aknaton Posted July 11, 2016 Share Posted July 11, 2016 In the dscription of the skill Brawl there are an example of dong damage with a cestus. I dont understand how the damage was calculated (if I remember correctly, I dont have the book available now, it was 1D4+7D3+db). In the skill description it states that you get 2D3 damage with brawl when you have a skill of 100+. Can anyone explain? Quote Link to comment Share on other sites More sharing options...
muminalver Posted July 11, 2016 Share Posted July 11, 2016 In Elric it was 1d4+2d3 for skills over 100% so I think it is a typo... Quote Link to comment Share on other sites More sharing options...
Nick J. Posted July 19, 2016 Share Posted July 19, 2016 (edited) The typo is corrected in the updated version of the PDF. But yes, if you have Brawl and Cestus at 101 or higher, you get 1d4+1+2d3+db Edited July 19, 2016 by Nick J. Quote Link to comment Share on other sites More sharing options...
aknaton Posted July 19, 2016 Author Share Posted July 19, 2016 Thanx. I have the printed book. So no updates there 11 minutes ago, Nick J. said: The typo is corrected in the updated version of the PDF. But yes, if you have Brawl and Cestus at 101 or higher, you get 1d4+1+2d3+db Quote Link to comment Share on other sites More sharing options...
Nick J. Posted July 19, 2016 Share Posted July 19, 2016 Ben Monroe had an errata document he shared from his google drive, but it looks like the link is dead now. Not sure if somebody had the forethought to download a copy and keep it safe. Quote Link to comment Share on other sites More sharing options...
aknaton Posted July 19, 2016 Author Share Posted July 19, 2016 Yes I tried that link before I posted here. Maybe I'll poke him. And see if we can get it up again. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.