Jump to content
Sign in to follow this  
soltakss

Supplement Wishlist

When you see a BRP Supplement, what kinds of things would you like to see included?  

182 members have voted

  1. 1. When you see a BRP Supplement, what kinds of things would you like to see included?



Recommended Posts

I voted for...

Backgrounds/Professions

Bestiary

Equipment/Magic Items

Gazeteer

Scenarios

and

Spells/Psionics/Magic

Now, this obviously depends greatly on the subject of the supplement so I chose as if it was a "generic" setting book. A "monster" book would require far less obviously and a book on "time travel" would require one or more timeline(s).

Share this post


Link to post
Share on other sites

While I would like all of the options, I voted for what I consider the bare minimum

for a (setting) supplement, gazetteer and scenarios, the description of what is

to be found there, and how the characters can interact with it.

Share this post


Link to post
Share on other sites

I'm just as minimalist, I just want gazetteers and scenarios. I'm not a fan of rule-bloat, especially scattered throughout supplements. There are (literally) more than enough rules in the BGB for my tastes.

Share this post


Link to post
Share on other sites

Well it depends on the setting for some of it - such as magic. I think there are enough skills in the BGB to cover most anything with nothing more than a name change. A time-line if it's pertinent. If we have a good background, bestiary and gazetteer we don't really need a scenario - just add some adventure hooks and let people go from there. If you are going to add equipment then a clear explanation of how it helps add to skill checks would be nice.

Share this post


Link to post
Share on other sites

Other: Good Maps. Everybody loves 'em.

I voted Gazeteer and Scenarios, but of course it kind of depends on the type of supplement. If a setting warrants it Skills, Backgrounds, spells and even equipment should be included if they are not covered by the BGB. But then if every supplement includes it's own magic/powers, backgrounds, and equipment there are a lot of unnecessary pages in the BGB...

Share this post


Link to post
Share on other sites

Scenarios/plot hooks and related bits (bestiary, NPCs and equipment info) for me... not that I'd necessarily use them straight up... but I'd mine them for ideas and elements... mix and match. It's always great to see the rules put to creative use... stretched to new limits.

What I don't want are loads of new skills/powers or additional rules... unless they're really necessary to carry off some new genre/setting.

Share this post


Link to post
Share on other sites

I have serious time constraints so scenarios are what I would find most useful. I confess I also have a weakness for new spells and sorcery.

Share this post


Link to post
Share on other sites

These days I prefer supplements that describe a world*: a Gazetteer, Scenarios, Timelines (a place needs a history), and variant or new powers if necessary. (I'm never happy with generic magic or psionics; tweaking those is another way to make a world different.) The other stuff, if present, should flow out of the world description, or events in that world.

* A "world", here, could be a single island, valley, or town ... any sort of sandbox I can play in.

Share this post


Link to post
Share on other sites

These days I prefer supplements that describe a world*: a Gazetteer, Scenarios, Timelines (a place needs a history), and variant or new powers if necessary. (I'm never happy with generic magic or psionics; tweaking those is another way to make a world different.) The other stuff, if present, should flow out of the world description, or events in that world.

Yeah, this. I'm looking for inspiration. So give me your creative output and feel free to push the boundaries in doing so. Feel free to include anything off that list that furthers that goal. Chances are - if its something I haven't really seen before and fires my imagination, I'll take it.

Share this post


Link to post
Share on other sites

I agree with those who stated above that the last thing I want to see is new rules.

Though I don't generally run pre-made scenarios, I think they are a great way to provide that the intended feel of the setting is.

Share this post


Link to post
Share on other sites
Character Digests and Scenario Seeds.
Yeah, I can get a lot of mileage out of those... rough sketches of scenarios are often of more use than the fully fleshed out sorts.

Share this post


Link to post
Share on other sites

Yeah, I can get a lot of mileage out of those... rough sketches of scenarios are often of more use than the fully fleshed out sorts.

And they are a lot easier to write ;)

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

×
×
  • Create New...