Lloyd Dupont Posted November 26, 2024 Posted November 26, 2024 So my players I use passive parry last gaming session... And I say ok you add (AP of the shield) AP to you as protection then. But then I was wondering... should the excessive damage be absorbed by the shield HP first (and destroyed in the process)? I guess my question is about passive protection... is the AP provided the AP of the shield or something else, does the shield take damage? Quote
Raleel Posted November 26, 2024 Posted November 26, 2024 passive parrying, by raw, doesn't normally act as you describe. It is a parry, and thus weapon size or force applies to determining damage to the character. The shield's AP never comes into play. The place where this is not true is with firearms and weapons that don't have size or force. Then you just subtract the shield AP from the damage to determine the amount that got through and don't erode the shield at all. If you wish to erode the shield, then I would suggest a point of damage per hit is plenty, and allows Damage Weapon to continue to shine. Quote
Lloyd Dupont Posted November 27, 2024 Author Posted November 27, 2024 Mmm... It appears I got confused... Funnily I got confused recently, I think I knew it was like that and thought it changed... mmm.. thanks anyway! 😄 Quote
lawrence.whitaker Posted November 27, 2024 Posted November 27, 2024 In Mythras, shields and weapons are only damaged if a Special Effect is used to specifically damage them - and if the weapon is capable of doing so. The theory is that the bulk of weapons, and shields in particular, are designed to stand-up to the normal rigours of combat, and so don't erode when used as intended (which includes Passive Blocking). For damage reduction, shields stop either none, half, or all damage depending on the size of the shield and the size of the weapon used in the attack. There really shouldn't be a need to factor in additional protection from the shield's AP. Those armour points reflect the construction and materials of the shield, but it's protection offered is dependent on its size and surface area, and the fact that shields are specifically fashioned for blocking and deflecting incoming damage. This is particularly true of Passive Blocking where the shield isn't necessarily being directed to parry a weapon blow, but instead the shield user is simply relying on the shield's size and design to protect additional parts of the body. 1 Quote The Design Mechanism: Publishers of Mythras
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