Guest Vile Traveller Posted January 13, 2016 Share Posted January 13, 2016 I thought I'd start a thread here to collect typos, hopefully before the book goes to the printer. Rick mentioned that he's not looking at anything other than typos, which is why I didn't name this thread "errata" or anything of the sort. p.41-42: I notice that the integration of the errata for Multimissile now states twice that the magical missiles can critical - "The magically produced missiles can critical. [...] The magically produced missile cannot impale, but they can critical". Not sure if this qualifies as a typo, as this is what you get by appending the original errata verbatim from the inside front cover to the end of the descriptive text. In any case, the second one should say "missiles". p.56: Rambling RuneQuestions, second paragraph: the answer "The same skill" should not be italicised. p.90: Average size for ducks is given as 54. Quote Link to comment Share on other sites More sharing options...
hkokko Posted January 13, 2016 Share Posted January 13, 2016 Do you mean that in your game ducks are not SIZ 54. They have been treated with utter respect by all due to this. This is from a canon source, we should not contradict... 3 1 Quote My Glorantha/Mythras blog with Glorantha Cult One-pagers and Mythras Encounter Tool updates and Mythras GM Charts Link to comment Share on other sites More sharing options...
Guest Vile Traveller Posted January 13, 2016 Share Posted January 13, 2016 I consider "ducks" to be a typo in my games. Quote Link to comment Share on other sites More sharing options...
GianniVacca Posted January 13, 2016 Share Posted January 13, 2016 19 minutes ago, Vile said: p.56: Rambling RuneQuestions, second paragraph: the answer "The same skill" should not be italicised. Likewise on p97 the sentence after Dragonsnails should not be italicised. Quote 「天朝大國」,https://rpggeek.com/rpgitem/92874/celestial-empire 很有意思: http://celestialempire.blogspot.com/ Link to comment Share on other sites More sharing options...
hkokko Posted January 13, 2016 Share Posted January 13, 2016 The ducks RQ2 way are actually quite formidable when used in RQ Encounter Generator http://ouropa.planeetta.com/rq_tools/enemygen/enemy_template/4198/ Sorry, could not resist. Quote My Glorantha/Mythras blog with Glorantha Cult One-pagers and Mythras Encounter Tool updates and Mythras GM Charts Link to comment Share on other sites More sharing options...
M Helsdon Posted January 13, 2016 Share Posted January 13, 2016 (edited) Reported to Rick but posted here to prevent duplications. Page 9: ‘Again, this is a high average roll When’ should be ‘Again, this is a high average roll. When’ Page 11: ‘POW It’s nice having a touch with the Universe’ might be ‘POW It’s nice being in touch with the Universe’ Page 34: ‘the suppression and re-impression of the spells taking place Simultaneously’ should be ‘the suppression and re-impression of the spells taking place simultaneously’. Page 84: ‘instead of working under the guide. lines’ should be ‘instead of working under the guidelines’. Page 91: ‘Spells: Healing 2; Speedart 1’ – Speedart is not a Variable spell so this should be ‘Spells: Healing 2; Speedart’. Page 118: ‘could not take to 13’ should be ‘could not take it to 13’. Page 140: 'Even this number is high, and most of it consists of monks rather that priests of a congregation' should be 'Even this number is high, and most of it consists of monks rather than priests of a congregation' Back cover: ‘the Dragon Pass area’ among’ should be ‘the Dragon Pass area, among’. Edited January 13, 2016 by M Helsdon Quote Link to comment Share on other sites More sharing options...
jean Posted January 13, 2016 Share Posted January 13, 2016 I have seen two things in the weapon statistics table on page 27 there are 2 lines for fist comparing with the table on page 26 (starting skill value), I think that the first line with fist should be Butt Butt - - 1D4 Head instead of Fist Fist - - 1D4 Head On page 44 in the fetch table there is no POW value foe a roll 11-20 Quote Link to comment Share on other sites More sharing options...
M Helsdon Posted January 13, 2016 Share Posted January 13, 2016 (edited) 50 minutes ago, jean said: On page 44 in the fetch table there is no POW value foe a roll 11-20 That's an error present in the original RQ2 document and not covered by the Errata. I suspect that '21-35' should be '11-35'. Edited January 13, 2016 by M Helsdon Quote Link to comment Share on other sites More sharing options...
Guest Vile Traveller Posted January 14, 2016 Share Posted January 14, 2016 I hope that errors in the original will still be fixed in this edition. Anyway, in a week or so* I will collate what we have and pass it to Rick directly for him to incorporate or discard as he sees fit. * Question for Rick - what is the deadline for passing you this list? Quote Link to comment Share on other sites More sharing options...
Rick Meints Posted January 14, 2016 Share Posted January 14, 2016 I want to send the final files to the printer within a week. I would love to do so by Friday because I want to get this printed. 5 Quote Hope that Helps,Rick Meints - Chaosium, Inc. Link to comment Share on other sites More sharing options...
Sayerson Posted January 14, 2016 Share Posted January 14, 2016 Awesome sauce. I'm sending in the ducks now to take out Delecti. There ain't no stopping them now! 2 Quote Say no to censorship "Did he say he was a Rune Lord or that he knew one?" "Go, and never darken my towels again." "Ach Crimmens! Ye smited me...ye craven. Worra, worra. What would me Mum say?" Link to comment Share on other sites More sharing options...
Guest Vile Traveller Posted January 14, 2016 Share Posted January 14, 2016 4 hours ago, Rick Meints said: I want to send the final files to the printer within a week. I would love to do so by Friday because I want to get this printed. You heard him, BRPers! Let's get reading there! Quote Link to comment Share on other sites More sharing options...
M Helsdon Posted January 14, 2016 Share Posted January 14, 2016 (edited) 6 hours ago, Vile said: I hope that errors in the original will still be fixed in this edition. Many have been, in addition to the Errata. It's a question of finding them. ;-) Edited January 14, 2016 by M Helsdon Quote Link to comment Share on other sites More sharing options...
AJ The Ronin Posted January 14, 2016 Share Posted January 14, 2016 p.84 last paragraph under non-intelligent monsters it says: "instead of working under the guide. lines for..." The period after "guide" should be removed. Quote Link to comment Share on other sites More sharing options...
M Helsdon Posted January 14, 2016 Share Posted January 14, 2016 The first and third comments are purely cosmetic... Page 139: 'rune spells' might be 'Rune spells'. Page 139: 'and only Heroquest' might be 'and only a Heroquest'. Page 141: 'makes the rune for Fire/Sky' might be 'makes the Rune for Fire/Sky'. Quote Link to comment Share on other sites More sharing options...
Scott A Posted January 14, 2016 Share Posted January 14, 2016 Page 3: "One pair of 20-sided percentile dice" should likely read "One pair of 10-sided percentile dice" Quote Link to comment Share on other sites More sharing options...
AJ The Ronin Posted January 14, 2016 Share Posted January 14, 2016 (edited) page 18 under Resolution of Melee: point 2 should have an asterisk? page 28 under Weapon Damage Absortion: "4 points of damage taken in 1 melee round..." Should omit the "4" edit: the high number for the STR and SIZ average for Gargoyles (page 91) don't match the dice. The average of 5d6 is 17.5 Edited January 15, 2016 by ajtheronin Quote Link to comment Share on other sites More sharing options...
Noita Posted January 15, 2016 Share Posted January 15, 2016 16 hours ago, Scott A said: Page 3: "One pair of 20-sided percentile dice" should likely read "One pair of 10-sided percentile dice" Back in the day my percentile dice were 20 sided if i remember correctly. 1 Quote Link to comment Share on other sites More sharing options...
M Helsdon Posted January 15, 2016 Share Posted January 15, 2016 7 minutes ago, Iskallor said: Back in the day my percentile dice were 20 sided if i remember correctly. It was left at D20 because that's what the original said, as it isn't 'wrong'. Unless Rick changes it, the D20 marks the era when D10s were as rare as dragon's teeth. 1 Quote Link to comment Share on other sites More sharing options...
lawrence.whitaker Posted January 15, 2016 Share Posted January 15, 2016 1 hour ago, Iskallor said: Back in the day my percentile dice were 20 sided if i remember correctly. Mine still are... 5 Quote The Design Mechanism: Publishers of Mythras Link to comment Share on other sites More sharing options...
Rick Meints Posted January 15, 2016 Share Posted January 15, 2016 (edited) I appreciate the D20 replaced with D10 suggestion. I politely decline to make that edit. What some of the (ahem) younger generation may not be aware of is that back in the 70s and 80s most 20 sided dice did not have the numbers 11-20 on them. They had 0-9 twice. Thus, you could use it as a D10 as is. Also, some dice sets came with a crayon so you could color in one set of 0-9 to represent 11-20 and more easily use it as a D20, which was probably more important for D&D players than RuneQuest players. NOTE: I just checked and my 2" thick RQ boxed set and my 1" thick boxed RQ set both have the 20 sided die that has 0-9 twice on it. Also, my Games Workshop RQ 2" thick boxed set not only has the twenty sided die with 0-9 twice, but it has one set of 0-9 colored in. No idea if the die came that way or if its previous owner did the honors. Edited January 15, 2016 by Rick Meints Fact Checking with examples. :-) 6 Quote Hope that Helps,Rick Meints - Chaosium, Inc. Link to comment Share on other sites More sharing options...
K Peterson Posted January 15, 2016 Share Posted January 15, 2016 Not too hard to find d20s numbered 0-9 through online sources. I've got a few of them but don't really use them much for d100 play. Standard d10s work well enough for me. Somewhere I've got one of those d10-inside-a-big-clear-plastic-d10, but that thing rolls like hell. Quote Link to comment Share on other sites More sharing options...
Scott A Posted January 15, 2016 Share Posted January 15, 2016 I had no idea. That certainly seems a fitting detail to keep intact, given the project. Quote Link to comment Share on other sites More sharing options...
AJ The Ronin Posted January 15, 2016 Share Posted January 15, 2016 (edited) Page 109: second scroll: "rolling 2d6 gives 11. and adding 3 gives..." Period should be removed. Edited January 15, 2016 by ajtheronin Quote Link to comment Share on other sites More sharing options...
Guest Vile Traveller Posted January 16, 2016 Share Posted January 16, 2016 I guess that's it! Time's up, Rick? Quote Link to comment Share on other sites More sharing options...
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