mikuel Posted December 7, 2024 Posted December 7, 2024 When you have 10 experience points in QWs, you can buy 2 advances. One advance is 10 improvement points across standalone abilities. What does "across" mean? Could you take one ability and raise it from 17 to 27, or 7M? In Heroquest, you had to multiply the improvement points by 2. So, raising an ability from 17 to 2M would have cost you 10 Hero Points. Quote
Ian Cooper Posted December 10, 2024 Posted December 10, 2024 On 12/7/2024 at 8:08 PM, mikuel said: When you have 10 experience points in QWs, you can buy 2 advances. One advance is 10 improvement points across standalone abilities. What does "across" mean? Could you take one ability and raise it from 17 to 27, or 7M? In Heroquest, you had to multiply the improvement points by 2. So, raising an ability from 17 to 2M would have cost you 10 Hero Points. It just means that you can spend a total of 10 points on raising your standalone abilities (not keywords or breakouts); cost is one improvement point to one ability point. Quote
mikuel Posted December 10, 2024 Author Posted December 10, 2024 This seems like a lot of improvement points for a character. If they "select two of the following" and they choose 10 improvement points across standalone abilities, they could put them all in I'm going to kick your ass! giving them 3M2. How does this track with HeroQuest's rate of improvement? Quote
Ian Cooper Posted December 12, 2024 Posted December 12, 2024 (edited) 20 Improvement Points would indeed raise a single ability by a mastery. However: * "I'm going to kick your ass!" would probably be a keyword, unless it was interpreted very narrowly - allows you to kick somebody, in the ass. * You can only buy a given advance once, unless it is listed twice * Rate of improvement is always a little "depends on your taste". If the rate given is too fast for you, raise the number of points required to buy an advance. Edited December 12, 2024 by Ian Cooper Quote
soltakss Posted December 15, 2024 Posted December 15, 2024 On 12/12/2024 at 9:40 PM, Ian Cooper said: "I'm going to kick your ass!" would probably be a keyword, unless it was interpreted very narrowly - allows you to kick somebody, in the ass. I make this even easier and make everything keywords. Quote Simon Phipp - Caldmore Chameleon - Wallowing in my elitism since 1982. Many Systems, One Family. Just a fanboy. www.soltakss.com/index.html Jonstown Compendium author. Find my contributions here.
Ian Cooper Posted December 20, 2024 Posted December 20, 2024 On 12/15/2024 at 12:52 PM, soltakss said: I make this even easier and make everything keywords. QuestWorlds emphasizes the use of keywords and breakouts over stand-alone abilities, but they are still there for when they make more sense Quote
Harry the Dirty Dog Posted January 15 Posted January 15 On 12/20/2024 at 10:52 PM, Ian Cooper said: QuestWorlds emphasizes the use of keywords and breakouts over stand-alone abilities, but they are still there for when they make more sense I was going to ask this because Questworlds doesn't mention stand-alone abilities at all. So, the guidance for Questworlds is to use keywords and breakouts, but there is nothing stopping a player using standalone abilities? Quote
jajagappa Posted January 16 Posted January 16 (edited) 1 hour ago, Harry the Dirty Dog said: I was going to ask this because Questworlds doesn't mention stand-alone abilities at all. So, the guidance for Questworlds is to use keywords and breakouts, but there is nothing stopping a player using standalone abilities? There is nothing stopping a player from using such. They are not explicitly named, but the SRD text notes "other [abilities] might represent specific capabilities or assets..." Breakouts have the benefit of getting increases if the keyword goes up. Specific abilities you have to independently increase. Where specific abilities are useful is with augments or being the right ability at the right time and may give you a situational bonus. (Remember that a breakout ability cannot augment its parent keyword or another breakout within the same keyword.) Edited January 16 by jajagappa Quote Nochet: Queen of Cities | Nochet: Adventurer's Guide | Nochet: Great Library | Edge of Empire
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