parejf63 Posted October 26, 2016 Share Posted October 26, 2016 (edited) Greetings. I am currently running a game of Magic-World, which I love. I am running it in the Young Kingdoms, way before the time of Elric! My players love the game and the simplicity of it. So much better than AC, HD, and THACO. I also have Openquest2. My Young Kingdoms plays as is, (But Dwarves, Elves, Melniboeans (SP?)... and Myrinnh are playable races) luckily I had the supplements, with a particular love for Isle of the Purple Towns. Any way, I use Chaos, Law and Balance. However, I use the rules presented in Cults of the Young Kingdoms monographs, which makes it more interesting especially for Law players. I allow Law to use Law Spells, without any consequences of gaining Chaos, but they gain Law points. Chaos are restricted from using Balance and Law Spells. Balance has a small selection, but they can use any, getting chaos points for each spell cast. Using Chaos spells grants points to Law and Balance. That is about my only change. Edited October 26, 2016 by parejf63 Quote Link to comment Share on other sites More sharing options...
Nick J. Posted October 27, 2016 Share Posted October 27, 2016 OK. Pardon me if I'm being obtuse, but did you have a question? Quote Link to comment Share on other sites More sharing options...
parejf63 Posted October 29, 2016 Author Share Posted October 29, 2016 No you are not. When I posted that, I found that it was already answered. I was looking for a completed spell list, but I found it on here.. 1 Quote Link to comment Share on other sites More sharing options...
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