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Updated PDF available


RosenMcStern

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The updated PDF is now available on DriveThruRPG. Those who already own the PDF can download the update for free. It is also more compact - 66 Mb including cover.

If you like the update and do not own a dead tree copy, please consider pledging for the hardcover edition on Ulule. The game will stay in print in any case, but hard bound books are nicer.

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I couldn't find it on RPG Now/Drivethru, I could of sworn I got it from there. However I was able to get it from RPG Meeting 

Looking forward to reading more later tonight.

" Sure it's fun, but it is also well known that a D20 roll and an AC is no match against a hefty swing of a D100% and a D20 Hit Location Table!"

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1 hour ago, RosenMcStern said:

The updated PDF is now available on DriveThruRPG. Those who already own the PDF can download the update for free.

Link does not sem to work for me, file is not available.

3 minutes ago, Mankcam said:

reading more later tonight.

Later? I'm already in bed!😴😉

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8 hours ago, RosenMcStern said:

I have replaced the file once more. It gave me an error when I ULed it the first time, but then I could see the file listed.

If it now works, this is one Trouble Ticket for Chris Tang.

All good, I was able to download the new version! Yay! Thanks, Paolo.

I can see in addition to the already mentioned clarifications and errata, you added some new artwork! :) Much appreciated!

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Hi Rosen, I have some questions about the PDF:

- I thought you wanted to add the detailed Chapters at the bottom of even pages, e.g. 'Basic Combat' and Advanced Combat', instead of just 'Combat'

- wasn't Basic Combat supposed to be reworded to something else?

I might be wrong, but wanted to raise these before a possible reprint ...

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No, Basic Combat was not supposed to be renamed.

I could not do the sub-chapter renaming before releasing the PDF. If possible we will integrate the change in the print version, but we are running out of time. As soon as we fund I need to send the files to the printer: the holidays are near.

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Finally getting around to find some time to read RD100 a bit more thoroughly, the pdf release seems to put it back on the radar for me. I'm a long way of discussing it in any great depth, but I am really liking a lot of what I am reading. 

My two 'must-have' rpg books are BRP BGB and FATE Core, primarily because I can run anything and there is little overlap between the systems.

However I am finding RD100 to have a lot of middle ground between these two systems. Obviously RD100 is a BRP game (with the MD100 SRD chassis); but it feels like alot of FATE-like influences have crept into it. 

So far I am really liking the simple skill list (akin to Mythras or OpenQuest), however the Trait bonuses are a nice way to specialise, and because there is no definitive list of Traits then it is really useful for setting specifics and character individualisation

I'm really liking the pdf, but the hardcover book will be when I truly get this system. However I really like it so far, this could potentially replace the BGB for me...

Edited by Mankcam
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" Sure it's fun, but it is also well known that a D20 roll and an AC is no match against a hefty swing of a D100% and a D20 Hit Location Table!"

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12 hours ago, Mankcam said:

However I really like it so far, this could potentially replace the BGB for me.

It replaced HQ2 and Fate for me, when using Basic Combat. For more crunch a la Stormbringer or 2300AD we use the Advanced Combat rules. The beauty: no re-learning of different rules all the time.

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