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Magic-World Spell list


parejf63

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Greetings.  I am currently running a game of Magic-World, which I love.  I am running it in the Young Kingdoms, way before the time of Elric!   My players love the game and the simplicity of it.  So much better than AC, HD, and THACO.  I also have Openquest2.

My Young Kingdoms plays as is, (But Dwarves, Elves, Melniboeans (SP?)... and Myrinnh are playable races) luckily I had the supplements, with a particular love for Isle of the Purple Towns.   Any way, I use Chaos, Law and Balance.   However, I use the rules presented in Cults of the Young Kingdoms monographs, which makes it more interesting especially for Law players.   I allow Law to use Law Spells, without any consequences of gaining Chaos, but they gain Law points.   Chaos are restricted from using Balance and Law Spells.   Balance has a small selection, but they can use any, getting chaos points for each spell cast.   Using Chaos spells grants points to Law and Balance.   That is about my only change.

 

 

   

 

 

Edited by parejf63
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