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Peer-reviewed academic paper about Glorantha


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A peer-reviewed academic paper about Glorantha!

It's about what it means to be "Orlanthi", and is from the proceedings of the recent 1st Joint International Conference of Digital Games Research Association (DiGRA) and the Foundation of Digital Games (FDG).

Interesting quote: "Learning to understand Orlanthi culture is as central in KoDP as learning to jump is in Super Mario Bros. (1985) or learning to shoot is in Call of Duty (2003). It is also one of the things that make the game a challenge: KoDP does not feature any kinaesthetic challenges, so the difficulty is determined by strategic and hermeneutic challenges."

https://www.academia.edu/27610983/What_Does_it_Mean_to_be_Orlanthi_Hermeneutic_Challenge_in_King_of_Dragon_Pass

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