Corvantir Posted October 1, 2017 Report Share Posted October 1, 2017 (edited) IMPORTANT WARNING: The following reference documents use trademarks and/or copyrights owned by Chaosium Inc/Moon Design Publications LLC, which are used under Chaosium Inc’s Fan Material Policy. We are expressly prohibited from charging anyone to use or access this content. These reference documents are not published, endorsed, or specifically approved by Chaosium Inc. For more information about Chaosium Inc’s products, please visit www.chaosium.com. The [House Rules] Yes, but... thread taught me a lesson. I put some work in my gaming aids and I should share them because they could be useful to someone else. Let's start by a summary of the character creation rules of HQ2 and HQG: HQ2G_Character_Creation_Summary.docx The basic contest rules: HQG_Basic_Contest_Rules.docx My three panel screen (from left to right): The first two files are for those that prefer separated Simple Contest Results and Extended Contest Resolution Points tables: HQG_SCREEN_01_CONTEST_TABLES.docx HQG_SCREEN_01_CONTEST_TABLES.pdf The two following files (V02) are for those that prefer a single table for Simple Contest Results and Extended Contest Resolution Points: HQG_SCREEN_01_CONTEST_TABLES_V02.docx HQG_SCREEN_01_CONTEST_TABLES_V02.pdf HQG_SCREEN_02_CONTEST_PROCEDURES_V04.docx HQG_SCREEN_02_CONTEST_PROCEDURES_V04.pdf HQG_SCREEN_03_OTHER_TABLES.docx HQG_SCREEN_03_OTHER_TABLES.pdf Next is what I call my gaming aid booklet. References that complement the screen and informations I like to have on hand (the last four files are the French and English versions of the same two files): HQG_REFBOOKLET_01_Spot_Rules_Summary_v09.docx HQG_REFBOOKLET_02_Magic_Abilities_V02.docx HQG_REFBOOKLET_03_Runes_and_Personality_Traits_English_v02.docx HQG_REFBOOKLET_03_Runes_and_Personality_Traits_French_v02.docx HQG_REFBOOKLET_04_Calendar_HolyDays_v00.docx HQG_REFBOOKLET_04_Calendar_HolyDays_v00_English.docx Note: the text in french in the "Spot_Rules_Summary" file (beginning of the first page) is the translation of "The HeroQuest game system doesn't simply tell you how well you succeeded at a particular task: it tells you whether or not you achieved your entire goal. What is the goal? What is the expected reward? Combat (conflict) is often the mean... not the goal!" My alternate contest results table coming from the [House Rules] Yes, but... thread: HQ2G_ALTERNATE_CONTEST_RESULTS_TABLE.docx A two in one gaming aid that is a smaller size "alternate contest results table" should I decide to use this option (it's very likely) and a cheat sheet for setting narrative difficulties should I need some kind of safety net. I fold the sheet in half so it can be put into a plastic sleeve. Thus, I can take it in my hand if needed or the gaming aid can lie against the screen so I can throw an eye at it from time to time. The cheat sheet is based on David Scott (the sample difficulties) and jajagappa (the middle and final climaxes) posts in the Setting Narrative Difficulty thread. Unfortunately, I don't remember whom the tension bit is coming from. Please, let me know and I will edit my post accordingly: HQ2G_ALT_CONTEST_RESULTS_TABLE_and_DIFF_IN_HQ2_English.docx Another gaming aid with difficulties and pregenerated rolls. When it is extended conflict time, especially with group extended conflicts, there can be a lot of rolls to make behind the screen. Rolling dice when I am running a game is not something I enjoy, it can be more of a distraction than anything else for me. Here is a gaming aid with pregenerated rolls and the difficulties and augment values that can be updated as the number of sessions grows. The D20 results can be copied and pasted before a session from a random dice generator. Each A5 side holds 350 rolls or so with the current font: HQ2G_DIFF_AND_PREGEN_ROLLS.docx Feel free to use and change those files as you see fit, they are here for that. Edited April 22, 2020 by Corvantir Update - April 15, 2020: HQG_REFBOOKLET_03_Runes_and_Personality_Traits files (Air Rune symbol) and HQG_REFBOOKLET_01_Spot_Rules_Summary (typos) 6 13 Quote Link to comment Share on other sites More sharing options...
Corvantir Posted October 2, 2017 Author Report Share Posted October 2, 2017 I didn't realised when I posted my gaming aids that some of us could lack the needed fonts. You can find the RuneQuest font I use here: http://www.maranci.net/rqfont.htm If you prefer a more recent set of Runes (along with very helpful keys), you can visit the Glorantha website: http://www.glorantha.com/docs/glorantha-core-rune-font/ 3 Quote Link to comment Share on other sites More sharing options...
JonL Posted October 6, 2017 Report Share Posted October 6, 2017 Thanks in particular for compiling the Spot Rules Summary. For as much as part of the appeal of HQ is that you don't have to think about special rule cases very often, I have at times passed on using some of those in moments where they would have been beneficial to the game because I use them infrequently enough that the details weren't at my fingertips and I didn't want to break the flow of the game to look up something like the particular options of followers. Having a quick-reference like that handy with some sticky tabs on it would be very useful in those moments. Quote Link to comment Share on other sites More sharing options...
Richard S. Posted October 6, 2017 Report Share Posted October 6, 2017 (edited) Lovely gaming aids you got there but... well, I don't speak French. Edited October 6, 2017 by Richard S. Quote Link to comment Share on other sites More sharing options...
Corvantir Posted October 7, 2017 Author Report Share Posted October 7, 2017 (edited) 12 hours ago, Richard S. said: Lovely gaming aids you got there but... well, I don't speak French. Your wishes are my command, you don't have to speak French anymore for this one. HQG_REFBOOKLET_04_Calendar_HolyDays_v00_English.docx Edited October 7, 2017 by Corvantir 4 1 Quote Link to comment Share on other sites More sharing options...
Corvantir Posted October 7, 2017 Author Report Share Posted October 7, 2017 ... and neither for this one anymore. HQG_REFBOOKLET_03_Runes_and_Personality_Traits_English.docx 3 1 Quote Link to comment Share on other sites More sharing options...
Corvantir Posted October 7, 2017 Author Report Share Posted October 7, 2017 (edited) On 06/10/2017 at 4:24 PM, JonL said: Thanks in particular for compiling the Spot Rules Summary. For as much as part of the appeal of HQ is that you don't have to think about special rule cases very often, I have at times passed on using some of those in moments where they would have been beneficial to the game because I use them infrequently enough that the details weren't at my fingertips and I didn't want to break the flow of the game to look up something like the particular options of followers. Having a quick-reference like that handy with some sticky tabs on it would be very useful in those moments. You are welcome JonL, I am glad that this gaming aid is useful to you. As far as I am concerned, I am terrible at learning rules so I need a summary I can check quickly. I get lost if I look up in a book while trying to pay attention to what is happening at the table. I can't do both and end up succeeding at none, this is my solution. Edited October 7, 2017 by Corvantir 1 Quote Link to comment Share on other sites More sharing options...
jrutila Posted November 21, 2017 Report Share Posted November 21, 2017 Could this topic be sticky? 2 Quote Link to comment Share on other sites More sharing options...
Corvantir Posted November 21, 2017 Author Report Share Posted November 21, 2017 As an aside, everyone is encouraged to post his own gaming aids here. This thread can become a kind of repository. 1 Quote Link to comment Share on other sites More sharing options...
Garwalf Posted December 11, 2017 Report Share Posted December 11, 2017 Merci bien, Corvantir, for posting those materials! I have only glanced at them, but it looks like they will be incredibly useful. For my part, here are a few gaming aids I have worked up. HQ CharSheet AsYouGo v06.xlsx HQ Difficulties Sess1-16.pdf HQ Difficulties Sess1-16.docx 1 Quote Link to comment Share on other sites More sharing options...
Corvantir Posted December 11, 2017 Author Report Share Posted December 11, 2017 Mais de rien, Garwalf, it is my pleasure. Thank you for your gaming aids, your difficulty table with the pass/fail cycle and the increasing base values is very smart. Quote Link to comment Share on other sites More sharing options...
Corvantir Posted January 13, 2018 Author Report Share Posted January 13, 2018 (edited) Another gaming aid which is actually a two-in-one help. This is a smaller size "alternate contest results table" should I decide to use this option (it's very likely) and a cheat sheet for setting narrative difficulties should I need some kind of safety net. I fold the sheet in half so it can be put into a plastic sleeve. Thus, I can take it in my hand if needed or the gaming aid can lie against the screen so I can throw an eye at it from time to time. The cheat sheet is based on David Scott (the sample difficulties) and jajagappa (the middle and final climaxes) posts in the Setting Narrative Difficulty thread. Unfortunately, I don't remember whom the tension bit is coming from. Please, let me know and I will edit my post accordingly. HQ2G_ALT_CONTEST_RESULTS_TABLE_and_DIFF_IN_HQ2_English.docx Edited January 13, 2018 by Corvantir 2 Quote Link to comment Share on other sites More sharing options...
Steve Posted January 15, 2018 Report Share Posted January 15, 2018 This is great, well done and thank you. Quote Link to comment Share on other sites More sharing options...
ImpishSkald Posted January 16, 2018 Report Share Posted January 16, 2018 Thanks for these aids. I'm new to the game and really this style of an RPG. One of the things that we are seeming to struggle against is with Mastery of Runes (Earth, Law, Spirit, Darkness or whatever). It seems when there is a contest where you are not set against another person the person either succeeds or Fumbles. Gleaning understanding of a Rune or using a rune to understand a situation. So what would people recommend with that situation? The other thing that we have ran into is with two people with equal level of Mastery a contest between two people seems to take a long time to resolve the situation. Which on one hand makes sense, but on another with my understanding of the system that's not the design. For things that aren't a big deal I can see just roll it out as one roll and stalemate or slight victory to one side or the other is OK. But when it matters... that one roll doesn't seem sufficient. What am I not getting? I feel there is just a concept or something fundamental I'm just overlooking from this being a very different system than anything other than maybe the Fate system that I've had experience with in the past. Quote Link to comment Share on other sites More sharing options...
Corvantir Posted January 16, 2018 Author Report Share Posted January 16, 2018 Steve: You are welcome, knowing these gaming aids will help some fellow players or save them the time to do them themselves is my reward. ImpishSkald: welcome to BRP Central. I had to read HQ2 twice before wrapping my head around the system and the concepts behind it. What I knew after my first read was that there was a great potential there but that I had also missed something. Everything clicked the second time a few months after. About your questions, some people have a lot more experience than I have with the system and can certainly help you better than I can. Perhaps should you create a new thread, this one is not the better place for discussing about the HQ system itself. I also think that a dedicated thread would give you a better chance to have the answers you need, visibility is the key on the web. 1 Quote Link to comment Share on other sites More sharing options...
Corvantir Posted January 27, 2018 Author Report Share Posted January 27, 2018 (edited) Two updates While reading the HQG rules again, I noticed that the Disengaging table of the Spot rules summary gaming aid was missing the -5 modifier when a hero is trying to counter a disengagement while being engaged with at least one other contestant: HQG_REFBOOKLET_01_Spot_Rules_Summary_v05.docx I have also changed the Contest procedures panel of the three panel screen. The Rising actions and Climactic resolution methods cross reference needed to be better highlighted: HQG_SCREEN_02_CONTEST_PROCEDURES_V03.docx HQG_SCREEN_02_CONTEST_PROCEDURES_V03.pdf A new gaming aid When it is extended conflict time, especially with group extended conflicts, there can be a lot of rolls to make behind the screen. Rolling dice when I am running a game is not something I enjoy, it can be more of a distraction than anything else for me. I have thus prepared a gaming aid with pregenerated rolls and the difficulties and augment values that can be updated as the number of sessions grows. The D20 results are simply copied and pasted from a random dice generator: HQ2G_DIFF_AND_PREGEN_ROLLS.docx With the current font there are something like 350 D20 results on each side of the A4 sheet. That should be enough for a session. Edited January 27, 2018 by Corvantir 3 Quote Link to comment Share on other sites More sharing options...
Corvantir Posted April 12, 2018 Author Report Share Posted April 12, 2018 (edited) Two updates While reviewing the rules before a session, I spotted a typo on the Contest tables of the three pannel screen gaming aid. The Climactic scene vistory level table becomes the Climatic scene victory level table : HQG_SCREEN_01_CONTEST_TABLES.docx HQG_SCREEN_01_CONTEST_TABLES.pdf I then added a reminder from the HQ2G rules in the Consequences of defeat table of the Spot rules summary gaming aid. Here is the new file : HQG_REFBOOKLET_01_Spot_Rules_Summary_v06.docx Edited April 13, 2018 by Corvantir Clicmactic, no... Climactic, yes. Quote Link to comment Share on other sites More sharing options...
Corvantir Posted June 28, 2018 Author Report Share Posted June 28, 2018 Hi, A very small update of the Contest Procedures screen panel tonight. In step 10 of the Group Extended Contest summary, I forgot to color code the references "Rising actions" and "Climactic" to better highlight step 10a and 10b. Mistake repaired. HQG_SCREEN_02_CONTEST_PROCEDURES_V04.docx HQG_SCREEN_02_CONTEST_PROCEDURES_V04.pdf Quote Link to comment Share on other sites More sharing options...
Corvantir Posted October 2, 2018 Author Report Share Posted October 2, 2018 (edited) Hi, An update of the Contest Tables screen panel tonight. While playing, I came to the conclusion that different tables for Simple Contest Results and Extended Contest Resolution Points were not appropriate. As others have done it before on their own gaming aids I have merged the two tables into a single one. As it was difficult to find other tables to fill the gap left by the Extended Contest Resolution Points table, I have added two reminders, one for the Difficulty Without Failure option and a second one for Boosting Results in Group Simple Contests. HQG_SCREEN_01_CONTEST_TABLES_V02.docx HQG_SCREEN_01_CONTEST_TABLES_V02.pdf Edited October 2, 2018 by Corvantir 1 Quote Link to comment Share on other sites More sharing options...
jrutila Posted October 17, 2018 Report Share Posted October 17, 2018 Here is a dice help table for explaining the levels to new players. You insert player's die to top row and GM's die to the left column and read the correct level. HeroQuest dice help table.pdf 3 Quote Link to comment Share on other sites More sharing options...
jrutila Posted May 29, 2019 Report Share Posted May 29, 2019 Again, I think this topic should be sticky (and now I bump it back up). Quote Link to comment Share on other sites More sharing options...
jrutila Posted April 14, 2020 Report Share Posted April 14, 2020 I... will... bump... this... thread... until it is sticky (prove me wrong)! 1 Quote Link to comment Share on other sites More sharing options...
Corvantir Posted April 14, 2020 Author Report Share Posted April 14, 2020 That's reminding me that I have to update the Runes and Personality file, there is an unforgivable mistake with the Air Rune. I will try to do it soon. Take care of your family, of your friends and of yourself. Quote Link to comment Share on other sites More sharing options...
Corvantir Posted April 15, 2020 Author Report Share Posted April 15, 2020 (edited) The HQG_REFBOOKLET_03_Runes_and_Personality_Traits files have been updated. The Air Rune symbol was wrong and has been corrected: HQG_REFBOOKLET_03_Runes_and_Personality_Traits_English_v02.docx HQG_REFBOOKLET_03_Runes_and_Personality_Traits_French_v02.docx Edited April 15, 2020 by Corvantir Quote Link to comment Share on other sites More sharing options...
borbetomagnus Posted April 15, 2020 Report Share Posted April 15, 2020 Thank you @Corvantir for the updated HQG reference booklets Quote Link to comment Share on other sites More sharing options...
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