hkokko Posted April 8, 2017 Share Posted April 8, 2017 I had a request to create pregenerated characters for Mythic Rome for Mythras yesterday - and found out that there are more of them that would be interesting. Reasons why you might want to have these are many and explained in that other post. Encounter Generator solves this neatly for Mythras and old RQ6. Here is a second quickie fix for the problem. Here is a pregenerated characters party that can be used both in Late Republic Roman environment. Characters are at novice level. Generation follows majority of the steps included in the chargen - cultures, careers, appropriate weapons for several professions that seem to be universal in Roman times. These are now for Roman native citizens. Late Republic it is rarer for citizens to have military combat styles if you do not have military background. Go to that previous post if you want to have or know more about pregenerated characters for Mythras. Here are the new pregen characters for characters at the start of their career - Roman Senator - Roman Slave - Roman Bureaucrat - Roman Meretrix - Roman Diviner - Roman Beggar ..and randomly composed group of them with their earlier friends in - Roman Pregenerated Character Partyhttps://notesfrompavis.wordpress.com/2017/04/08/more-pregenerated-or-even-degenerate-characters-for-mythic-rome-for-mythras/ 1 Quote My Glorantha/Mythras blog with Glorantha Cult One-pagers and Mythras Encounter Tool updates and Mythras GM Charts Link to comment Share on other sites More sharing options...
hkokko Posted April 9, 2017 Share Posted April 9, 2017 Pregenerated Gladiators, Usurers, Priests and Sorcerors for Mythic Rome in Mythras Here is an additional list of pregenerated characters for Mythic Rome. In the past couple of days there were already a list of pregenerated characters for Mythic Rome for Mythras and that was expanded even more with additional possibly more degenerate pregenerated ones yesterday. Reasons why you might want to have these are many and explained in that other post. Encounter Generator solves this neatly for Mythras and old RQ6. Here is the third quickie fix for the problem. Characters are at novice level and made for Late Republic period. Most likely few will notice if you use them in other periods. Generation follows majority of the steps included in the chargen - cultures, careers, appropriate weapons for several professions that seem to be universal in Roman times. These are now for Roman native citizens. Late Republic it is rarer for citizens to have military combat styles if you do not have military background. Go to that previous post if you want to have or know more about pregenerated characters for Mythras. Here are the new pregen characters for characters at the start of their career - Roman Actor - Roman Priest - Roman Sorcerer - Roman Surgeon - Roman Gladiator - Samnite - Roman Gladiator - Thracian - Roman Gladiator - Equus - Roman Gladiator - Retiarius - Roman Usurer - Roman Musician - Roman Labourer ..and randomly composed group of them with their earlier friends in - Roman Pregenerated Non Military Character Party - Roman Pregenerated Gladiator School Character Party - Roman Pregenerated Character Party https://notesfrompavis.wordpress.com/2017/04/09/pregenerated-gladiators-usurers-priests-and-sorcerors-for-mythic-rome-in-mythras Quote My Glorantha/Mythras blog with Glorantha Cult One-pagers and Mythras Encounter Tool updates and Mythras GM Charts Link to comment Share on other sites More sharing options...
heathd666 Posted April 9, 2017 Share Posted April 9, 2017 @hkokko thanks for the pre gens i personally dont have mythic rome, yet, but i appreciate the enthuisiasm and dedication that many of you have for the mythras game. you dont find this kind of passion and love for a system especially for a small press company, no disrespect intended to The Design Mechanism, from alot of the other companies out there. you might get a response or a post on their forum every month or so and i am especially grateful for the community here. so thanks for your time and effort. just in case you thought that no one cares. 1 Quote Link to comment Share on other sites More sharing options...
Alex Greene Posted April 9, 2017 Share Posted April 9, 2017 Brilliant ongoing work. 1 Quote Author of Fioracitta for Mythras and the 2d6 SFRPG setting of Castrobancla. Link to comment Share on other sites More sharing options...
hkokko Posted April 14, 2017 Share Posted April 14, 2017 Thank you. to entice people's interest to the Pamaltelan side, here is something for Fonrit Pregenerated Characters for Fonrit for Mythras Sometimes you just need a bit more variety on the kind of characters that people take up. Here is larger variety of pregenerated starting characters for Encounter Generator . These are useful for those times when you just do not have time to go thru the character generation process. The reasons why (TPK, party member died in the middle of the game, surprise additional player...) are many. These follow the same principles than in the previous pregeneration articles (Standard Barbarians, Nomad Herders and Warriors, Barbarians, City Thieves and Priests, Esrolia, Balazar, Hsunchern - Civilization vs Primitives and Larger Variety of Pregenerated Characters for Esrolia and Sartar) that were usable for example in Pavis and Sartar. This article expands still more the scope beyond those standard areas to guests who might arrive. Fonrit is one of the more intriguing areas in Glorantha. Here is a set of pregenerated characters for a game in a land where deceit is the new normal, trust was sacrificed centuries ago, colors are bright, conspiracy and assassinations are on the menu every day, Renewed battle for the (relative) freedom for slaves and Oldsters try to uphold the oppression and Vadeli are your friends while Silence is not. - Fonrit Slave Soldier - Fonrit Slave Soldier (Agimori) - Fonrit Thief - Fonrit Merchant - Fonrit Slavemaster - Fonrit Harem Guard - Fonrit Spy - Fonrit Dancer - Fonrit Conspirator - Fonrit Storyteller You can generate a group of them by generating - Fonrit Characters Party https://notesfrompavis.wordpress.com/2017/04/14/pregenerated-characters-for-fonrit/ Quote My Glorantha/Mythras blog with Glorantha Cult One-pagers and Mythras Encounter Tool updates and Mythras GM Charts Link to comment Share on other sites More sharing options...
hkokko Posted April 16, 2017 Share Posted April 16, 2017 This article adds variety for pregenerated characters for Pavis for this game system https://notesfrompavis.wordpress.com/2017/04/16/pregenerated-characters-for-pavis/ Quote My Glorantha/Mythras blog with Glorantha Cult One-pagers and Mythras Encounter Tool updates and Mythras GM Charts Link to comment Share on other sites More sharing options...
hkokko Posted September 24, 2017 Share Posted September 24, 2017 Down On Your Luck in Monster Island - Law, Order and Hapless Explorers I have been working for awhile with some side projects related to my campaign in Monster Island. As a result of those I also created a few Encounters that might be useful in Monster Island or possibly even other places play. Monster Island is a wonderful place for hex crawl type activities and this is what the party has been doing the last few sessions using several new things I have been working on. Extended conflicts have been used from M-Space and they are actually rather wonderful way of setting heists, chases etc up. More on that later. I have been using Johnn Fourr's Campaign Logger to build up a personal private campaign log. It is truly good way of tracking your campaign with minimal effort and the latest addition of random generators that you can either keep private or use what they provide or contribute as open source have been extremely useful. More on that also later. In my campaign Monster Island is of course an alternate form of Loral - perhaps a touch more accessible than in the official lore but still plenty tough and modified to fit my Fonrit. Fonritans of course want to exploit the riches of the island. M'Simba M'Samba the Green Walker is around but not seen... Some wish to see him, others definitely do not. Beware what you wish for you might get it, and it might not be what you thought it was. Governor's Guard is a small of group of toughest mercenaries so far seen. White Death is a larger group of mercenaries brought in to keep law and order. Stingers is militia volunteers. Governor's Guard White Death Mercenary White Death Mercenary - A Strong One Stingers - Colonists Militia at Monster Island The following parties might be encountered Governors Guard with White Death Patrol White Death Patrol Stingers Grimsand Militia Patrol Umathelan Barbarian Thugs in Monster Island Afadjanni Corsair Thugs in Monster Island Maslo Agimori Thugs In Monster Island Mixed Group of Thugs in Monster Island Afadjann Explorer Party in Monster Island Umathelan Explorers in Monster Island Haragalan Explorers in Monster Island Serpent People Sorceror Party with Primitive Guard Serpent People Sorceror Party with Undead You will likely find more useful encounters with the Encounter Generator. https://notesfrompavis.wordpress.com/2017/09/24/down-on-your-luck-in-monster-island-law-order-and-hapless-explorers/ 1 Quote My Glorantha/Mythras blog with Glorantha Cult One-pagers and Mythras Encounter Tool updates and Mythras GM Charts Link to comment Share on other sites More sharing options...
clarence Posted September 24, 2017 Share Posted September 24, 2017 Good work. I have missed the Campaign Logger - what is it? Quote FrostByte Books M–SPACE d100 Roleplaying in the Far Future Odd Soot Science Fiction Mystery in the 1920s Link to comment Share on other sites More sharing options...
hkokko Posted September 24, 2017 Share Posted September 24, 2017 Campaign logger is commercial tool for keeping track of your campaign campaign-logger.com It has with the latest release proven to be quite useful. Will be blogging about that later on. Quote My Glorantha/Mythras blog with Glorantha Cult One-pagers and Mythras Encounter Tool updates and Mythras GM Charts Link to comment Share on other sites More sharing options...
clarence Posted September 24, 2017 Share Posted September 24, 2017 Thanks for the link. I'll check it out. Quote FrostByte Books M–SPACE d100 Roleplaying in the Far Future Odd Soot Science Fiction Mystery in the 1920s Link to comment Share on other sites More sharing options...
hkokko Posted January 17, 2018 Share Posted January 17, 2018 Some forgotten beasties from AiG, Mythic Constantinople and Monster Island Noticed that I have not published some creatures in the generator. Here are few of the unpublished ones, some of them from AiG: Flint cat Raptor, Giant Walktapi Nandi Bear Harpy, Elder Hag of Darkness Lesser Hydra, 5 headed From Mythic Constantinople Elder Ghoul Broukolak, Man Form Broukolak, Undead For Monster Island Gigantic Jellyfish Fast Initiate of Jaguar Goddess Initiate of Jaguar Goddess Initiate of Jaguar Goddess, Jaguar Form Servant of Jaguar Goddess Servants of Jaguar Goddess https://notesfrompavis.wordpress.com/2018/01/17/some-forgotten-beasties-from-aig-and-mythic-constantinople/ 1 Quote My Glorantha/Mythras blog with Glorantha Cult One-pagers and Mythras Encounter Tool updates and Mythras GM Charts Link to comment Share on other sites More sharing options...
Opiyel Posted January 18, 2018 Share Posted January 18, 2018 I wanted to take the time to thank you for your resource. I have been doing a lot of solo Mythras this month and your website has been a huge boon to my efforts. Definitely keep up the awesome work! 2 Quote Link to comment Share on other sites More sharing options...
hkokko Posted January 21, 2018 Share Posted January 21, 2018 Classic Fantasy Monsters for Mythras With Some Blood Tide Welling In Classic Fantasy is a Mythras supplement for dungeoneering in the percentile world. Here are some of the monsters (some of them classics we grew to love in the early days of RPGs) in the Mythras Encounter Generator format. Doppelgänger Giant Killer Frog Poisonous Giant Frog Ghast Gorgon Lesser Hell Hound Nightmare Horse Demon There are also some encounters adapted from the evocative Blood Tide supplement for pirate campaigns. Chupacabra Demon Fish For the fun of it here is an undead variety of the crocodile of the Pamaltelan continent. Undead Horror Crocodile You will likely find more useful encounters with the Encounter Generator. There are users guides to finding encounters and creating encounters and monsters https://notesfrompavis.wordpress.com/2018/01/21/classic-fantasy-monsters-for-mythras-with-some-blood-tide-welling-in/ 2 Quote My Glorantha/Mythras blog with Glorantha Cult One-pagers and Mythras Encounter Tool updates and Mythras GM Charts Link to comment Share on other sites More sharing options...
hkokko Posted December 8, 2018 Share Posted December 8, 2018 Here is a grab bag of Mythras Encounter updates. Some sorcerers, Gloranthan form of ghouls, many insects, rabble and some pregen for those quick games with starting characters. Encounter generator is a way to very quickly generate enemies and NPCs for your campaign with full stats easy to reference. There are more than 3000 enemy templates to choose from - likely to contain something for your campaign as well. Umathelan Pregens Umathelan Entertainer pregen Sartar entertainer pregen Sartar Steward Pregen Umathelan Steward Pregen Umathelan Beasthandler Pregen Umathelan Courtier Pregen Umathelan Rabble Umathelan Steward Rabble Umathelan Entertainer Rabble Umathelan Warrior Underling Umathelan Beasthandler Rabble All the underlings and rabble updated. From the new Gloranthan Bestiary Fox woman human form Fox Woman animal form Grotaron (Maindstone Archer) updated Gobbler updated Jolanti updated Ham beetle updated Guard Beetle Giant Antler Beetle Mud Beetle Great Gray Beetle Giant Rhino Beetle Giant Dragonflyupdated Giant Troll Mantis Giant Crane Pig dog War tree Runner updated Botanical Zombie Some Ghoulish fun Ghoul Party Gloranthan Ghoul seasoned Gloranthan Ghoul veteran Gloranthan Ghoul Strong One Gloranthan Ghoul Elite Sorcerers Adept Black ring Apprentice Black Ring https://notesfrompavis.blog/2018/12/08/encounter-update-sorcerersgloranthan-ghouls-insects-and-umathela-pregens/ 1 Quote My Glorantha/Mythras blog with Glorantha Cult One-pagers and Mythras Encounter Tool updates and Mythras GM Charts Link to comment Share on other sites More sharing options...
clarence Posted December 8, 2018 Share Posted December 8, 2018 Excellent work! 1 Quote FrostByte Books M–SPACE d100 Roleplaying in the Far Future Odd Soot Science Fiction Mystery in the 1920s Link to comment Share on other sites More sharing options...
VonKatzen Posted December 12, 2018 Share Posted December 12, 2018 Just out of curiosity how much work would it take to create a portable version of this? Not necessarily an independent program, but something like a complete web archive that could be used from a jump drive or something? 1 Quote Link to comment Share on other sites More sharing options...
hkokko Posted December 13, 2018 Share Posted December 13, 2018 On 12/12/2018 at 9:18 PM, VonKatzen said: Just out of curiosity how much work would it take to create a portable version of this? Not necessarily an independent program, but something like a complete web archive that could be used from a jump drive or something? Quite a bit I guess - it has been asked maybe 2-4 times - once a year during the last 4-5 years tool has been in existence. The developer (skoll) considers this to be pretty much feature complete. So do I - pretty much. If there is additional development - there are some things that I would consider to help more than trying to create extra complexity and work in trying to maintain a portable version. The technology would need to be different. It will not be uptodate with the templates and features that are constantly being updated. Currently there are no major bugs - it works on its own. I am involved in another tool (campaign logger) that has portable and internet versions separate. The portable version has not been developed for awhile as most players in most occasions have internet access - so the web version has large variety of features not existing in portable ones. And that is small commercial product... Why would you want to have portable. It is portable enough already - using it constantly on my iPad - it just requires the internet connection. If you cannot have internet connection - it is super easy to prepare for session by generating enough opponents before hand of any kind whatsoever. I have a small folder of them printed out just in case - any permanent ones I could also store as pdf in Evernote or file folders. For example for city - few encounters before hand, for jungle - few human, few animal, few monsters, for a forbidden temple - few guards, few monsters, the big baddie and so on... The thing with having the printed ones out is that you can mark them during the melee (hit points, conditions etc...) In Mythras it is hard to have several melees in a night - so few ready made printed or pdf should be enough. If you are going to a cottage for a week of gaming and no internet there - again it is easy to prep beforehand - printing larger amount or pdf:ing larger amount. 1 Quote My Glorantha/Mythras blog with Glorantha Cult One-pagers and Mythras Encounter Tool updates and Mythras GM Charts Link to comment Share on other sites More sharing options...
hkokko Posted November 24, 2019 Share Posted November 24, 2019 What's another year, it's been almost a year since I updated here with any new creatures. Here are: Spirits in a Material World (Djinn special) Was reading the Other Sinbad and Dead Djinn in Cairo for inspiration to a sea voyage that my players might be undertaking in the seas surrounding Fonrit . This reminded me that I had not yet created the mighty (and not so mighty) Djinn in the Mythras Encounter Generator. Pete Nash did a wonderful article on Fenix papers to bring the Djinn to life in Bartimaeus style and that gave me the stats. The Djinns use a new sorcery order “Smokeless, Scorching Fire” for example “Adept of Smokeless, Scorching Fire”. I made three levels (Apprentice, Adept and Mage). Djinns also needed new abilities in the Enemy Ability Feature set. Here they are approximated in Mythras Encounter Generator. Imp Foliot Djinn https://notesfrompavis.blog/2019/11/24/spirits-in-a-material-world-djinn-special/ 2 Quote My Glorantha/Mythras blog with Glorantha Cult One-pagers and Mythras Encounter Tool updates and Mythras GM Charts Link to comment Share on other sites More sharing options...
hkokko Posted January 3, 2021 Share Posted January 3, 2021 Mythras Encounter Generator visits Lyonesse As the year's first post here are a few Lyonesse encounters. Bearded Gryph Hulk of Cam Brakes Heceptor Natrid Screamer Ska Warrior Unicorn For spirit beings only few links are put here as direct links. Rest of them can be found via MeG search for example with tag: Lyonesse Darklings Small Lesser Darkling Greater Elder Ancient Elder Willawen Small, Lesser, Willawen, Greater, Elder, Ancient Elder Merrihew Small, Lesser, Merrihew, Greater, Elder, Ancient Elder Quist Small, Lesser, Quist, Greater, Elder, Ancient Elder Hyslop Small, Lesser, Hyslop, Greater, Elder, Ancient Elder https://notesfrompavis.blog/2021/01/03/mythras-encounter-generator-visits-lyonesse/ 3 1 Quote My Glorantha/Mythras blog with Glorantha Cult One-pagers and Mythras Encounter Tool updates and Mythras GM Charts Link to comment Share on other sites More sharing options...
hkokko Posted May 30, 2021 Share Posted May 30, 2021 Visited the country side - found questing shamans (wibble) and stampedes in the jungle (double wibble), plateaus and savannah/prairie Questing Shamans and Beast Stampedes There has been a few shaman party’s in the MeG but nothing for the questing shamans. Questing shamans are usually shamans or high shamans and they might be accompanied by their totem animals or a strong spirit guide. Questing Shamans Here are the first few questing shaman parties Questing Kangi Shaman – ape totem animal Questing Mandahi Shaman – python totem animal Questing Kumongi Shaman – spider totem animal For these strong spirit guides have been created. Questing shamans appear also in the toolsfrompavis standard encounters. Stampede Something, it might have been human hunting party, lightning, volcano or hungry predator has caused the herd animals to stampede The are now modelled as Flocks (from Monster Island) in MeG. They can be found as Stampede in the Jungle and Stampede in the Savannah. Stampede in Jungle uses mainly herbivore saurians as the stampeding animals Stampede in Puna Plateau uses currently only Mammoth as stampeding animals Stampede in the Savannah uses bison or savannah buffalo This is now also reflected in the toolsfrompavis standard encounters in Jungle. You can generate encounters for your Mythras game easily with MeG https://notesfrompavis.blog/2021/05/30/questing-shamans-and-beast-stampedes/ 2 Quote My Glorantha/Mythras blog with Glorantha Cult One-pagers and Mythras Encounter Tool updates and Mythras GM Charts Link to comment Share on other sites More sharing options...
hkokko Posted July 12, 2021 Share Posted July 12, 2021 Updating the Mythras Encounter Generator Spirits – Sickness Spirits I have started to update the older spirit encounters in MeG. Part of them were created pre-Mythras RQ6 and quite a few of them in the early days of MeG feature development. I am starting with sickness spirits. So what changes – Spirits will use newly refactored Spirit Abilities feature and use all of the Spirit Abilities from Mythras (3rd printing). They will use them by having them as “Spirit Abilities” feature in individual spirits. For the sickness spirits this will mean that they have Covert, Manifestation and Disease feature with references to the rulebook where necessary. All of the artefacts of older rules and MeG feature workarounds are updated to the current feature set. For example in earlier rule sets there was onset time for sickness to start, now that does not exist in current rule sets for spirits. For each of the sickness spirit intensity levels from 1-4 there is added a randomised Disease condition available for sickness spirit (for that intensity level). For example for Sickness spirit intensity 1 there will be only one disease condition randomised. For higher level intensities there is created all the variations of disease conditions. For example for level 2 there is sickness spirit intensity 2 (1+1) and sickness spirit intensity 2 (2) – first one will have two randomized disease conditions for level 1 and the second spirit will have only one with disease condition level 2. For intensity 3 there will be three spirits – one with three first level conditions,one with one first level and one second level and one with one with one third level. There are also a few parties created to generate spirits from all four intensity levels only spirits from intensity level 2 only spirits from intensity level 3 only spirits from intensity level 4 I have only currently created up to intensity 4 but that should be plenty enough for the opposition. There will undoubtedly remain other disease and sickness spirits in MeG created by me. They might get updated or retired later as I get the time. Other spirits will be updated one by one after summer season. You will find the usual Mythras Encounter page here and useful charts here and a set of starting resources for Mythras GMS here The link below will lead to my blog with pictures and live links to the details of the above https://notesfrompavis.blog/2021/07/12/updating-the-meg-spirits-sickness-spirits/ Quote My Glorantha/Mythras blog with Glorantha Cult One-pagers and Mythras Encounter Tool updates and Mythras GM Charts Link to comment Share on other sites More sharing options...
hkokko Posted July 24, 2021 Share Posted July 24, 2021 Alas Babylon – Creatures of Mythic Babylon Unleashed Design Mechanism published a mighty tome called Mythic Babylon this summer. It contains magic system additions and everything necessary to play a role playing campaign in Babylon – of course including creatures. I have added a few of those into the Mythras Encounter Generatorso it will be as easy to generate those than any others. There are also few additional abilities for beasts – Good and Bad Omen, Melammu – a form of frightening splendour and See Ghosts. These have been added as abilities to the MeG. I have also added tag “Mythic Babylon” for existing creatures that I have created that might be encountered in Babylon. First batch of new creatures are Kulullu – the Merpeople Girtablullu – the Scorpion men Katillu – the scorpion demon Apsasu – the Winged Bull (the ones you can see in British Museum) Suhurmasu (Goat Fish) Mushussu (Babylonian Dragon) Lion Fish These could also fit nicely into a sword and sorcery campaign for example Monster Island. There are already aurochs, Babylonian ostrich, Cheetah, Common Griffin, Hyena, Jackal, Lions and Wolves to fit into your Babylonian campaign. More Babylonian creatures will join MeG soon. https://notesfrompavis.blog/2021/07/24/alas-babylon-creatures-of-mythic-babylon-unleashed/ 1 Quote My Glorantha/Mythras blog with Glorantha Cult One-pagers and Mythras Encounter Tool updates and Mythras GM Charts Link to comment Share on other sites More sharing options...
hkokko Posted July 25, 2021 Share Posted July 25, 2021 Alas Babylon – The Sequel – More Creatures of Mythic Babylon Unleashed Now there exists a few more creatures from the Mythic Babylon in the Mythras Encounter Generator. You can find them with tag “Mythic Babylon” in the MeG This batch contains Hari Hunter Kurgarra – Taloned Dancers Kusarikku bullmen Lahmu – hairy heromen Uridimmu – mad dog Hallulaja – The Centipede demon Mutu – King Slayer – The Demon Possessed Lion Nimru – The Leopard Demon These could also fit nicely into a sword and sorcery campaign for example Monster Island. You can find the previous ones for Mythic Babylon here More Babylonian creatures will join MeG soon. https://notesfrompavis.blog/2021/07/25/alas-babylon-the-sequel-more-creatures-of-mythic-babylon-unleashed/ Quote My Glorantha/Mythras blog with Glorantha Cult One-pagers and Mythras Encounter Tool updates and Mythras GM Charts Link to comment Share on other sites More sharing options...
hkokko Posted October 16, 2021 Share Posted October 16, 2021 Fallen Gods, Monsters and Demons for Mythic Babylon (Mythras) Here is an update for Mythras Encounter Generator. All of the Fallen Gods, Monsters and Demons for Mythic Babylon now exist at Mythras Encounter Generator Many of them would be useful for Monster Island or any fantasy campaign with Middle Eastern flavour. They can be found easily with tag “Mythic Babylon” The following now exist Umu Roaring Weather Beast Gallu – Constable Demon of the Underworld Iduptu – Demon of the Winds Ugallu – Porter Demon of the Underworld Rabisu – Bailiff Demon of the Underworld Asag – Fallen God Anzud – Thunderbird Forest Guardian Lamastu – Fallen God Pazuzu Sikkanu Stone Guardian Usumgallu, Lion Serpent Basmu – Venomous Winged Serpent Musmahhu The seven headed serpent Previously there were published the Alas Babylon – Creatures of Mythic Babylon Unleashed and Alas Babylon – The Sequel Later in the autumn I will probably tackle the spirits of Mythic Babylon. The Mythras Encounter Generator is explained here https://notesfrompavis.blog/2021/10/16/fallen-gods-monsters-and-demons-for-mythic-babylon-mythras/ Quote My Glorantha/Mythras blog with Glorantha Cult One-pagers and Mythras Encounter Tool updates and Mythras GM Charts Link to comment Share on other sites More sharing options...
hkokko Posted October 17, 2021 Share Posted October 17, 2021 Spirits of Mythic Babylon All of the spirit like beings for Mythic Babylon now exist at Mythras Encounter Generator Many of them would be useful for Monster Island or any fantasy campaign with Middle Eastern flavour. They can be found easily with tag “Mythic Babylon” The following now exist Aburrissanu – Insect Demon Lilili & Musirtu – Owl Demon Hursannu – River Demon Passion Spirit 1,2,3 Alu Demon Asakku – Earth Demon Utukku Wind Spirit Greater Wind Spirit Zaqiqu – Dream spirit Etemmu – Ghost Previously there were published the Fallen Gods,Demons and Monsters of Babylon, Alas Babylon – Creatures of Mythic Babylon Unleashed and Alas Babylon – The Sequel In addition there now exists a new or updated version of following common beasts Indian Elephant Syrian Elephant Normal Horse War Horse Heavy Work Horse Onager/Kunga The Mythras Encounter Generator is explained here https://notesfrompavis.blog/2021/10/17/spirits-of-mythic-babylon/ Quote My Glorantha/Mythras blog with Glorantha Cult One-pagers and Mythras Encounter Tool updates and Mythras GM Charts Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.