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Form Fillable Adventurer Sheet for Magic World


Nick J.

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Alrighty. Just finished stripping out all of the JavaScript in the sheet. I also stripped out some tool-tips to avoid confusion, and deleted stuff like the radio buttons for Heroic or Standard hit points, and converted all of the read-only fields to standard forms. Everything in the sheet should now be fillable, but there are no calculations of any kind in the document. You can still click on the portrait box and import an image however.

Hopefully other people find this useful.

 

MagicWorld CS (form-fillable-no-calc)v2.3.1 .pdf

Edited by Nick J.
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6 hours ago, Nick J. said:

Alrighty. Just finished stripping out all of the JavaScript in the sheet. I also stripped out some tool-tips to avoid confusion, and deleted stuff like the radio buttons for Heroic or Standard hit points, and converted all of the read-only fields to standard forms. Everything in the sheet should is now be fillable, but there are no calculations of any kind in the document. You can still click on the portrait box and import an image however.

Hopefully other people find this useful.

 

MagicWorld CS (form-fillable-no-calc)v2.3.1 .pdf

You’re a good man Nick! Can’t wait till we try out Dolmenwood!

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Check out our homebrew rules for freeform magic in BRP ->

No reason for Ars Magica players to have all the fun!

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10 hours ago, Nick J. said:

I'm getting there. Work has been brutal the past couple of months, but I'm nearing the end of the long dark tunnel.

That makes me think of the end of Cemetary Man (which has a strange/silly/non sequitur ending.
My past couple months have been confuzzled anyways... but all the game groups I'm in have been on hiatus or worse. So it will be good to get back to it.

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13 hours ago, Simlasa said:

That makes me think of the end of Cemetary Man (which has a strange/silly/non sequitur ending.
My past couple months have been confuzzled anyways... but all the game groups I'm in have been on hiatus or worse. So it will be good to get back to it.

I've never seen the movie, but my life feels kind of strange and silly lately so I probably should watch it.

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  • 4 months later...

Tiny bug-fix release:

Update 5/20/2019

Very minor bug-fix. Changed the way the armor penalty applies to perception skills. Insight is no longer affected, because a helmet that you can't see out of enough to read someone's body language doesn't seem like a very awesome design. I also uploaded the custom sheet I use for my home game that's set in the B/X setting of Dolmenwood by Gavin Norman, (that I adapted for BRP/Magic World). I also use social class, and a reputation system (nicked from RuneQuest: Glorantha). I can't imagine why it would be useful to anyone but me, but if you want a game with goatmen, grimalkin, moss dwarfs, woodgrue, wodewoses, and whatnot. Maybe it's something you can pull apart and edit in Adobe or Foxit Phantom yourself? Who knows, the world is your oyster. If you really want the 20 pages long gazetteer and house rules document I whipped up PM me.

Edited by Nick J.
grammatological clarimification
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