spell at every level. This fits in with the d20 paradigm of increasing power associated with gaining levels. Further, a PC can specialize in magic by multiclassing into shaman, acolyte (rune priest), or sorcerer; doing so gives them more spells and flexibility. The initial difficulty was dividing the Pathfinder spells into different groups. But once that was done, it was up to the players to pick the best spells for their characters. Designers could easily come up with other options; these are just two viable approaches. I look at rogues (the class formerly known as thief) differently. In Pathfinder, they are the skill monkey class who also fills a different combat role. I have two rogues in my campaign; one is a Daka Fal Shaman and the other is Lhankor Mhy Sorcerer. While they are both rogues, they very different characters. 1 Quote
SDLeary Posted February 26, 2023 Posted February 26, 2023 2 hours ago, Joerg said: If it isn't Glorantha for Pathfinder, might it be BRP for Golarion? Or... egads! Perhaps it's FINALLY Mythic Iceland! Not holding my breath though. 😉 SDLeary 1 Quote
Darius West Posted February 26, 2023 Posted February 26, 2023 (edited) On 2/26/2023 at 5:14 AM, Rodney Dangerduck said: I have some D&D / PF playing friends with some interest in Glorantha. I'll try to GM this for them. Speaking of GMing, in my limited experience, Pathfinder is an order of magnitude easier to GM than RQG. Far clearer rules, less need for GM creativity and thought. Note, this isn't always a good thing & sometimes GM creativity is good! RQG is not hard to GM. Just remember YGWV. You don't have to go hardcore canon mode. Screw your courage to the sticking point and just do it ! 👍 Edited February 26, 2023 by Darius West 3 Quote
John Biles Posted February 26, 2023 Posted February 26, 2023 1 hour ago, Gary Norton said: You are certainly correct that no version of D&D (or Pathfinder), out of the box, fits in with the concept that everyone casts magic spells. That merely requires us to be inventive. 13th Age Glorantha solved that problem by creating cult-specific classes. The difficulty of that approach is that you need a lot of classes to cover the playable cults. The core rulebook only had 11 classes (four of which are essentially versions of Orlanth cultists); to my knowledge, they never got around to adding any more. I created some fan classes for 13th age Glorantha, covering Lankhor Mhy, Yelmalio and Yelorna, Elmal, and Kolat. Quote
Bill the barbarian Posted February 26, 2023 Posted February 26, 2023 (edited) 4 hours ago, Darius West said: I mean, EVERY SINGLE CHARACTER in RQ is basically a cleric, because they have initiated into a Cult at some level. Then at 10th level they become paladins (rune lords)? Should Gloranthan Cults become classes in their own right? Very much so, the runelord as paladin was unwritten canon back in the 80s. At least at the tables I played in Victoria, Edmonton and Jasper... 4 hours ago, Darius West said: Then you have the issue of thieves. In RQ there are a couple of thief deities, but thieves simply aren't as prevalent as in D&D. Nor as respected (usually)... Harmast: "What? These cows gov, what cows... I don't see any cows... Bosh, have you seen any cows?" Bosh: Moooooo! 4 hours ago, Darius West said: Then you have the issue of thieves. In RQ there are a couple of thief deities, but thieves simply aren't as prevalent as in D&D. This made me and my duck adventurers very happy and unopposed at getting rich. Yes, it was the 80's we played very easy and simple stereotypes. Sorry... <hangs head, forgetting about horns... swears...> 1 hour ago, Darius West said: Glue your courage to the sticking point and just do it ! Did you mean:"Screw your courage to the sticking place" Pedantically yoursBill, da barbaric one! Edited February 26, 2023 by Bill the barbarian Quote ... remember, with a TARDIS, one is never late for breakfast!
metcalph Posted February 26, 2023 Posted February 26, 2023 They're going to be announcing an Elden Ring mod in which you're one of the Masters of Luck and Death trapped in the Tournament since the death of Belintar. The only real worry that Fromsoft has is that the average Gloranthan fan would have some clue about what is going on which they feel will detract from the game. Quote
soltakss Posted February 26, 2023 Posted February 26, 2023 On 2/25/2023 at 8:12 AM, smiorgan said: Would you play Pathfinder 2 in Glorantha? Are you excited or worried? Not particularly, although I would play it at conventions. 13th Age Glorantha was pretty good but would Pathfinder Glorantha be different enough to be useful? I don't know Pathfinder at all, except having played one Pathfinder game at a convention, so I have no idea how close it is to 13th Age. On 2/25/2023 at 8:12 AM, smiorgan said: That said I am probably not going to buy a Pathfinder version of the Dragon Pass setting of RQG. But if they decided to develop another area of Glorantha... That would be super interesting. Ralios for Pathfinder would be very hard to resist. I probably would buy it, to provide support. 21 hours ago, MOB said: On 2/25/2023 at 8:12 AM, smiorgan said: Looking forward to be proven completely wrong in 2 days... Will save you the time: yes, you are completely mistaken. On 2/25/2023 at 8:12 AM, smiorgan said: Yet, it's some time I am curious about Pathfinder 2. I like tactical combat in the vein of D&D4 and I am always curious of trying new systems. If you want to play in Glorantha in that vein, do check out 13th Age Glorantha if you haven't already (one of the co-authors was the author of D&D4). Ah ... 20 hours ago, smiorgan said: Thanks a lot for clearing that out, MOB. Now, I'm even more curious of the big announcement! 😅 It could be HeroQuest rules! Ah, no, that is not this year ... Maybe Chaosium are buying Hasbro. 2 1 Quote Simon Phipp - Caldmore Chameleon - Wallowing in my elitism since 1982. Many Systems, One Family. Just a fanboy. www.soltakss.com/index.html Jonstown Compendium author. Find my contributions here.
Jakob Posted February 26, 2023 Posted February 26, 2023 I'm still kind of hoping for a new BRP "Core Book" - not necessarily somthing like the Big Gold Book, more a generic, streamlined version of BRP, probably with a fantasy angle in the foreground. Something easy and accesible for the people who just want to play fantasy but with a BRP framework. Yes, there's already OpenQuest, but I would really love to see Chaosiums take. Or maybe they haven't dropped that Chris Spivey Science Fiction RPG after all ... but no, the font of the announcement doesn't really say scifi to me, so I won't get my hopes up. 1 Quote My RPG Blog: Swanosaurus - A Fierce and Beautiful Creature
g33k Posted February 26, 2023 Posted February 26, 2023 2 hours ago, Jakob said: I'm still kind of hoping for a new BRP "Core Book" - not necessarily somthing like the Big Gold Book, more a generic, streamlined version of BRP, probably with a fantasy angle in the foreground. Something easy and accesible for the people who just want to play fantasy but with a BRP framework ... You seem to be talking about "Magic World," tbh. 1 Quote C'es ne pas un .sig
Jakob Posted February 26, 2023 Posted February 26, 2023 2 hours ago, g33k said: You seem to be talking about "Magic World," tbh. I know 😉 Quote My RPG Blog: Swanosaurus - A Fierce and Beautiful Creature
SDLeary Posted February 27, 2023 Posted February 27, 2023 (edited) Hmmmm, I wonder... New Path... With the deflation of a particularly large game company, and the thirst for somewhat generic fantasy that's NOT DnD, I'm wondering if it couldn't be a new edition of Magic World. Or, is it possible that Lord’s of the Middle Sea is ready? SDLeary Edited February 27, 2023 by SDLeary 1 Quote
g33k Posted February 27, 2023 Posted February 27, 2023 3 hours ago, Jakob said: I know 😉 I'm pretty sure Chaosium is solidly "btdt" on MW. Quote C'es ne pas un .sig
NickMiddleton Posted February 27, 2023 Posted February 27, 2023 New edition of Fantasy, Castle and Village Paths in one large boxed set with modern production values? …probably not… 1 Quote
Runeblogger Posted February 27, 2023 Posted February 27, 2023 (edited) It's something related to Glorantha or RuneQuest: Edited February 27, 2023 by Runeblogger Quote Read my Runeblog about RuneQuest and Glorantha at: http://elruneblog.blogspot.com.es/
PhilHibbs Posted February 27, 2023 Posted February 27, 2023 Here's a contrast-enhanced version of that image: 2 Quote
7Tigers Posted February 27, 2023 Posted February 27, 2023 Most likely is the official launch of future RQG computer game: Prax on Unreal 5 according of previous shared videos. 1 Quote
smiorgan Posted February 27, 2023 Author Posted February 27, 2023 It's the RQ Cults Books - which is great but not totally out of the blue. 2 Quote
svensson Posted February 27, 2023 Posted February 27, 2023 42 minutes ago, smiorgan said: It's the RQ Cults Books - which is great but not totally out of the blue. Either one or both would be great and ;ong looked forward to. 1 Quote
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