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Designing RuneQuest, part 10


Jeff

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On 29/07/2016 at 1:25 PM, styopa said:

I can only say, it's a magnificent work of fantasy worldbuilding, whether you use it to play in Glorantha or not.  The art is some of the best fantasy art I've *ever* seen, and the fact that it's not just some 'crap the artist made up' but in fact is (in every case) instructional, illustrating some facet of Gloranthan life, myth, or culture is just pure bonus.  I think every time I brows through the book I find new stuff that's fascinating.

 

Even though I'm not running Glorantha these days, I'd like to second this opinion.

I was a kickstarter backer and unfortunately my copy of volume 1 got damaged during delivery (thank you Australia Post!), but I'll be picking up the reprint in a heartbeat. Hopefully there will be a pre-order option?

The Guide to Glorantha shows why the setting is right up there as one of the best pieces of worldbuilding in the industry. There are only a few other settings that come close, such as M.A.R. Barker's Tékumel and possibly Harn.

As for the artwork, I love the use of heroic age Greece as an inspiration - it makes a welcome change from all of the generic faux-medieval artwork out there and helps to distinguish the setting.

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