jongjom Posted November 30, 2016 Share Posted November 30, 2016 1 hour ago, Jeff said: Well the good news is that the RQ core rules is pretty much done. Jason is still making edits and adding examples (as well as adding things like character templates for folk who want to make characters quickly), and I am pretty much done with the Bestiary. Steve, Ken, Chris, Jason, and I are all working on the campaign book, and I need to finish up the Gamemaster Book. That's four books that I hope to start commissioning art for at the beginning of the year. I like the idea of getting all the delays in before a Kickstarter commences. Having said that I hope after the Kickstarter you give the crowdsourcing backers chance forĀ error trapping (as opposed not having our particular pet house rule in the edition!). Quote Link to comment Share on other sites More sharing options...
g33k Posted November 30, 2016 Share Posted November 30, 2016 2 hours ago, Jeff said: Well the good news is that the RQ core rules is pretty much done... I hit the "like" button on this post. Ā Where's the "omg<lunge+scrabble>GIMME!!!" button? Ā Ā Also -- yes *PLEASE* for early-access to aĀ draft for "error trapping" before the final galley's are approved. Ā (Dunno if you spotted the debacle over at "Shadowrun:Anarchy" regarding errors in their YUGE collection of "archetype" characters, for example;Ā but that one appears to be burning them pretty badly.) Ā 1 Quote C'es ne pas un .sig Link to comment Share on other sites More sharing options...
g33k Posted November 30, 2016 Share Posted November 30, 2016 2 hours ago, Jeff said: ... and I am pretty much done with the Bestiary. Steve, Ken, Chris, Jason, and I are all working on the campaign book, and I need to finish up the Gamemaster Book. That's four books that I hope to start commissioning art for at the beginning of the year. A fewĀ questions, if you don't mind... 1. Has the final format/etcĀ been decided? Ā Will there be a slipcover-case available? Ā If so, is the caseĀ for theĀ 3-book set, or all 4? Ā Or might there be different slipcovers offered? Ā Hrm... maybe a "Stretch Goal"? 2. How much of the Beastiary has gotten a pass through the independent playtesters' groups? Ā Is the "GM Book" going out (has it gone out) to playtest-GM's for additional input; at least, the relevant portions? Ā Quote C'es ne pas un .sig Link to comment Share on other sites More sharing options...
Rick Meints Posted December 1, 2016 Share Posted December 1, 2016 The RuneQuest books will be in color hardcover books. We will do ONE limited edition slipcase for the full set of books. We will not have a variety of slipcases for different configurations of books. We need to keep complexity of bindings, slipcases, etc to a minimum.Ā We plan on crowdsourcing the editing of the books by making the PDFs available prior to printing the books. 8 Quote Hope that Helps,Rick Meints -Ā Chaosium, Inc. Link to comment Share on other sites More sharing options...
g33k Posted December 2, 2016 Share Posted December 2, 2016 4 hours ago, Rick Meints said: The RuneQuest books will be in color hardcover books. We will do ONE limited edition slipcase for the full set of books. We will not have a variety of slipcases for different configurations of books. We need to keep complexity of bindings, slipcases, etc to a minimum.Ā We plan on crowdsourcing the editing of the books by making the PDFs available prior to printing the books. TYVM ! Ā Complete, concise, informative. Quote C'es ne pas un .sig Link to comment Share on other sites More sharing options...
Pentallion Posted December 2, 2016 Share Posted December 2, 2016 On 11/30/2016 at 6:22 AM, simonh said: I'll chip in on the pro-podcast side. I listen to them on the way to/from work, mostly while walking which otherwise would be dead time, so they're fantastically convenient. Also sometimes while cooking. Simon Hibbs yeah, I'd be sad if the podcasts stopped.Ā I don't do "skim" I read everything and that takes time.Ā But podcasts I can listen to while excercising, cooking, whenever.Ā And I like hearing how Gloranthan words are pronounced.Ā Well, except Bestiary.Ā Ā Quote Link to comment Share on other sites More sharing options...
styopa Posted December 2, 2016 Share Posted December 2, 2016 22 hours ago, Rick Meints said: The RuneQuest books will be in color hardcover books. We will do ONE limited edition slipcase for the full set of books. We will not have a variety of slipcases for different configurations of books. We need to keep complexity of bindings, slipcases, etc to a minimum.Ā We plan on crowdsourcing the editing of the books by making the PDFs available prior to printing the books. I thought they were already nearly done editing, and almost to art-commissioning? Quote Link to comment Share on other sites More sharing options...
g33k Posted December 2, 2016 Share Posted December 2, 2016 49 minutes ago, styopa said: I thought they were already nearly done editing, and almost to art-commissioning? The core rules & BEASTiary are "pretty much done," butĀ editing is still going on...Ā GM book & campaign book still being written: HOWEVER -- as noted elsethread (the 13G KS "Glorantha Soucebook" thread) -- edits can be REALLY challenging on these sorts of projects, and getting fresh eyes onto a project, BEFORE going to DeadTree,Ā can only work to our ultimate advantage, here amongst the plebeian fans. Take a look at the howls of anguish with "Shadowrun:Anarchy" & the need for another proof-reader pass. Ā The poor trollkins over there had already committed the print-run whenĀ major oversights surfaced (via informal/unofficial crowdsource); personally, I REALLY prefer hardcopy, but I also REALLY hope C/MDĀ sets up a solid methodĀ (spends a good chunk of time) letting the obsessive fanbase pore over the PDF's, before letting a single electron become a picoliter inkdrop... Ā Ā 1 Quote C'es ne pas un .sig Link to comment Share on other sites More sharing options...
Rick Meints Posted December 2, 2016 Share Posted December 2, 2016 (edited) g33k, The cycle is simple: PDFs get released/sold, people submit edits to a forum, probably on this website, we then incorporate the edits we agree with, a few weeks laterĀ we then start the printing process.Ā Edited December 2, 2016 by Rick Meints 4 Quote Hope that Helps,Rick Meints -Ā Chaosium, Inc. Link to comment Share on other sites More sharing options...
g33k Posted December 3, 2016 Share Posted December 3, 2016 4 hours ago, Rick Meints said: g33k, The cycle is simple: PDFs get released/sold, people submit edits to a forum, probably on this website, we then incorporate the edits we agree with, a few weeks laterĀ we then start the printing process.Ā Coolio.Ā Always good to know what to expect. Quote C'es ne pas un .sig Link to comment Share on other sites More sharing options...
g33k Posted December 3, 2016 Share Posted December 3, 2016 BTW -- is the "GM" in the new edition going to be re-titled as "Runemaster"? Or are those cutesy-unique GM titles just too, too 1990's ... ? Ā <dives for cover> Quote C'es ne pas un .sig Link to comment Share on other sites More sharing options...
Jeff Posted December 4, 2016 Share Posted December 4, 2016 GM is gamemaster. I've never called a GM in RuneQuestĀ anything other than a GM and see no reason to change that. 3 Quote Link to comment Share on other sites More sharing options...
smiorgan Posted December 4, 2016 Author Share Posted December 4, 2016 On 30/11/2016 at 3:06 PM, Jeff said: as well as adding things like character templates for folk who want to make characters quickly Very good idea! The multi-generation character backstory is great, but it's good to accommodate different play styles. Sometimes one wants to whip-up a character quickly and go straight to exploring the Big Rubble.Ā Ā Ā 2 Quote Link to comment Share on other sites More sharing options...
Mankcam Posted December 4, 2016 Share Posted December 4, 2016 (edited) Totally agree with the above. Whilst I preferĀ the extended life-path approach to char gen (like in Traveller rpg, etc), it's also good to have a template for a generic build char gen, or a quick char gen process. Glad to see that perhaps these templates couldĀ fill this role to some an extent. Edited December 4, 2016 by Mankcam Quote " Sure it's fun, but it is also well known that a D20 roll and an AC is no match against a hefty swing of a D100% and a D20 Hit Location Table!" Link to comment Share on other sites More sharing options...
Al. Posted December 6, 2016 Share Posted December 6, 2016 On 30/11/2016 at 3:11 PM, jongjom said: Having said that I hope after the Kickstarter you give the crowdsourcing backers chance forĀ error trapping (as opposed not having our particular pet house rule in the edition!). Since we're all going to do the latter anyway, it seems sensible to allow us to do the former before printing. Quote Rule Zero: Don't be on fire Link to comment Share on other sites More sharing options...
styopa Posted December 6, 2016 Share Posted December 6, 2016 On 12/4/2016 at 6:20 AM, Mankcam said: Totally agree with the above. Whilst I preferĀ the extended life-path approach to char gen (like in Traveller rpg, etc), it's also good to have a template for a generic build char gen, or a quick char gen process. Glad to see that perhaps these templates couldĀ fill this role to some an extent. I'd say such templates would be mostly appropriate for a setting/campaign book to keep the rules as portable as possible, but AFAIK the RQ-new rules will essentially be 'baked into' Dragon Pass from the start. Quote Link to comment Share on other sites More sharing options...
g33k Posted December 6, 2016 Share Posted December 6, 2016 1 hour ago, styopa said: I'd say such templates would be mostly appropriate for a setting/campaign book to keep the rules as portable as possible, but AFAIK the RQ-new rules will essentially be 'baked into' Dragon Pass from the start. I'd love to see MORE templates in the Campaign/Setting contexts (including one or two for each of the "most PC'able" creatures in the BEASTiary, please!), but IMHO -- no, IMAO! -- the Core Book should have (at least some)Ā "Grab'n'Go" PC's, too! Ā 1 Quote C'es ne pas un .sig Link to comment Share on other sites More sharing options...
g33k Posted December 7, 2016 Share Posted December 7, 2016 On 12/4/2016 at 2:34 AM, Jeff said: GM is gamemaster. I've never called a GM in RuneQuestĀ anything other than a GM and see no reason to change that. Sorry... Ā My tongue appears to have been so far into my cheek it was hidden from sight...Ā Ā It's Eurmal's fault! 2 Quote C'es ne pas un .sig Link to comment Share on other sites More sharing options...
aries04 Posted December 11, 2016 Share Posted December 11, 2016 so...having never played Runequest, this kickstarter sounds like a perfect time to jump in the deep end. Is that right? 1 Quote Link to comment Share on other sites More sharing options...
Mankcam Posted December 11, 2016 Share Posted December 11, 2016 (edited) ItĀ will likely be a definative edition of RuneQuest, so yep, this will probably be a good versionĀ to have if you want RuneQuest in its original setting Edited December 11, 2016 by Mankcam Quote " Sure it's fun, but it is also well known that a D20 roll and an AC is no match against a hefty swing of a D100% and a D20 Hit Location Table!" Link to comment Share on other sites More sharing options...
Jeff Posted December 11, 2016 Share Posted December 11, 2016 9 minutes ago, Mankcam said: ItĀ will likely be a definative edition of RuneQuest, so yep, this will probably be a good versionĀ to have if you want RuneQuest in its original setting There will also be a Quickstart edition with an introductory scenario available long before the Kickstarter. 11 Quote Link to comment Share on other sites More sharing options...
GianniVacca Posted December 17, 2016 Share Posted December 17, 2016 On 07/12/2016 at 5:20 AM, g33k said: Sorry... Ā My tongue appears to have been so far into my cheek it was hidden from sight...Ā Ā It's Eurmal's fault! What about referees? Quote ć天ę大åćļ¼https://rpggeek.com/rpgitem/92874/celestial-empireĀ å¾ęęę: http://celestialempire.blogspot.com/ Link to comment Share on other sites More sharing options...
styopa Posted December 18, 2016 Share Posted December 18, 2016 6 hours ago, GianniVacca said: What about referees? That's what RQ2 called them. Quote Link to comment Share on other sites More sharing options...
Mankcam Posted December 18, 2016 Share Posted December 18, 2016 Nope, go with GM I reckon, it just seems to work best... Quote " Sure it's fun, but it is also well known that a D20 roll and an AC is no match against a hefty swing of a D100% and a D20 Hit Location Table!" Link to comment Share on other sites More sharing options...
Guest Vile Traveller Posted December 18, 2016 Share Posted December 18, 2016 (edited) I am very keen on the term refereeĀ as opposed to anything-master. It brings to mind the fairness and impartiality the job entails, rather than the sort of despotic rule the worst kind of campaignsĀ suffer under. Edited December 18, 2016 by Vile Quote Link to comment Share on other sites More sharing options...
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