Jump to content

Earth Elementals


Psullie

Recommended Posts

What do they look like in your games?

P. 179 of the Bestiary: "It cannot leave the soil and looks like a whirlpool or pulse in the earth itself." The description on a Gnomes attack supports this view. But all the images, such as the one where the Ernaldan priestess is summoning a giant gnome on page 180 depict a human/serpent creature.

 

Link to comment
Share on other sites

I think the "golem" look (serpentine or humanoid (others possible, too)) is mostly when intentionally being showy -- an Intimidate, as a distraction, etc.

I can imagine a few isolated casters who only ever saw the flashy version, so it's their go-to look.

 

C'es ne pas un .sig

Link to comment
Share on other sites

There is a Gnome to Gargoyle spell, so that implies that gnomes do not look like gargoyles.

In my game, a gnome doesn't look like anything. It is just the ground, or the earth in the ground and opens up as a pit when it wants to. It is just a blob of earth.

One of our PCs once summoned a small gnome, ordered it to grip a stone pillar, then pulled the pillar out of the ground, just to see what the gnome looked like. I think he washed the earth off with a jet of water as well, but that just washed the gnome away.

Simon Phipp - Caldmore Chameleon - Wallowing in my elitism since 1982. Many Systems, One Family. Just a fanboy. 

www.soltakss.com/index.html

Jonstown Compendium author. Find my contributions here

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...