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Posted (edited)

Something for newcomers, since it's not a custom home rule at all. 

As I was summarizing the Combat Resolution Table in Excel, I think one can write it more simply. It confused me for a while and, hopefully, I can help other people be less confused?

In addition to the table below, Fumbles roll on the Fumble tables and Dodge avoid the parry effects.
(Why parry then? Somethings can only be parried, that's why! Plus, parries might have additional benefits, like a riposte)

Also, omitted from the table for brevity: Same level of success => nothing happens!

Attack Roll Defense Roll Resolution
Crit Fail (Max Weapon Damage OR Special), Armor Ignored
     
Crit Success Special, parry weapon takes 4 damage
Special Fail Special
     
Crit Special Normal damage, parry weapon takes 2 dmg
Special Success Normal damage, parry weapon takes 2 dmg
Success Fail Normal damage
     
Success Special parry: attacker's weapon takes 1 damage
Special Crit parry: attacker's weapon takes 1 damage
     
Success Crit parry: attacker's weapon takes 2 damage
                       

 

Edited by Lloyd Dupont

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