flynnkd Posted August 14, 2017 Share Posted August 14, 2017 (edited) Just for opinions sake: does roll weapon damage twice for a special success include your damage bonus twice or not. And does it include any +1 (Broadsword) doubled or not? And, an Attacking weapon cannot take damage from a Parry anymore (for now anyway with the QS rules). Edited August 14, 2017 by flynnkd add Quote Link to comment Share on other sites More sharing options...
g33k Posted August 14, 2017 Share Posted August 14, 2017 Our HR (which *IS* a HR, and so may not address your Q) is that you get a "regular" damage-roll, exactly as normal, to which you add the sum that would be your maximum-possible damage; both include the DB (if any), rolled or fixed as may be. Quote C'es ne pas un .sig Link to comment Share on other sites More sharing options...
Beornvig Posted August 14, 2017 Share Posted August 14, 2017 Our HR is similar, I suppose. A slash (20%) is normal damage, just rolled twice (with all bonuses and adds), and a crit (5%) is max damage + normal rolled damage (all bonuses and adds). All considering armour (no "through armour" stuff). Quote Link to comment Share on other sites More sharing options...
styopa Posted August 14, 2017 Share Posted August 14, 2017 13 hours ago, flynnkd said: Just for opinions sake: does roll weapon damage twice for a special success include your damage bonus twice or not. And does it include any +1 (Broadsword) doubled or not? And, an Attacking weapon cannot take damage from a Parry anymore (for now anyway with the QS rules). First, yes: at least AFAIK doubled damage is simply rolling your full damage, twice. Incl pluses and/or damage bonuses. Re the parrying: Did they change the QS pdf text? Last version I had before Open RPG day was "...If the attack is a failure, the parrying weapon or shield does its full damage against the attacking weapon, breaking it if damage exceeds its weapon’s current hit points..." Quote Link to comment Share on other sites More sharing options...
flynnkd Posted August 14, 2017 Author Share Posted August 14, 2017 There must be different versions around, mine mentions nothing about doing damage to the attackers weapon in the Parry rules, may be listed elsewhere... Quote Link to comment Share on other sites More sharing options...
Psullie Posted August 15, 2017 Share Posted August 15, 2017 Page 14 in the Success bullet point? "The attack is parried, but the parrying shield or weapon loses 1 hit point. If the attack is a failure, the parrying weapon or shield does its full damage against the attacking weapon, breaking it if damage exceeds its weapon’s current hit points." Quote Link to comment Share on other sites More sharing options...
Mad Ainsel Posted August 24, 2017 Share Posted August 24, 2017 I generally have the PCs roll weapon damage twice (e.g. Broadsword for the impale becomes 2d8+2), magic augmentation or damage bonus as per a normal hit. The PCs particularly skillful thrust didn't change the magic effect, nor did the PC suddenly become twice as strong. RQ3 is lethal enough as it is. 1 Quote Link to comment Share on other sites More sharing options...
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