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muminalver

quick overwiev of supplements for Legend

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Hi, I am curious of the supplements for legend, specially the arcane and blood magic, does they contain spells for summoning demons, elementals?

And what does equipment book contain? Rules for henchmen?

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Blood Magic contains the following:

  • Blood Magic
  • Sorcery Rules
  • Summoning Rules, including designing demons
  • Bloody Campaigns - How to do them

Arms of Legend is the equipment supplement and contains:

  • Adventuring Gear and Basics
  • Trading and Quality
  • Armour
  • Weaponry
  • Transport
  • Beasts and Cohorts
  • Enchantments
  • Alchemy

The Beasts and Cohorts section includes henchmen, but mainly as people you can hire.

 

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I was thinking about using Legend as an easy to carry ( the books) system, so this is great news. Would it be hard to make rules/ spells for creating undead?

Or does it exist any rules for that?

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There aren't spells for creating undead that I could find.

Of course, it would be easy to use the old Create Zombie/Skeleton/Vampire/Ghoul spells and adapt them to Legend.

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I tend to encourage use the Concert Casting rules from Blood Magic for the creation of undead. I also introduced an Exorcism ritual that can be used to de-animate undead and drive off extraplanar threats. The problem is that the participants are effectively helpless while performing the banishing ritual...

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